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mirror of git://projects.qi-hardware.com/gmenu2x.git synced 2024-11-18 07:45:09 +02:00
gmenu2x/src/menusettingbool.cpp
Maarten ter Huurne e4b71138b9 ASFont: removed precalculation of half heights.
There is no point in precalculating something so cheap to recalculate.
Also, the majority of uses was to compensate for passing the wrong alignment argument.
2011-05-10 00:31:45 +02:00

104 lines
3.0 KiB
C++

/***************************************************************************
* Copyright (C) 2006 by Massimiliano Torromeo *
* massimiliano.torromeo@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "menusettingbool.h"
#include "gmenu2x.h"
#include "utilities.h"
#include <sstream>
using std::string;
using fastdelegate::MakeDelegate;
MenuSettingBool::MenuSettingBool(
GMenu2X *gmenu2x, const string &name,
const string &description, int *value)
: MenuSetting(gmenu2x, name, description)
{
_ivalue = value;
_value = NULL;
originalValue = *value != 0;
setValue(this->value());
initButton();
}
MenuSettingBool::MenuSettingBool(
GMenu2X *gmenu2x, const string &name,
const string &description, bool *value)
: MenuSetting(gmenu2x, name, description)
{
_value = value;
_ivalue = NULL;
originalValue = *value;
setValue(this->value());
initButton();
}
void MenuSettingBool::initButton()
{
IconButton *btn = new IconButton(gmenu2x, "skin:imgs/buttons/b.png",
gmenu2x->tr["Switch"]);
btn->setAction(MakeDelegate(this, &MenuSettingBool::toggle));
buttonBox.add(btn);
}
void MenuSettingBool::draw(int y)
{
MenuSetting::draw(y);
gmenu2x->s->write( gmenu2x->font, strvalue, 155, y, ASFont::HAlignLeft, ASFont::VAlignTop );
}
void MenuSettingBool::manageInput(bevent_t *event)
{
if (event->button == ACCEPT && event->state == PRESSED)
toggle();
}
void MenuSettingBool::toggle()
{
setValue(!value());
}
void MenuSettingBool::setValue(int value)
{
setValue(value != 0);
}
void MenuSettingBool::setValue(bool value)
{
if (_value == NULL)
*_ivalue = value;
else
*_value = value;
strvalue = value ? "ON" : "OFF";
}
bool MenuSettingBool::value()
{
if (_value == NULL)
return *_ivalue != 0;
else
return *_value;
}
bool MenuSettingBool::edited()
{
return originalValue != value();
}