mirror of
git://projects.qi-hardware.com/gmenu2x.git
synced 2024-11-16 22:07:32 +02:00
308 lines
10 KiB
C++
308 lines
10 KiB
C++
/***************************************************************************
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* Copyright (C) 2006 by Massimiliano Torromeo *
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* massimiliano.torromeo@gmail.com *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include <SDL.h>
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#include <SDL_gfxPrimitives.h>
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#include "inputdialog.h"
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using namespace std;
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using namespace fastdelegate;
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InputDialog::InputDialog(GMenu2X *gmenu2x, const string &text,
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const string &startvalue, const string &title, const string &icon) :
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Dialog(gmenu2x)
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{
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if (title=="") {
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this->title = text;
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this->text = "";
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} else {
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this->title = title;
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this->text = text;
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}
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this->icon = "";
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if (icon!="" && gmenu2x->sc[icon] != NULL)
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this->icon = icon;
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input = startvalue;
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selCol = 0;
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selRow = 0;
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keyboard.resize(7);
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keyboard[0].push_back("abcdefghijklm");
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keyboard[0].push_back("nopqrstuvwxyz");
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keyboard[0].push_back("0123456789. ");
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keyboard[1].push_back("ABCDEFGHIJKLM");
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keyboard[1].push_back("NOPQRSTUVWXYZ");
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keyboard[1].push_back("_\"'`.,:;!? ");
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keyboard[2].push_back("¡¿*+-/\\&<=>|");
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keyboard[2].push_back("()[]{}@#$%^~");
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keyboard[2].push_back("_\"'`.,:;!? ");
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keyboard[3].push_back("àáèéìíòóùúýäõ");
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keyboard[3].push_back("ëïöüÿâêîôûåãñ");
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keyboard[3].push_back("čďěľĺňôřŕšťůž");
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keyboard[3].push_back("ąćęłńśżź ");
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keyboard[4].push_back("ÀÁÈÉÌÍÒÓÙÚÝÄÕ");
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keyboard[4].push_back("ËÏÖÜŸÂÊÎÔÛÅÃÑ");
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keyboard[4].push_back("ČĎĚĽĹŇÔŘŔŠŤŮŽ");
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keyboard[4].push_back("ĄĆĘŁŃŚŻŹ ");
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keyboard[5].push_back("æçабвгдеёжзий ");
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keyboard[5].push_back("клмнопрстуфхцч");
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keyboard[5].push_back("шщъыьэюяøðßÐÞþ");
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keyboard[6].push_back("ÆÇАБВГДЕЁЖЗИЙ ");
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keyboard[6].push_back("КЛМНОПРСТУФХЦЧ");
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keyboard[6].push_back("ШЩЪЫЬЭЮЯØðßÐÞþ");
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setKeyboard(0);
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ButtonAction actBackspace = MakeDelegate(this, &InputDialog::backspace);
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btnBackspaceX = new IconButton(gmenu2x, "skin:imgs/buttons/x.png");
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btnBackspaceX->setAction(actBackspace);
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btnBackspaceL = new IconButton(gmenu2x, "skin:imgs/buttons/l.png", gmenu2x->tr["Backspace"]);
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btnBackspaceL->setAction(actBackspace);
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btnSpace = new IconButton(gmenu2x, "skin:imgs/buttons/r.png", gmenu2x->tr["Space"]);
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btnSpace->setAction(MakeDelegate(this, &InputDialog::space));
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btnConfirm = new IconButton(gmenu2x, "skin:imgs/buttons/b.png", gmenu2x->tr["Confirm"]);
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btnConfirm->setAction(MakeDelegate(this, &InputDialog::confirm));
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btnChangeKeys = new IconButton(gmenu2x, "skin:imgs/buttons/y.png", gmenu2x->tr["Change keys"]);
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btnChangeKeys->setAction(MakeDelegate(this, &InputDialog::changeKeys));
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}
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void InputDialog::setKeyboard(int kb) {
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kb = constrain(kb,0,keyboard.size()-1);
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curKeyboard = kb;
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this->kb = &(keyboard[kb]);
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kbLength = this->kb->at(0).length();
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for (int x = 0, l = kbLength; x<l; x++)
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if (gmenu2x->font->utf8Code(this->kb->at(0)[x])) {
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kbLength--;
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x++;
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}
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kbLeft = 160 - kbLength*KEY_WIDTH/2;
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kbWidth = kbLength*KEY_WIDTH+3;
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kbHeight = (this->kb->size()+1)*KEY_HEIGHT+3;
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kbRect.x = kbLeft-3;
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kbRect.y = KB_TOP-2;
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kbRect.w = kbWidth;
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kbRect.h = kbHeight;
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}
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bool InputDialog::exec() {
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SDL_Rect box = {0, 60, 0, gmenu2x->font->getHeight()+4};
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Uint32 caretTick = 0, curTick;
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bool caretOn = true;
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uint action;
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close = false;
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ok = true;
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while (!close) {
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gmenu2x->bg->blit(gmenu2x->s,0,0);
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writeTitle(title);
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writeSubTitle(text);
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drawTitleIcon(icon);
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gmenu2x->drawButton(gmenu2x->s, "y", gmenu2x->tr["Change keys"],
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gmenu2x->drawButton(gmenu2x->s, "b", gmenu2x->tr["Confirm"],
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gmenu2x->drawButton(gmenu2x->s, "r", gmenu2x->tr["Space"],
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gmenu2x->drawButton(btnBackspaceL,
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gmenu2x->drawButton(btnBackspaceX)-6))));
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box.w = gmenu2x->font->getTextWidth(input)+18;
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box.x = 160-box.w/2;
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gmenu2x->s->box(box.x, box.y, box.w, box.h,
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gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
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gmenu2x->s->rectangle(box.x, box.y, box.w, box.h, gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
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gmenu2x->s->write(gmenu2x->font, input, box.x+5, box.y+box.h-2, SFontHAlignLeft, SFontVAlignBottom);
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curTick = SDL_GetTicks();
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if (curTick-caretTick>=600) {
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caretOn = !caretOn;
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caretTick = curTick;
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}
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if (caretOn) gmenu2x->s->box(box.x+box.w-12, box.y+3, 8, box.h-6, gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
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if (gmenu2x->f200) gmenu2x->ts.poll();
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action = drawVirtualKeyboard();
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gmenu2x->s->flip();
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gmenu2x->input.update();
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if ( gmenu2x->input[ACTION_START] ) action = ID_ACTION_CLOSE;
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if ( gmenu2x->input[ACTION_UP ] ) action = ID_ACTION_UP;
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if ( gmenu2x->input[ACTION_DOWN ] ) action = ID_ACTION_DOWN;
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if ( gmenu2x->input[ACTION_LEFT ] ) action = ID_ACTION_LEFT;
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if ( gmenu2x->input[ACTION_RIGHT] ) action = ID_ACTION_RIGHT;
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if ( gmenu2x->input[ACTION_B] ) action = ID_ACTION_SELECT;
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if ( gmenu2x->input[ACTION_Y] ) action = ID_ACTION_KB_CHANGE;
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if ( gmenu2x->input[ACTION_X] || gmenu2x->input[ACTION_L] ) action = ID_ACTION_BACKSPACE;
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if ( gmenu2x->input[ACTION_R ] ) action = ID_ACTION_SPACE;
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switch (action) {
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case ID_ACTION_CLOSE: {
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ok = false;
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close = true;
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} break;
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case ID_ACTION_UP: {
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selRow--;
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} break;
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case ID_ACTION_DOWN: {
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selRow++;
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if (selRow==(int)kb->size()) selCol = selCol<8 ? 0 : 1;
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} break;
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case ID_ACTION_LEFT: {
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selCol--;
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} break;
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case ID_ACTION_RIGHT: {
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selCol++;
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} break;
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case ID_ACTION_BACKSPACE: backspace(); break;
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case ID_ACTION_SPACE: space(); break;
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case ID_ACTION_KB_CHANGE: changeKeys(); break;
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case ID_ACTION_SELECT: confirm(); break;
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}
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}
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return ok;
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}
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void InputDialog::backspace() {
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// check for utf8 characters
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input = input.substr(0,input.length()-( gmenu2x->font->utf8Code(input[input.length()-2]) ? 2 : 1 ));
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}
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void InputDialog::space() {
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// check for utf8 characters
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input += " ";
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}
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void InputDialog::confirm() {
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if (selRow==(int)kb->size()) {
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if (selCol==0)
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ok = false;
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close = true;
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} else {
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bool utf8;
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int xc=0;
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for (uint x=0; x<kb->at(selRow).length(); x++) {
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utf8 = gmenu2x->font->utf8Code(kb->at(selRow)[x]);
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if (xc==selCol) input += kb->at(selRow).substr(x, utf8 ? 2 : 1);
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if (utf8) x++;
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xc++;
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}
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}
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}
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void InputDialog::changeKeys() {
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if (curKeyboard==6)
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setKeyboard(0);
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else
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setKeyboard(curKeyboard+1);
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}
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int InputDialog::drawVirtualKeyboard() {
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int action = ID_NO_ACTION;
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//keyboard border
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gmenu2x->s->rectangle(kbRect, gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
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if (selCol<0) selCol = selRow==(int)kb->size() ? 1 : kbLength-1;
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if (selCol>=(int)kbLength) selCol = 0;
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if (selRow<0) selRow = kb->size()-1;
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if (selRow>(int)kb->size()) selRow = 0;
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//selection
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if (selRow<(int)kb->size())
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gmenu2x->s->box(kbLeft+selCol*KEY_WIDTH-1, KB_TOP+selRow*KEY_HEIGHT, KEY_WIDTH-1, KEY_HEIGHT-2, gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
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else {
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if (selCol>1) selCol = 0;
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if (selCol<0) selCol = 1;
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gmenu2x->s->box(kbLeft+selCol*kbLength*KEY_WIDTH/2-1,
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KB_TOP+kb->size()*KEY_HEIGHT, kbLength*KEY_WIDTH/2-1, KEY_HEIGHT-1, gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
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}
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//keys
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for (uint l=0; l<kb->size(); l++) {
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string line = kb->at(l);
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for (uint x=0, xc=0; x<line.length(); x++) {
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string charX;
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//utf8 characters
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if (gmenu2x->font->utf8Code(line[x])) {
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charX = line.substr(x,2);
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x++;
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} else
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charX = line[x];
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SDL_Rect re = {kbLeft+xc*KEY_WIDTH-1, KB_TOP+l*KEY_HEIGHT, KEY_WIDTH-1, KEY_HEIGHT-2};
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//if ts on rect, change selection
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if (gmenu2x->f200 && gmenu2x->ts.pressed() && gmenu2x->ts.inRect(re)) {
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selCol = xc;
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selRow = l;
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}
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gmenu2x->s->rectangle(re, gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
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gmenu2x->s->write(gmenu2x->font, charX, kbLeft+xc*KEY_WIDTH+KEY_WIDTH/2-1, KB_TOP+l*KEY_HEIGHT+KEY_HEIGHT/2, SFontHAlignCenter, SFontVAlignMiddle);
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xc++;
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}
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}
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//Ok/Cancel
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SDL_Rect re = {kbLeft-1, KB_TOP+kb->size()*KEY_HEIGHT, kbLength*KEY_WIDTH/2-1, KEY_HEIGHT-1};
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gmenu2x->s->rectangle(re, gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
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if (gmenu2x->f200 && gmenu2x->ts.pressed() && gmenu2x->ts.inRect(re)) {
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selCol = 0;
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selRow = kb->size();
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}
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gmenu2x->s->write(gmenu2x->font, gmenu2x->tr["Cancel"], (int)(160-kbLength*KEY_WIDTH/4), KB_TOP+kb->size()*KEY_HEIGHT+KEY_HEIGHT/2, SFontHAlignCenter, SFontVAlignMiddle);
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re.x = kbLeft+kbLength*KEY_WIDTH/2-1;
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gmenu2x->s->rectangle(re, gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
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if (gmenu2x->f200 && gmenu2x->ts.pressed() && gmenu2x->ts.inRect(re)) {
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selCol = 1;
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selRow = kb->size();
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}
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gmenu2x->s->write(gmenu2x->font, gmenu2x->tr["OK"], (int)(160+kbLength*KEY_WIDTH/4), KB_TOP+kb->size()*KEY_HEIGHT+KEY_HEIGHT/2, SFontHAlignCenter, SFontVAlignMiddle);
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//if ts released
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if (gmenu2x->f200 && gmenu2x->ts.released() && gmenu2x->ts.inRect(kbRect)) {
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action = ID_ACTION_SELECT;
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}
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return action;
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}
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