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mirror of git://projects.qi-hardware.com/gmenu2x.git synced 2025-04-09 03:07:28 +03:00
Maarten ter Huurne 965340a39c Fixed bug with launch screen and double buffering
LinkApp::drawRun() assumes the layers below are already painted when
it is called, but this was not the case. With single buffering, the
previous frame was still there so it still looked good, but with
double buffering the buffer typically contains an outdated screen.

Long term I think the launch should happen at the outermost scope,
so all destructors get a chance to run. This commit is a small step
in that direction, by exiting the main loop before launching.
2013-08-16 10:41:16 +02:00

114 lines
3.7 KiB
C++

/***************************************************************************
* Copyright (C) 2006 by Massimiliano Torromeo *
* massimiliano.torromeo@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef LINKAPP_H
#define LINKAPP_H
#include "link.h"
#include <string>
class GMenu2X;
class InputManager;
class Touchscreen;
/**
Parses links files.
@author Massimiliano Torromeo <massimiliano.torromeo@gmail.com>
*/
class LinkApp : public Link {
private:
InputManager &inputMgr;
std::string sclock;
int iclock;
std::string exec, params, workdir, manual, selectordir, selectorfilter, selectorscreens;
bool selectorbrowser, editable;
std::string aliasfile;
std::string file;
bool dontleave;
#ifdef HAVE_LIBOPK
bool isOPK;
std::string opkMount, opkFile, category;
#endif
void start();
protected:
virtual const std::string &searchIcon();
public:
#ifdef HAVE_LIBOPK
const std::string &getCategory() { return category; }
bool isOpk() { return isOPK; }
const std::string &getOpkFile() { return opkFile; }
LinkApp(GMenu2X *gmenu2x, Touchscreen &ts, InputManager &inputMgr,
const char* linkfile, struct OPK *opk = NULL);
#else
LinkApp(GMenu2X *gmenu2x, Touchscreen &ts, InputManager &inputMgr,
const char* linkfile);
bool isOpk() { return false; }
#endif
virtual void loadIcon();
#if defined(PLATFORM_A320) || defined(PLATFORM_GCW0)
bool consoleApp;
#endif
const std::string &getExec();
void setExec(const std::string &exec);
const std::string &getParams();
void setParams(const std::string &params);
const std::string &getManual();
void setManual(const std::string &manual);
const std::string &getSelectorDir();
void setSelectorDir(const std::string &selectordir);
bool getSelectorBrowser();
void setSelectorBrowser(bool value);
const std::string &getSelectorScreens();
void setSelectorScreens(const std::string &selectorscreens);
const std::string &getSelectorFilter();
void setSelectorFilter(const std::string &selectorfilter);
const std::string &getAliasFile();
void setAliasFile(const std::string &aliasfile);
int clock();
const std::string &clockStr(int maxClock);
void setClock(int mhz);
bool save();
void showManual();
void selector(int startSelection=0, const std::string &selectorDir="");
bool targetExists();
bool isEditable() { return editable; }
const std::string &getFile() { return file; }
void renameFile(const std::string &name);
void drawRun();
void launch(const std::string &selectedFile);
};
#endif