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gmenu2x/src/menusettingimage.cpp
Maarten ter Huurne 1ad6b2f25a Made GMenu2X::ts private.
Pass Touchscreen reference to constructors instead of pulling it from
the GMenu2X class.
2011-12-23 14:03:05 +01:00

61 lines
2.6 KiB
C++

/***************************************************************************
* Copyright (C) 2006 by Massimiliano Torromeo *
* massimiliano.torromeo@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "menusettingimage.h"
#include "gmenu2x.h"
#include "imagedialog.h"
#include "utilities.h"
using std::string;
MenuSettingImage::MenuSettingImage(
GMenu2X *gmenu2x, Touchscreen &ts,
const string &name, const string &description,
string *value, const string &filter)
: MenuSettingFile(gmenu2x, ts, name, description, value, filter)
{
}
void MenuSettingImage::edit() {
ImageDialog id(gmenu2x, ts, description, filter, value());
if (id.exec()) setValue(id.getPath() + "/" + id.getFile());
}
void MenuSettingImage::setValue(const string &value) {
string skinpath(gmenu2x->getExePath() + "skins/" + gmenu2x->confStr["skin"]);
bool inSkinDir = value.substr(0, skinpath.length()) == skinpath;
if (!inSkinDir && gmenu2x->confStr["skin"] != "Default") {
skinpath = gmenu2x->getExePath() + "skins/Default";
inSkinDir = value.substr(0, skinpath.length()) == skinpath;
}
if (inSkinDir) {
string tempIcon = value.substr(skinpath.length(), value.length());
string::size_type pos = tempIcon.find("/");
if (pos != string::npos) {
*_value = "skin:" + tempIcon.substr(pos + 1, value.length());
} else {
*_value = value;
}
} else {
*_value = value;
}
}