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iris/alloc.ccp

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2009-05-18 10:30:27 +03:00
#include "kernel.hh"
void *Memory::palloc ():
if use >= limit:
return NULL
FreePage *ret = junk_pages
if !ret:
ret = zero_pages
zero_pages = ret->next
else:
junk_pages = ret->next
return ret
void *Memory::zalloc ():
if use >= limit:
return NULL
FreePage *ret = zero_pages
if !ret:
ret = junk_pages
for unsigned i = 1; i < PAGE_SIZE; ++i:
((unsigned *)ret)[i] = 0
junk_pages = ret->next
else:
zero_pages = ret->next
ret->next = NULL
return ret
void Memory::pfree (void *page):
FreePage *p = (FreePage *)page
p->next = junk_pages
junk_pages = p
void Memory::zfree (void *page):
FreePage *p = (FreePage *)page
p->next = zero_pages
zero_pages = p
void *Memory::search_free (unsigned size, void *&first):
Free *f
unsigned s = 0
for f = frees; f; f = f->next:
if f->next_obj:
s = f->next_obj - f
else:
s = PAGE_SIZE - ((unsigned)f & ~PAGE_MASK)
if s >= size:
break
if !f:
f = (Free *)palloc ()
if !f:
return NULL
f->marker = ~0
f->next = frees
f->prev = NULL
frees = f
if f->next:
f->next->prev = f
f->next_obj = NULL
f->prev_obj = NULL
s = PAGE_SIZE
// We have a free block, possibly too large.
if s >= size + sizeof (Free):
// Create the new object at the end and keep the Free.
Free *obj = (Free *)((unsigned)f + s - size)
obj->next_obj = f->next_obj
if (obj->next_obj)
obj->next_obj->prev_obj = obj
obj->prev_obj = f
f->next_obj = obj
f = obj
else:
if f->prev:
f->prev->next = f->next
else:
frees = f->next
if f->next:
f->next->prev = f->prev
f->next = first
f->prev = NULL
if f->next:
f->next->prev = f
first = f
return f
void Object_base::free_obj (Memory *parent):
Free *self
// Merge with previous, if it exists and is a Free.
if prev_obj && prev_obj->is_free ():
self = (Free *)prev_obj
self->next_obj = next_obj
if next_obj:
next_obj->prev_obj = self
else:
self = (Free *)this
self->next = parent->frees
self->prev = NULL
if self->next:
self->next->prev = self
parent->frees = self
self->marker = ~0
// Merge with next, if it exists and is a Free.
if self->next_obj && self->next_obj->is_free ():
self->next_obj = self->next_obj->next_obj
if self->next_obj:
self->next_obj->prev_obj = self
// Free page if the resulting object is the only thing in it.
if !self->prev_obj && !self->next_obj:
if self->next:
self->next->prev = self->prev
if self->prev:
self->prev->next = self->next
else:
parent->frees = self->next
parent->pfree (self)
Page *Memory::alloc_page ():
Page *ret = (Page *)search_free (sizeof (Page), pages)
ret->physical = zalloc ()
if !ret->physical:
ret->free (this, pages)
return ret
Thread *Memory::alloc_thread ():
Thread *ret = (Thread *)search_free (sizeof (Thread), threads)
ret->address_space = this
ret->pc = 0
ret->sp = 0
Thread_arch_init (ret)
ret->schedule_prev = NULL
ret->schedule_next = NULL
return ret
Memory *Memory::alloc_memory ():
Memory *ret = (Memory *)search_free (sizeof (Memory), memories)
ret->frees = NULL
ret->pages = NULL
ret->threads = NULL
ret->memories = NULL
ret->limit = ~0
ret->used = 0
Memory_arch_init (ret)
return ret