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724aefe482
Originally the font implementation was based on SFont, but it was recently replaced by an SDL_ttf based implementation, so the name no longer made sense.
56 lines
2.0 KiB
C++
56 lines
2.0 KiB
C++
/***************************************************************************
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* Copyright (C) 2006 by Massimiliano Torromeo *
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* massimiliano.torromeo@gmail.com *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "menusetting.h"
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#include "font.h"
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#include "gmenu2x.h"
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#include "surface.h"
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using std::string;
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MenuSetting::MenuSetting(GMenu2X *gmenu2x, const string &name,
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const string &description)
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: gmenu2x(gmenu2x)
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, buttonBox(gmenu2x)
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, name(name)
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, description(description)
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{
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}
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MenuSetting::~MenuSetting()
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{
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}
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void MenuSetting::draw(int y)
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{
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gmenu2x->s->write( gmenu2x->font, name, 5, y, Font::HAlignLeft, Font::VAlignTop );
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}
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void MenuSetting::handleTS()
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{
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buttonBox.handleTS();
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}
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void MenuSetting::drawSelected(int /*y*/)
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{
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buttonBox.paint(5);
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}
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