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gmenu2x/src/menusettingstringbase.cpp
Maarten ter Huurne aff5f53f7d Don't pass around naked Surface pointers when drawing
Use references instead.
2014-08-10 04:26:59 +02:00

72 lines
2.3 KiB
C++

/***************************************************************************
* Copyright (C) 2006 by Massimiliano Torromeo *
* massimiliano.torromeo@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "menusettingstringbase.h"
#include "gmenu2x.h"
#include "surface.h"
using std::string;
MenuSettingStringBase::MenuSettingStringBase(
GMenu2X *gmenu2x, const string &name,
const string &description, string *value)
: MenuSetting(gmenu2x, name, description)
, originalValue(*value)
, _value(value)
{
}
MenuSettingStringBase::~MenuSettingStringBase()
{
}
void MenuSettingStringBase::draw(int valueX, int y, int h)
{
Surface& s = *gmenu2x->s;
MenuSetting::draw(valueX, y, h);
gmenu2x->font->write(s, value(), valueX, y,
Font::HAlignLeft, Font::VAlignTop);
}
bool MenuSettingStringBase::handleButtonPress(InputManager::Button button)
{
switch (button) {
case InputManager::CANCEL:
clear();
break;
case InputManager::ACCEPT:
edit();
break;
default:
return false;
}
return true;
}
void MenuSettingStringBase::clear()
{
setValue("");
}
bool MenuSettingStringBase::edited()
{
return originalValue != value();
}