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mirror of git://projects.qi-hardware.com/gmenu2x.git synced 2024-06-28 12:39:50 +03:00
gmenu2x/src/wallpaperdialog.cpp
Maarten ter Huurne 428a316bc1 Removed GMenu2X pointer from ButtonBox
It was only used to fetch resY, so I replaced that by taking the
y-coordinate as an argument. That is also more consistent with the
x-coordinate which was already an argument.

The x-coordinate was changed to a signed int, since that is the norm
for paint coordinates. It can be useful for drawing widgets that are
partially off screen, for example during a (dis)appear animation.

In InputDialog, the ButtonBox field was changed from a pointer to
a plain data member. There was no need to dynamically allocate it.
2014-08-16 05:52:25 +02:00

154 lines
5.3 KiB
C++

/***************************************************************************
* Copyright (C) 2006 by Massimiliano Torromeo *
* massimiliano.torromeo@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#include "wallpaperdialog.h"
#include "debug.h"
#include "buttonbox.h"
#include "filelister.h"
#include "gmenu2x.h"
#include "iconbutton.h"
#include "surface.h"
#include "utilities.h"
#include <iostream>
using namespace std;
WallpaperDialog::WallpaperDialog(GMenu2X *gmenu2x, Touchscreen &ts_)
: Dialog(gmenu2x)
, ts(ts_)
{
}
bool WallpaperDialog::exec()
{
bool close = false, result = true;
FileLister fl;
fl.setShowDirectories(false);
fl.setFilter("png");
fl.browse(GMenu2X::getHome() + "/skins/"
+ gmenu2x->confStr["skin"] + "/wallpapers", true);
fl.browse(GMENU2X_SYSTEM_DIR "/skins/"
+ gmenu2x->confStr["skin"] + "/wallpapers", false);
if (gmenu2x->confStr["skin"] != "Default") {
fl.browse(GMenu2X::getHome() + "/skins/Default/wallpapers", false);
fl.browse(GMENU2X_SYSTEM_DIR "/skins/Default/wallpapers", false);
}
vector<string> wallpapers = fl.getFiles();
DEBUG("Wallpapers: %i\n", wallpapers.size());
uint i, selected = 0, firstElement = 0, iY;
ButtonBox buttonbox;
buttonbox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/accept.png", gmenu2x->tr["Select"])));
buttonbox.add(unique_ptr<IconButton>(new IconButton(gmenu2x, ts, "skin:imgs/buttons/cancel.png", gmenu2x->tr["Exit"])));
unsigned int top, height;
tie(top, height) = gmenu2x->getContentArea();
int fontheight = gmenu2x->font->getLineSpacing();
unsigned int nb_elements = height / fontheight;
while (!close) {
OutputSurface& s = *gmenu2x->s;
if (selected > firstElement + nb_elements - 1)
firstElement = selected - nb_elements + 1;
if (selected < firstElement)
firstElement = selected;
//Wallpaper
gmenu2x->sc[((string)"skin:wallpapers/" + wallpapers[selected]).c_str()]->blit(s, 0, 0);
gmenu2x->drawTopBar(s);
gmenu2x->drawBottomBar(s);
drawTitleIcon(s, "icons/wallpaper.png", true);
writeTitle(s, gmenu2x->tr["Wallpaper selection"]);
writeSubTitle(s, gmenu2x->tr["Select a wallpaper from the list"]);
buttonbox.paint(s, 5, gmenu2x->resY - 1);
//Selection
iY = selected - firstElement;
iY = top + (iY * fontheight);
s.box(2, iY, 308, fontheight, gmenu2x->skinConfColors[COLOR_SELECTION_BG]);
//Files & Directories
s.setClipRect(0, top, 311, height);
for (i = firstElement; i < wallpapers.size()
&& i < firstElement + nb_elements; i++) {
iY = i-firstElement;
gmenu2x->font->write(s, wallpapers[i], 5,
top + (iY * fontheight),
Font::HAlignLeft, Font::VAlignTop);
}
s.clearClipRect();
gmenu2x->drawScrollBar(nb_elements, wallpapers.size(), firstElement);
s.flip();
switch(gmenu2x->input.waitForPressedButton()) {
case InputManager::CANCEL:
close = true;
result = false;
break;
case InputManager::UP:
if (selected == 0) selected = wallpapers.size()-1;
else selected -= 1;
break;
case InputManager::ALTLEFT:
if ((int)(selected - nb_elements + 1) < 0)
selected = 0;
else
selected -= nb_elements - 1;
break;
case InputManager::DOWN:
if (selected+1 >= wallpapers.size()) selected = 0;
else selected += 1;
break;
case InputManager::ALTRIGHT:
if (selected + nb_elements - 1 >= wallpapers.size())
selected = wallpapers.size() - 1;
else
selected += nb_elements - 1;
break;
case InputManager::ACCEPT:
close = true;
if (wallpapers.size() > 0)
wallpaper = gmenu2x->sc.getSkinFilePath("wallpapers/" + wallpapers[selected]);
else result = false;
default:
break;
}
}
for (uint i=0; i<wallpapers.size(); i++)
gmenu2x->sc.del("skin:wallpapers/" + wallpapers[i]);
return result;
}