mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-20 20:05:20 +02:00
144 lines
3.4 KiB
C++
144 lines
3.4 KiB
C++
#include "clock.h"
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#include "debug.h"
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#include "inputmanager.h"
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#include "utilities.h"
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#include <SDL.h>
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#include <atomic>
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#include <sys/time.h>
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class Clock::Timer {
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public:
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Timer();
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~Timer();
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void start();
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void getTime(unsigned int &hours, unsigned int &minutes);
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unsigned int callback();
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private:
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unsigned int update();
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SDL_TimerID timerID;
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struct Timestamp { unsigned char hours, minutes; };
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std::atomic<Timestamp> timestamp;
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};
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static std::weak_ptr<Clock::Timer> globalTimer;
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/**
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* Gets the global timer instance, or create it if it doesn't exist already.
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* This function is not thread safe: only one thread at a time may call it.
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*/
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static std::shared_ptr<Clock::Timer> globalTimerInstance()
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{
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std::shared_ptr<Clock::Timer> timer = globalTimer.lock();
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if (timer) {
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return timer;
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} else {
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// Note: Separate start method is necessary because globalTimer must
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// be written before callbacks can occur.
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timer.reset(new Clock::Timer());
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globalTimer = timer;
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timer->start();
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return timer;
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}
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}
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extern "C" Uint32 callbackFunc(Uint32 /*timeout*/, void */*d*/)
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{
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std::shared_ptr<Clock::Timer> timer = globalTimer.lock();
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return timer ? timer->callback() : 0;
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}
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Clock::Timer::Timer()
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: timerID(NULL)
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{
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tzset();
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}
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Clock::Timer::~Timer()
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{
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if (timerID) {
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SDL_RemoveTimer(timerID);
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}
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}
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void Clock::Timer::start()
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{
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if (timerID) {
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ERROR("SDL timer was already started\n");
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return;
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}
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unsigned int ms = update();
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timerID = SDL_AddTimer(ms, callbackFunc, this);
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if (!timerID) {
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ERROR("Could not initialize SDL timer: %s\n", SDL_GetError());
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}
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}
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void Clock::Timer::getTime(unsigned int &hours, unsigned int &minutes)
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{
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struct Timestamp ts = timestamp.load();
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hours = ts.hours;
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minutes = ts.minutes;
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}
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unsigned int Clock::Timer::update()
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{
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struct timeval tv;
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struct tm result;
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gettimeofday(&tv, NULL);
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localtime_r(&tv.tv_sec, &result);
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timestamp.store({
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static_cast<unsigned char>(result.tm_hour),
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static_cast<unsigned char>(result.tm_min)
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});
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DEBUG("Time updated: %02i:%02i:%02i\n",
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result.tm_hour, result.tm_min, result.tm_sec);
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// Compute number of milliseconds to next minute boundary.
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// We don't need high precision, but it is important that any deviation is
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// past the minute mark, so the fetched hour and minute number belong to
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// the freshly started minute.
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// TODO: Does the SDL timer in fact guarantee we're never called early?
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// "ms = t->interval - SDL_TIMESLICE;" worries me.
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// Clamping it at 1 sec both avoids overloading the system in case our
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// computation goes haywire and avoids passing 0 to SDL, which would stop
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// the recurring timer.
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return std::max(1, (60 - result.tm_sec)) * 1000;
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}
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unsigned int Clock::Timer::callback()
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{
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unsigned int ms = update();
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inject_user_event();
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// TODO: SDL timer forgets adjusted interval if a timer was inserted or
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// removed during the callback. So we should either fix that bug
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// in SDL or ensure we don't insert/remove timers at runtime.
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// The blanking timer is inserted/removed quite a lot at time moment,
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// but it could be reprogrammed to adjust the interval instead.
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return ms;
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}
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std::string Clock::getTime(bool is24)
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{
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unsigned int hours, minutes;
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timer->getTime(hours, minutes);
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bool pm = hours >= 12;
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if (!is24 && pm)
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hours -= 12;
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char buf[9];
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sprintf(buf, "%02i:%02i%s", hours, minutes, is24 ? "" : (pm ? "pm" : "am"));
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return std::string(buf);
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}
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Clock::Clock()
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: timer(globalTimerInstance())
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{
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}
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