nanomap/abstractlayer.h

62 lines
1.6 KiB
C++

/*
* Copyright 2010-2011 Niels Kummerfeldt <niels.kummerfeldt@tu-harburg.de>
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor,
* Boston, MA 02110-1301 USA
*/
#ifndef ABSTRACT_LAYER_H
#define ABSTRACT_LAYER_H
#include <QtCore/QObject>
#include <QtGui/QKeyEvent>
#include <QtGui/QPainter>
class MapWidget;
class AbstractLayer : public QObject
{
Q_OBJECT
public:
AbstractLayer(MapWidget *map);
virtual void load(const QString &filename);
virtual void zoom(int level);
virtual void pan(const QPoint &move);
virtual void keyPressed(QKeyEvent *event);
void paintLayer(QPainter *painter);
bool isVisible() const;
public slots:
void setVisible(bool visible = true);
void toggleVisibility();
signals:
void visibilityChanged(bool visible);
protected:
MapWidget *map() const;
virtual void paint(QPainter *painter) = 0;
private:
MapWidget *m_map;
bool m_visible;
};
#endif // ABSTRACT_LAYER_H