/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "menusettingstring.h" #include "inputdialog.h" #include "utilities.h" using namespace std; using namespace fastdelegate; MenuSettingString::MenuSettingString(GMenu2X *gmenu2x, const string &name, const string &description, string *value, const string &diagTitle, const string &diagIcon) : MenuSetting(gmenu2x,name,description) { this->gmenu2x = gmenu2x; _value = value; originalValue = *value; this->diagTitle = diagTitle; this->diagIcon = diagIcon; btnClear = new IconButton(gmenu2x, "skin:imgs/buttons/x.png", gmenu2x->tr["Clear"]); btnClear->setAction(MakeDelegate(this, &MenuSettingString::clear)); btnEdit = new IconButton(gmenu2x, "skin:imgs/buttons/b.png", gmenu2x->tr["Edit"]); btnEdit->setAction(MakeDelegate(this, &MenuSettingString::edit)); } void MenuSettingString::draw(int y) { MenuSetting::draw(y); gmenu2x->s->write( gmenu2x->font, value(), 155, y+gmenu2x->font->getHalfHeight(), SFontHAlignLeft, SFontVAlignMiddle ); } void MenuSettingString::handleTS() { btnEdit->handleTS(); } void MenuSettingString::manageInput() { if ( gmenu2x->input[ACTION_X] ) clear(); if ( gmenu2x->input[ACTION_B] ) edit(); } void MenuSettingString::setValue(const string &value) { *_value = value; } const string &MenuSettingString::value() { return *_value; } void MenuSettingString::adjustInput() {} void MenuSettingString::clear() { setValue(""); } void MenuSettingString::edit() { InputDialog id(gmenu2x,description,value(), diagTitle,diagIcon); if (id.exec()) setValue(id.input); } void MenuSettingString::drawSelected(int) { gmenu2x->drawButton(btnClear, gmenu2x->drawButton(btnEdit)); } bool MenuSettingString::edited() { return originalValue != value(); }