/*************************************************************************** * Copyright (C) 2006 by Massimiliano Torromeo * * massimiliano.torromeo@gmail.com * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. * ***************************************************************************/ #include "menusettingimage.h" #include "gmenu2x.h" #include "imagedialog.h" #include "utilities.h" using std::string; MenuSettingImage::MenuSettingImage( GMenu2X *gmenu2x, Touchscreen &ts, const string &name, const string &description, string *value, const string &filter) : MenuSettingFile(gmenu2x, ts, name, description, value, filter) { } void MenuSettingImage::edit() { ImageDialog id(gmenu2x, ts, description, filter, value()); if (id.exec()) setValue(id.getPath() + "/" + id.getFile()); } void MenuSettingImage::setValue(const string &value) { string skinpath(gmenu2x->sc.getSkinPath(gmenu2x->confStr["skin"])); bool inSkinDir = value.substr(0, skinpath.length()) == skinpath; if (!inSkinDir && gmenu2x->confStr["skin"] != "Default") { skinpath = gmenu2x->sc.getSkinPath("Default"); inSkinDir = value.substr(0, skinpath.length()) == skinpath; } if (inSkinDir) { string tempIcon = value.substr(skinpath.length(), value.length()); string::size_type pos = tempIcon.find("/"); if (pos != string::npos) { *_value = "skin:" + tempIcon.substr(pos + 1, value.length()); } else { *_value = value; } } else { *_value = value; } }