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mirror of git://projects.qi-hardware.com/gmenu2x.git synced 2024-12-28 19:54:35 +02:00
gmenu2x/src/touchscreen.h
Ayla 5f77e3baf7 Cleaned GP2X-specific code that was built on all platforms.
There was a lot of gp2x-specific code which was built for
all platform. For instance, the code was compiled for all
the platforms with the constant "TARGET_GP2X" defined.
This obviously had to be fixed.
2011-07-29 01:13:35 +02:00

79 lines
2.2 KiB
C++

/***************************************************************************
* Copyright (C) 2006 by Massimiliano Torromeo *
* massimiliano.torromeo@gmail.com *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef TOUCHSCREEN_H
#define TOUCHSCREEN_H
#include <SDL.h>
#include <fcntl.h>
#include <stdint.h>
typedef struct {
uint16_t pressure;
uint16_t x;
uint16_t y;
uint16_t pad;
struct timeval stamp;
} TS_EVENT;
class Touchscreen {
private:
int ts_fd;
bool calibrated, _handled;
TS_EVENT event;
int calibX, calibY;
int x, y, startX, startY;
bool wasPressed;
void calibrate(/*TS_EVENT event*/);
public:
Touchscreen();
~Touchscreen();
bool init();
void deinit();
bool initialized() {
#ifdef PLATFORM_GP2X
return ts_fd>0;
#endif
return false;
}
bool poll();
bool pressed();
bool released();
bool handled();
void setHandled();
bool inRect(SDL_Rect r);
bool inRect(int x, int y, int w, int h);
bool startedInRect(SDL_Rect r);
bool startedInRect(int x, int y, int w, int h);
int getX() { return x; }
int getY() { return y; }
};
#endif