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mirror of git://projects.qi-hardware.com/gmenu2x.git synced 2024-11-22 13:44:04 +02:00
gmenu2x/src/menusettingdir.cpp
Nebuleon Fumika 2a2634b364 Remove all touch-screen-related code
It didn't work anymore, at all. Touchscreen polling occurred only
*after* waiting for a button had completed. So the touchscreen events,
if any, would be ignored until the user had pressed a button, possibly
firing off another action with that button press and forwarding the
touchscreen event to the next interface that got brought up as a
result.

Reusing this code and fixing it would require far more work than
rewriting everything anew with touchscreen devices in mind from the
beginning.

MtH: Resolved conflicts, mainly from the GMenu2X pointer to reference
     change I did on 2015-04-21.
2015-04-24 01:44:56 +02:00

52 lines
2.2 KiB
C++

/***************************************************************************
* Copyright (C) 2006 by Massimiliano Torromeo *
* massimiliano.torromeo@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "menusettingdir.h"
#include "dirdialog.h"
#include "gmenu2x.h"
#include "iconbutton.h"
using std::bind;
using std::string;
using std::unique_ptr;
MenuSettingDir::MenuSettingDir(
GMenu2X& gmenu2x,
const string &name, const string &description, string *value)
: MenuSettingStringBase(gmenu2x, name, description, value)
{
buttonBox.add(unique_ptr<IconButton>(new IconButton(
gmenu2x, "skin:imgs/buttons/cancel.png",
gmenu2x.tr["Clear"],
bind(&MenuSettingDir::clear, this))));
buttonBox.add(unique_ptr<IconButton>(new IconButton(
gmenu2x, "skin:imgs/buttons/accept.png",
gmenu2x.tr["Select"],
bind(&MenuSettingDir::edit, this))));
}
void MenuSettingDir::edit()
{
DirDialog dd(gmenu2x, description, value());
if (dd.exec()) setValue(dd.getPath());
}