2010-11-03 22:39:06 +02:00
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/*
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Copyright 2010 Christian Vetter veaac.fdirct@gmail.com
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This file is part of MoNav.
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MoNav is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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MoNav is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with MoNav. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef COMPRESSEDGRAPH_H
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#define COMPRESSEDGRAPH_H
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#include "interfaces/irouter.h"
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#include "utils/coordinates.h"
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#include "utils/bithelpers.h"
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#include "blockcache.h"
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2010-11-17 23:05:12 +02:00
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#include <QString>
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#include <QFile>
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2010-11-03 22:39:06 +02:00
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#include <algorithm>
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#include <vector>
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class CompressedGraph {
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public :
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typedef unsigned NodeIterator;
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protected:
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//TYPES
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struct Block {
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struct Settings {
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// adress blocks from the adjacent blocks array
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unsigned char blockBits;
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// address an entry in the adjacent blocks array
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//unsigned char adjacentBlockBits; ==> can be computed from adjacentBlockcount bitsNeeded( count - 1 )
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// address an internal node with a shortcut's middle
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//unsigned char internalBits; ==> can be computed from nodeCount bitsNeeded( count - 1 );
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// address an external node in another block
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unsigned char externalBits;
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// address the first edge of a node
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unsigned char firstEdgeBits;
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// bits used for the short weight class
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unsigned char shortWeightBits;
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// bits uses for the long weight class
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unsigned char longWeightBits;
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// bits used for the difference ( x - minX )
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unsigned char xBits;
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// bits used for the difference ( y - minY )
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unsigned char yBits;
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// minimal x value
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unsigned minX;
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// minimal y value
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unsigned minY;
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// #nodes => used for the size of firstEdges
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unsigned nodeCount;
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// #adjacent blocks => used for the size of adjacentBlocks
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unsigned adjacentBlockCount;
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} settings;
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unsigned char adjacentBlockBits;
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unsigned char internalBits;
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unsigned edges;
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unsigned adjacentBlocks;
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unsigned firstEdges;
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unsigned nodeCoordinates;
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unsigned id;
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const unsigned char* buffer;
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void load( unsigned id, const unsigned char* buffer )
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{
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CompressedGraph::loadBlock( this, id, buffer );
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}
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};
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struct PathBlock {
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struct DataItem {
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unsigned a;
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unsigned b;
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DataItem()
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{
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a = b = 0;
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}
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DataItem( const IRouter::Node& node )
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{
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assert( bits_needed( node.coordinate.x ) < 32 );
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a = node.coordinate.x << 1;
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a |= 1;
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b = node.coordinate.y;
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}
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DataItem( const IRouter::Edge& description )
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{
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a = description.name;
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a <<= 1;
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a |= description.branchingPossible ? 1 : 0;
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a <<= 1;
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b = description.type;
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b <<= 16;
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b |= description.length;
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b <<= 8;
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b |= encode_integer< 4, 4 >( description.seconds );
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}
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bool isNode() const
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{
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return ( a & 1 ) == 1;
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}
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bool isEdge() const
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{
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return ( a & 1 ) == 0;
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}
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IRouter::Node toNode()
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{
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IRouter::Node node;
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node.coordinate = UnsignedCoordinate( a >> 1, b );
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return node;
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}
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IRouter::Edge toEdge()
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{
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IRouter::Edge edge;
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edge.name = a >> 2;
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edge.branchingPossible = ( a & 2 ) == 2;
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edge.type = b >> 24;
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edge.length = ( b >> 8 ) & ( ( 1u << 16 ) -1 );
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edge.seconds = decode_integer< 4, 4 >( b & 255 );
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return edge;
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}
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};
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unsigned id;
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const unsigned char* buffer;
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void load( unsigned id, const unsigned char* buffer )
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{
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CompressedGraph::loadPathBlock( this, id, buffer );
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}
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};
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public:
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// TYPES
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struct Edge {
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NodeIterator source;
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NodeIterator target;
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struct Data {
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unsigned distance;
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bool shortcut : 1;
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bool forward : 1;
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bool backward : 1;
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bool unpacked : 1;
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bool reversed : 1;
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union {
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NodeIterator middle;
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unsigned id;
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};
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unsigned path;
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} data;
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bool operator<( const Edge& right ) const {
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if ( source != right.source )
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return source < right.source;
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int l = ( data.forward ? -1 : 0 ) + ( data.backward ? 1 : 0 );
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int r = ( right.data.forward ? -1 : 0 ) + ( right.data.backward ? 1 : 0 );
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if ( l != r )
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return l < r;
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if ( target != right.target )
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return target < right.target;
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return data.distance < right.data.distance;
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}
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};
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class EdgeIterator {
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friend class CompressedGraph;
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public:
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EdgeIterator()
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{
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}
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bool hasEdgesLeft()
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{
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return m_position < m_end;
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}
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NodeIterator target() const { return m_target; }
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bool forward() const { return m_data.forward; }
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bool backward() const { return m_data.backward; }
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bool shortcut() const { return m_data.shortcut; }
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bool unpacked() const { return m_data.unpacked; }
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NodeIterator middle() const { return m_data.middle; }
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unsigned distance() const { return m_data.distance; }
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IRouter::Edge description() const { return IRouter::Edge( m_data.description.nameID, m_data.description.branchingPossible, m_data.description.type, 1, ( m_data.distance + 5 ) / 10 ); }
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#ifdef NDEBUG
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private:
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#endif
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EdgeIterator( unsigned source, const Block& block, unsigned position, unsigned end ) :
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m_block( &block ), m_source( source ), m_position( position ), m_end( end )
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{
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}
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const Block* m_block;
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NodeIterator m_target;
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NodeIterator m_source;
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unsigned m_position;
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unsigned m_end;
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struct EdgeData {
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unsigned distance;
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bool shortcut : 1;
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bool forward : 1;
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bool backward : 1;
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bool unpacked : 1;
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bool reversed : 1;
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union {
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NodeIterator middle;
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struct {
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unsigned nameID : 30;
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bool branchingPossible : 1;
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unsigned type;
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} description;
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};
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unsigned path;
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} m_data;
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};
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// FUNCTIONS
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CompressedGraph()
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{
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m_loaded = false;
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}
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~CompressedGraph()
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{
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if ( m_loaded )
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unloadGraph();
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}
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bool loadGraph( QString filename, unsigned cacheSize )
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{
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if ( m_loaded )
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unloadGraph();
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QFile settingsFile( filename + "_config" );
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if ( !settingsFile.open( QIODevice::ReadOnly ) ) {
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qCritical() << "failed to open file:" << settingsFile.fileName();
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return false;
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}
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m_settings.read( settingsFile );
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if ( !m_blockCache.load( filename + "_edges", cacheSize / m_settings.blockSize / 2 + 1, m_settings.blockSize ) )
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return false;
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if ( !m_pathCache.load( filename + "_paths", cacheSize / m_settings.blockSize / 2 + 1, m_settings.blockSize ) )
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return false;
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m_loaded = true;
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return true;
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}
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EdgeIterator edges( NodeIterator node )
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{
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unsigned blockID = nodeToBlock( node );
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unsigned internal = nodeToInternal( node );
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const Block* block = getBlock( blockID );
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return unpackFirstEdges( *block, internal );
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}
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EdgeIterator findEdge( NodeIterator source, NodeIterator target, unsigned id )
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{
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if ( source < target )
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std::swap( source, target );
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EdgeIterator e = edges( source );
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while ( e.hasEdgesLeft() ) {
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unpackNextEdge( &e );
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if ( e.target() != target )
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continue;
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if ( e.shortcut() )
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continue;
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if ( id != 0 ) {
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id--;
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continue;
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}
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return e;
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}
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assert( false );
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return e;
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}
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void unpackNextEdge( EdgeIterator* edge )
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{
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const Block& block = *edge->m_block;
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EdgeIterator::EdgeData& edgeData = edge->m_data;
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const unsigned char* buffer = block.buffer + ( edge->m_position >> 3 );
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int offset = edge->m_position & 7;
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// forward + backward flag
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bool forwardAndBackward = read_unaligned_unsigned( &buffer, 1, &offset ) != 0;
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if ( forwardAndBackward ) {
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edgeData.forward = true;
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edgeData.backward = true;
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} else {
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edgeData.forward = read_unaligned_unsigned( &buffer, 1, &offset ) != 0;
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edgeData.backward = !edgeData.forward;
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}
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// target
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bool internalTarget = read_unaligned_unsigned( &buffer, 1, &offset ) != 0;
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if ( internalTarget ) {
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unsigned target = read_unaligned_unsigned( &buffer, bits_needed( edge->m_source ), &offset );
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edge->m_target = nodeFromDescriptor( block.id, target );
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} else {
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unsigned adjacentBlock = read_unaligned_unsigned( &buffer, block.adjacentBlockBits, &offset );
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unsigned target = read_unaligned_unsigned( &buffer, block.settings.externalBits, &offset );
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unsigned adjacentBlockPosition = block.adjacentBlocks + adjacentBlock * block.settings.blockBits;
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unsigned targetBlock = read_unaligned_unsigned( block.buffer + ( adjacentBlockPosition >> 3 ), block.settings.blockBits, adjacentBlockPosition & 7 );
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edge->m_target = nodeFromDescriptor( targetBlock, target );
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}
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// weight
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bool longWeight = block.settings.shortWeightBits == block.settings.longWeightBits;
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if ( !longWeight )
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longWeight = read_unaligned_unsigned( &buffer, 1, &offset ) != 0;
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edgeData.distance = read_unaligned_unsigned( &buffer, longWeight ? block.settings.longWeightBits : block.settings.shortWeightBits, &offset );
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// unpacked
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edgeData.unpacked = read_unaligned_unsigned( &buffer, 1, &offset ) != 0;
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if ( edgeData.unpacked ) {
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if ( forwardAndBackward )
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edgeData.reversed = read_unaligned_unsigned( &buffer, 1, &offset ) != 0;
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else
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edgeData.reversed = edgeData.backward;
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edgeData.path = read_unaligned_unsigned( &buffer, m_settings.pathBits, &offset );
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}
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// shortcut
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edgeData.shortcut = read_unaligned_unsigned( &buffer, 1, &offset ) != 0;
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if ( edgeData.shortcut ) {
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if ( !edgeData.unpacked ) {
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unsigned middle = read_unaligned_unsigned( &buffer, block.internalBits, &offset );
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edgeData.middle = nodeFromDescriptor( block.id, middle );
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}
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}
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// edge description
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if ( !edgeData.shortcut && !edgeData.unpacked ) {
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edgeData.description.type = read_unaligned_unsigned( &buffer, m_settings.typeBits, &offset );
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edgeData.description.nameID = read_unaligned_unsigned( &buffer, m_settings.nameBits, &offset );
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edgeData.description.branchingPossible = read_unaligned_unsigned( &buffer, 1, &offset );
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}
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edge->m_position = ( buffer - block.buffer ) * 8 + offset;
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}
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IRouter::Node node( NodeIterator node )
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{
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unsigned blockID = nodeToBlock( node );
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unsigned internal = nodeToInternal( node );
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const Block* block = getBlock( blockID );
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IRouter::Node result;
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unpackCoordinates( *block, internal, &result.coordinate );
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return result;
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}
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unsigned numberOfNodes() const
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{
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return m_settings.numberOfNodes;
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}
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unsigned numberOfEdges() const
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{
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return m_settings.numberOfEdges;
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}
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template< class T, class S >
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void path( const EdgeIterator& edge, T path, S edges, bool forward )
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{
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assert( edge.unpacked() );
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unsigned pathBegin = path->size();
|
|
|
|
unsigned edgesBegin = edges->size();
|
|
|
|
int increase = edge.m_data.reversed ? -1 : 1;
|
|
|
|
|
|
|
|
IRouter::Node targetNode = node( edge.target() );
|
|
|
|
unsigned pathID = edge.m_data.path;
|
|
|
|
|
|
|
|
if ( !forward ) {
|
|
|
|
PathBlock::DataItem data = unpackPath( pathID );
|
|
|
|
assert( data.isNode() );
|
|
|
|
path->push_back( data.toNode().coordinate );
|
|
|
|
}
|
|
|
|
|
|
|
|
pathID += increase;
|
|
|
|
|
|
|
|
while( true ) {
|
|
|
|
PathBlock::DataItem data = unpackPath( pathID );
|
|
|
|
if ( data.isEdge() ) {
|
|
|
|
edges->push_back( data.toEdge() );
|
|
|
|
pathID += increase;
|
|
|
|
continue;
|
|
|
|
}
|
|
|
|
assert( data.isNode() );
|
|
|
|
IRouter::Node node = data.toNode();
|
|
|
|
if ( node.coordinate.x == targetNode.coordinate.x && node.coordinate.y == targetNode.coordinate.y )
|
|
|
|
break;
|
|
|
|
path->push_back( node.coordinate );
|
|
|
|
pathID += increase;
|
|
|
|
}
|
|
|
|
|
|
|
|
if ( forward ) {
|
|
|
|
path->push_back( targetNode.coordinate );
|
|
|
|
} else {
|
|
|
|
std::reverse( path->begin() + pathBegin, path->end() );
|
|
|
|
std::reverse( edges->begin() + edgesBegin, edges->end() );
|
|
|
|
}
|
|
|
|
|
|
|
|
assert( edges->size() != ( int ) edgesBegin ); // at least one edge description has to be present
|
|
|
|
}
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
// TYPES
|
|
|
|
|
|
|
|
struct GlobalSettings {
|
|
|
|
unsigned blockSize;
|
|
|
|
unsigned char internalBits;
|
|
|
|
unsigned char pathBits;
|
|
|
|
unsigned char typeBits;
|
|
|
|
unsigned char nameBits;
|
|
|
|
unsigned numberOfNodes;
|
|
|
|
unsigned numberOfEdges;
|
|
|
|
|
|
|
|
void read( QFile& in )
|
|
|
|
{
|
|
|
|
in.read( ( char* ) &blockSize, sizeof( blockSize ) );
|
|
|
|
in.read( ( char* ) &internalBits, sizeof( internalBits ) );
|
|
|
|
in.read( ( char* ) &pathBits, sizeof( pathBits ) );
|
|
|
|
in.read( ( char* ) &typeBits, sizeof( typeBits ) );
|
|
|
|
in.read( ( char* ) &nameBits, sizeof( nameBits ) );
|
|
|
|
in.read( ( char* ) &numberOfNodes, sizeof( numberOfNodes ) );
|
|
|
|
in.read( ( char* ) &numberOfEdges, sizeof( numberOfEdges ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
void write( QFile& out )
|
|
|
|
{
|
|
|
|
out.write( ( const char* ) &blockSize, sizeof( blockSize ) );
|
|
|
|
out.write( ( const char* ) &internalBits, sizeof( internalBits ) );
|
|
|
|
out.write( ( const char* ) &pathBits, sizeof( pathBits ) );
|
|
|
|
out.write( ( const char* ) &typeBits, sizeof( typeBits ) );
|
|
|
|
out.write( ( const char* ) &nameBits, sizeof( nameBits ) );
|
|
|
|
out.write( ( const char* ) &numberOfNodes, sizeof( numberOfNodes ) );
|
|
|
|
out.write( ( const char* ) &numberOfEdges, sizeof( numberOfEdges ) );
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
|
|
|
struct nodeDescriptor {
|
|
|
|
unsigned block;
|
|
|
|
unsigned node;
|
|
|
|
};
|
|
|
|
|
|
|
|
// FUNCTIONS
|
|
|
|
|
|
|
|
PathBlock::DataItem unpackPath( unsigned position ) {
|
|
|
|
unsigned blockID = position / ( m_settings.blockSize / 8 );
|
|
|
|
unsigned internal = ( position % ( m_settings.blockSize / 8 ) ) * 8;
|
|
|
|
const PathBlock* block = getPathBlock( blockID );
|
|
|
|
PathBlock::DataItem data;
|
|
|
|
data.a = *( ( unsigned* ) ( block->buffer + internal ) );
|
|
|
|
data.b = *( ( unsigned* ) ( block->buffer + internal + 4 ) );
|
|
|
|
return data;
|
|
|
|
}
|
|
|
|
|
|
|
|
void unpackCoordinates( const Block& block, unsigned node, UnsignedCoordinate* result )
|
|
|
|
{
|
|
|
|
unsigned position = block.nodeCoordinates + ( block.settings.xBits + block.settings.yBits ) * node;
|
|
|
|
const unsigned char* buffer = block.buffer + ( position >> 3 );
|
|
|
|
int offset = position & 7;
|
|
|
|
result->x = read_unaligned_unsigned( &buffer, block.settings.xBits, &offset ) + block.settings.minX;
|
|
|
|
result->y = read_unaligned_unsigned( buffer, block.settings.yBits, offset ) + block.settings.minY;
|
|
|
|
}
|
|
|
|
|
|
|
|
EdgeIterator unpackFirstEdges( const Block& block, unsigned node )
|
|
|
|
{
|
|
|
|
unsigned position = block.firstEdges + block.settings.firstEdgeBits * node;
|
|
|
|
const unsigned char* buffer = block.buffer + ( position >> 3 );
|
|
|
|
int offset = position & 7;
|
|
|
|
unsigned begin = read_unaligned_unsigned( &buffer, block.settings.firstEdgeBits, &offset );
|
|
|
|
unsigned end = read_unaligned_unsigned( buffer, block.settings.firstEdgeBits, offset );
|
|
|
|
return EdgeIterator( node, block, begin + block.edges, end + block.edges );
|
|
|
|
}
|
|
|
|
|
|
|
|
const Block* getBlock( unsigned block )
|
|
|
|
{
|
|
|
|
return m_blockCache.getBlock( block );
|
|
|
|
}
|
|
|
|
|
|
|
|
const PathBlock* getPathBlock( unsigned block )
|
|
|
|
{
|
|
|
|
return m_pathCache.getBlock( block );
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned nodeToBlock( NodeIterator node )
|
|
|
|
{
|
|
|
|
return node >> m_settings.internalBits;
|
|
|
|
}
|
|
|
|
|
|
|
|
unsigned nodeToInternal( NodeIterator node )
|
|
|
|
{
|
|
|
|
return read_bits( node, m_settings.internalBits );
|
|
|
|
}
|
|
|
|
|
|
|
|
NodeIterator nodeFromDescriptor( nodeDescriptor node )
|
|
|
|
{
|
|
|
|
NodeIterator result = ( node.block << m_settings.internalBits ) | node.node;
|
|
|
|
assert( nodeToBlock( result ) == node.block );
|
|
|
|
assert( nodeToInternal( result ) == node.node );
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
NodeIterator nodeFromDescriptor( unsigned block, unsigned node )
|
|
|
|
{
|
|
|
|
NodeIterator result = ( block << m_settings.internalBits ) | node;
|
|
|
|
assert( nodeToBlock( result ) == block );
|
|
|
|
assert( nodeToInternal( result ) == node );
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void loadBlock( Block* block, unsigned blockID, const unsigned char* blockBuffer )
|
|
|
|
{
|
|
|
|
const unsigned char* buffer = blockBuffer;
|
|
|
|
int offset = 0;
|
|
|
|
|
|
|
|
// read settings
|
|
|
|
block->settings.blockBits = read_unaligned_unsigned( &buffer, 8, &offset );
|
|
|
|
block->settings.externalBits = read_unaligned_unsigned( &buffer, 8, &offset );
|
|
|
|
block->settings.firstEdgeBits = read_unaligned_unsigned( &buffer, 8, &offset );
|
|
|
|
block->settings.shortWeightBits = read_unaligned_unsigned( &buffer, 8, &offset );
|
|
|
|
block->settings.longWeightBits = read_unaligned_unsigned( &buffer, 8, &offset );
|
|
|
|
block->settings.xBits = read_unaligned_unsigned( &buffer, 8, &offset );
|
|
|
|
block->settings.yBits = read_unaligned_unsigned( &buffer, 8, &offset );
|
|
|
|
block->settings.minX = read_unaligned_unsigned( &buffer, 32, &offset );
|
|
|
|
block->settings.minY = read_unaligned_unsigned( &buffer, 32, &offset );
|
|
|
|
block->settings.nodeCount = read_unaligned_unsigned( &buffer, 32, &offset );
|
|
|
|
block->settings.adjacentBlockCount = read_unaligned_unsigned( &buffer, 32, &offset );
|
|
|
|
|
|
|
|
// set other values
|
|
|
|
block->internalBits = bits_needed( block->settings.nodeCount - 1 );
|
|
|
|
block->adjacentBlockBits = bits_needed( block->settings.adjacentBlockCount - 1 );
|
|
|
|
block->id = blockID;
|
|
|
|
block->buffer = blockBuffer;
|
|
|
|
|
|
|
|
// compute offsets
|
|
|
|
block->nodeCoordinates = ( buffer - blockBuffer ) * 8 + offset;
|
|
|
|
block->adjacentBlocks = block->nodeCoordinates + ( block->settings.xBits + block->settings.yBits ) * block->settings.nodeCount;
|
|
|
|
block->firstEdges = block->adjacentBlocks + block->settings.blockBits * block->settings.adjacentBlockCount;
|
|
|
|
block->edges = block->firstEdges + block->settings.firstEdgeBits * ( block->settings.nodeCount + 1 );
|
|
|
|
}
|
|
|
|
|
|
|
|
static void loadPathBlock( PathBlock* block, unsigned blockID, const unsigned char* blockBuffer )
|
|
|
|
{
|
|
|
|
block->id = blockID;
|
|
|
|
block->buffer = blockBuffer;
|
|
|
|
}
|
|
|
|
|
|
|
|
void unloadGraph()
|
|
|
|
{
|
|
|
|
m_blockCache.unload();
|
|
|
|
m_pathCache.unload();
|
|
|
|
}
|
|
|
|
|
|
|
|
// VARIABLES
|
|
|
|
|
|
|
|
GlobalSettings m_settings;
|
|
|
|
BlockCache< Block > m_blockCache;
|
|
|
|
BlockCache< PathBlock > m_pathCache;
|
|
|
|
bool m_loaded;
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif // COMPRESSEDGRAPH_H
|