/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #ifndef LINKAPP_H #define LINKAPP_H #include #include #include "link.h" using std::string; class GMenu2X; class InputManager; /** Parses links files. @author Massimiliano Torromeo */ class LinkApp : public Link { private: InputManager &inputMgr; string sclock, svolume; int iclock, ivolume; //G string sgamma; //G int igamma; string exec, params, workdir, manual, selectordir, selectorfilter, selectorscreens; bool selectorbrowser, useRamTimings; void drawRun(); string aliasfile; string file; bool wrapper; bool dontleave; public: LinkApp(GMenu2X *gmenu2x, InputManager &inputMgr, const char* linkfile); virtual const string &searchIcon(); const string &getExec(); void setExec(const string &exec); const string &getParams(); void setParams(const string ¶ms); const string &getWorkdir(); void setWorkdir(const string &workdir); const string &getManual(); void setManual(const string &manual); const string &getSelectorDir(); void setSelectorDir(const string &selectordir); bool getSelectorBrowser(); void setSelectorBrowser(bool value); bool getUseRamTimings(); void setUseRamTimings(bool value); const string &getSelectorScreens(); void setSelectorScreens(const string &selectorscreens); const string &getSelectorFilter(); void setSelectorFilter(const string &selectorfilter); const string &getAliasFile(); void setAliasFile(const string &aliasfile); int clock(); const string &clockStr(int maxClock); void setClock(int mhz); int volume(); const string &volumeStr(); void setVolume(int vol); //G int gamma(); const string &gammaStr(); void setGamma(int gamma); bool save(); void run(); void showManual(); void selector(int startSelection=0, const string &selectorDir=""); void launch(const string &selectedFile="", const string &selectedDir=""); bool targetExists(); const string &getFile() { return file; } void renameFile(const string &name); bool &needsWrapperRef() { return wrapper; } bool &runsInBackgroundRef() { return dontleave; } }; #endif