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mirror of git://projects.qi-hardware.com/gmenu2x.git synced 2024-12-28 04:46:26 +02:00
gmenu2x/src/contextmenu.cpp
Maarten ter Huurne 90afa096e7 Query animation status instead of storing it
This makes it a lot easier to support more than one possible animation
in the same layer.
2013-08-12 19:41:56 +02:00

178 lines
4.6 KiB
C++

// Various authors.
// License: GPL version 2 or later.
#include "contextmenu.h"
#include "delegate.h"
#include "gmenu2x.h"
#include "linkapp.h"
#include "menu.h"
#include "utilities.h"
#include <algorithm>
struct ContextMenu::MenuOption {
MenuOption(std::string text, function_t action)
: text(text), action(action) {}
std::string text;
function_t action;
};
ContextMenu::ContextMenu(GMenu2X &gmenu2x, Menu &menu)
: gmenu2x(gmenu2x)
, menu(menu)
, selected(0)
{
Translator &tr = gmenu2x.tr;
Font *font = gmenu2x.font;
LinkApp* app = menu.selLinkApp();
// Init menu options:
options.push_back(std::make_shared<MenuOption>(
tr.translate("Add link in $1", menu.selSection().c_str(), NULL),
std::bind(&GMenu2X::addLink, &gmenu2x)));
if (app && !app->getManual().empty()) {
options.push_back(std::make_shared<MenuOption>(
tr.translate("Show manual of $1", app->getTitle().c_str(), NULL),
std::bind(&GMenu2X::showManual, &gmenu2x)));
}
if (app && app->isEditable()) {
/* FIXME(percuei): This permits to mask the "Edit link" entry
* on the contextual menu in case CPUFREQ support is
* not compiled in and the link corresponds to an OPK.
* This is not a good idea as it'll break things if
* a new config option is added to the contextual menu.
*/
if (!app->isOpk()
#if defined(ENABLE_CPUFREQ)
|| true
#endif
|| !app->getSelectorDir().empty()
) {
options.push_back(std::make_shared<MenuOption>(
tr.translate("Edit $1", app->getTitle().c_str(), NULL),
std::bind(&GMenu2X::editLink, &gmenu2x)));
}
if (!app->isOpk()) {
options.push_back(std::make_shared<MenuOption>(
tr.translate("Delete $1 link", app->getTitle().c_str(), NULL),
std::bind(&GMenu2X::deleteLink, &gmenu2x)));
}
}
options.push_back(std::make_shared<MenuOption>(
tr["Add section"],
std::bind(&GMenu2X::addSection, &gmenu2x)));
options.push_back(std::make_shared<MenuOption>(
tr["Rename section"],
std::bind(&GMenu2X::renameSection, &gmenu2x)));
options.push_back(std::make_shared<MenuOption>(
tr["Delete section"],
std::bind(&GMenu2X::deleteSection, &gmenu2x)));
options.push_back(std::make_shared<MenuOption>(
tr["Scan for applications and games"],
std::bind(&GMenu2X::scanner, &gmenu2x)));
// Compute bounding box.
int w = 0;
for (auto option : options) {
w = std::max(w, font->getTextWidth(option->text));
}
w += 23;
const int h = (font->getHeight() + 2) * options.size() + 8;
box = {
static_cast<Sint16>((gmenu2x.resX - w) / 2),
static_cast<Sint16>((gmenu2x.resY - h) / 2),
static_cast<Uint16>(w),
static_cast<Uint16>(h)
};
// Init background fade animation.
tickStart = SDL_GetTicks();
fadeAlpha = 0;
}
bool ContextMenu::runAnimations()
{
if (fadeAlpha < 200) {
const long tickNow = SDL_GetTicks();
fadeAlpha = intTransition(0, 200, tickStart, 500, tickNow);
}
return fadeAlpha < 200;
}
void ContextMenu::paint(Surface &s)
{
Font *font = gmenu2x.font;
// Darken background.
s.box(0, 0, gmenu2x.resX, gmenu2x.resY, 0, 0, 0, fadeAlpha);
// Draw popup box.
s.box(box, gmenu2x.skinConfColors[COLOR_MESSAGE_BOX_BG]);
s.rectangle(box.x + 2, box.y + 2, box.w - 4, box.h - 4,
gmenu2x.skinConfColors[COLOR_MESSAGE_BOX_BORDER]);
// Draw selection background.
const int h = font->getHeight();
SDL_Rect selbox = {
static_cast<Sint16>(box.x + 4),
static_cast<Sint16>(box.y + 4 + (h + 2) * selected),
static_cast<Uint16>(box.w - 8),
static_cast<Uint16>(h + 2)
};
s.box(selbox, gmenu2x.skinConfColors[COLOR_MESSAGE_BOX_SELECTION]);
// List options.
for (uint i = 0; i < options.size(); i++) {
s.write(font, options[i]->text, box.x + 12, box.y + 5 + (h + 2) * i,
Font::HAlignLeft, Font::VAlignTop);
}
}
bool ContextMenu::handleButtonPress(InputManager::Button button) {
switch (button) {
case InputManager::MENU:
dismiss();
break;
case InputManager::UP:
selected--;
if (selected < 0) selected = options.size() - 1;
break;
case InputManager::DOWN:
selected++;
if (selected >= static_cast<int>(options.size())) selected = 0;
break;
case InputManager::ACCEPT:
options[selected]->action();
dismiss();
break;
default:
break;
}
return true;
}
bool ContextMenu::handleTouchscreen(Touchscreen &ts) {
if (ts.inRect(box)) {
int i = std::max(0, std::min(static_cast<int>(options.size()) - 1,
(ts.getY() - (box.y + 4)) / (gmenu2x.font->getHeight() + 2)));
if (ts.released()) {
options[i]->action();
dismiss();
} else if (ts.pressed()) {
selected = i;
}
} else {
if (ts.released()) {
dismiss();
}
}
return true;
}