#ifndef __DIALOG_H__ #define __DIALOG_H__ #include class GMenu2X; class Surface; class Dialog { public: Dialog(GMenu2X *gmenu2x); protected: void drawTitleIcon(Surface& s, const std::string &icon, bool skinRes = false); void writeTitle(Surface& s, const std::string &title); void writeSubTitle(Surface& s, const std::string &subtitle); GMenu2X *gmenu2x; }; #endif