/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef MENU_H #define MENU_H #include #include #include "linkaction.h" using std::string; using std::vector; class LinkApp; class GMenu2X; typedef vector linklist; /** Handles the menu structure @author Massimiliano Torromeo */ class Menu { private: GMenu2X *gmenu2x; int iSection, iLink; uint iFirstDispSection, iFirstDispRow; vector sections; vector links; void readLinks(); void freeLinks(); public: Menu(GMenu2X *gmenu2x); ~Menu(); linklist *sectionLinks(int i = -1); int selSectionIndex(); const string &selSection(); void decSectionIndex(); void incSectionIndex(); void setSectionIndex(int i); uint firstDispSection(); uint firstDispRow(); bool addActionLink(uint section, const string &title, LinkRunAction action, const string &description="", const string &icon=""); bool addLink(string path, string file, string section=""); bool addSection(const string §ionName); void deleteSelectedLink(); void deleteSelectedSection(); void loadIcons(); bool linkChangeSection(uint linkIndex, uint oldSectionIndex, uint newSectionIndex); int selLinkIndex(); Link *selLink(); LinkApp *selLinkApp(); void linkLeft(); void linkRight(); void linkUp(); void linkDown(); void setLinkIndex(int i); string sectionPath(int section = -1); const vector &getSections() { return sections; } void renameSection(int index, const string &name); }; #endif