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55 lines
1.3 KiB
C
55 lines
1.3 KiB
C
#include <stdlib.h>
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#include <stdio.h>
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#include <assert.h>
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#include "libchash.h"
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static void TestInsert() {
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struct HashTable* ht;
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HTItem* bck;
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ht = AllocateHashTable(1, 0); /* value is 1 byte, 0: don't copy keys */
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HashInsert(ht, PTR_KEY(ht, "January"), 31); /* 0: don't overwrite old val */
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bck = HashInsert(ht, PTR_KEY(ht, "February"), 28);
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bck = HashInsert(ht, PTR_KEY(ht, "March"), 31);
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bck = HashFind(ht, PTR_KEY(ht, "February"));
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assert(bck);
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assert(bck->data == 28);
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FreeHashTable(ht);
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}
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static void TestFindOrInsert() {
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struct HashTable* ht;
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int i;
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int iterations = 1000000;
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int range = 30; /* random number between 1 and 30 */
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ht = AllocateHashTable(4, 0); /* value is 4 bytes, 0: don't copy keys */
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/* We'll test how good rand() is as a random number generator */
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for (i = 0; i < iterations; ++i) {
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int key = rand() % range;
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HTItem* bck = HashFindOrInsert(ht, key, 0); /* initialize to 0 */
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bck->data++; /* found one more of them */
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}
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for (i = 0; i < range; ++i) {
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HTItem* bck = HashFind(ht, i);
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if (bck) {
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printf("%3d: %d\n", bck->key, bck->data);
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} else {
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printf("%3d: 0\n", i);
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}
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}
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FreeHashTable(ht);
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}
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int main(int argc, char** argv) {
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TestInsert();
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TestFindOrInsert();
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return 0;
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}
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