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49 lines
937 B
C++
49 lines
937 B
C++
#ifndef ICONBUTTON_H
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#define ICONBUTTON_H
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#include <string>
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#include "button.h"
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using std::string;
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class GMenu2X;
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class Surface;
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class IconButton : public Button {
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protected:
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string icon, label;
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int labelPosition, labelMargin;
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unsigned short labelHAlign, labelVAlign;
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void recalcSize();
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SDL_Rect iconRect, labelRect;
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Surface *iconSurface;
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void updateSurfaces();
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public:
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static const int DISP_RIGHT = 0;
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static const int DISP_LEFT = 1;
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static const int DISP_TOP = 2;
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static const int DISP_BOTTOM = 3;
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IconButton(GMenu2X *gmenu2x, const string &icon, const string &label="");
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virtual ~IconButton() {};
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virtual void paint();
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virtual bool paintHover();
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virtual void setPosition(int x, int y);
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const string &getLabel();
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void setLabel(const string &label);
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void setLabelPosition(int pos, int margin);
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const string &getIcon();
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void setIcon(const string &icon);
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void setAction(ButtonAction action);
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};
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#endif
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