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1ad6b2f25a
Pass Touchscreen reference to constructors instead of pulling it from the GMenu2X class.
36 lines
590 B
C++
36 lines
590 B
C++
#ifndef ICONBUTTON_H
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#define ICONBUTTON_H
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#include "button.h"
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#include <string>
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class GMenu2X;
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class Surface;
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class IconButton : public Button {
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public:
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IconButton(GMenu2X *gmenu2x, Touchscreen &ts,
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const std::string &icon, const std::string &label = "");
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virtual ~IconButton() {};
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virtual void paint();
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virtual bool paintHover();
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virtual void setPosition(int x, int y);
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void setAction(ButtonAction action);
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private:
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void updateSurfaces();
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GMenu2X *gmenu2x;
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std::string icon, label;
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void recalcSize();
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SDL_Rect iconRect, labelRect;
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Surface *iconSurface;
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};
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#endif
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