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mirror of git://projects.qi-hardware.com/nanomap.git synced 2025-01-23 05:21:05 +02:00
Niels f1a2430393 Revert "first try to fix building with OpenWRT toolchain that does not include QtCore and QtGui in the include path"
This reverts commit da88ec21cdbda458d04368292008126c3ebe5715.

This was not the right solution
2010-11-17 22:05:12 +01:00

243 lines
5.4 KiB
C++

/*
Copyright 2010 Christian Vetter veaac.fdirct@gmail.com
This file is part of MoNav.
MoNav is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
MoNav is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with MoNav. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef BINARYHEAP_H_INCLUDED
#define BINARYHEAP_H_INCLUDED
//Not compatible with non contiguous node ids
#include <cassert>
#include <vector>
#include <QHash>
template< typename NodeID, typename Key >
class ArrayStorage {
public:
ArrayStorage( size_t size ) :
positions( new Key[size] )
{
}
~ArrayStorage()
{
delete[] positions;
}
Key &operator[]( NodeID node )
{
return positions[node];
}
void clear() {}
private:
Key* positions;
};
template< typename NodeID, typename Key >
class MapStorage {
public:
MapStorage( size_t )
{
}
Key &operator[]( NodeID node )
{
return nodes[node];
}
void clear()
{
nodes.clear();
}
private:
QHash< NodeID, Key > nodes;
};
template < typename NodeID, typename Key, typename Weight, typename Data, typename IndexStorage = ArrayStorage< NodeID, Key > >
class BinaryHeap {
private:
BinaryHeap( const BinaryHeap& right );
void operator=( const BinaryHeap& right );
public:
typedef Weight WeightType;
typedef Data DataType;
BinaryHeap( size_t maxID )
: nodeIndex( maxID ) {
Clear();
}
void Clear() {
heap.resize( 1 );
insertedNodes.clear();
nodeIndex.clear();
heap[0].weight = 0;
}
Key Size() const {
return ( Key )( heap.size() - 1 );
}
void Insert( NodeID node, Weight weight, const Data &data ) {
HeapElement element;
element.index = ( NodeID ) insertedNodes.size();
element.weight = weight;
const Key key = ( Key ) heap.size();
heap.push_back( element );
insertedNodes.push_back( HeapNode( node, key, weight, data ) );
nodeIndex[node] = element.index;
Upheap( key );
CheckHeap();
}
Data& GetData( NodeID node ) {
const Key index = nodeIndex[node];
return insertedNodes[index].data;
}
Weight& GetKey( NodeID node ) {
const Key index = nodeIndex[node];
return insertedNodes[index].weight;
}
bool WasRemoved( NodeID node ) {
assert( WasInserted( node ) );
const Key index = nodeIndex[node];
return insertedNodes[index].key == 0;
}
bool WasInserted( NodeID node ) {
const Key index = nodeIndex[node];
if ( index >= ( Key ) insertedNodes.size() )
return false;
return insertedNodes[index].node == node;
}
NodeID Min() const {
assert( heap.size() > 1 );
return insertedNodes[heap[1].index].node;
}
NodeID DeleteMin() {
assert( heap.size() > 1 );
const Key removedIndex = heap[1].index;
heap[1] = heap[heap.size()-1];
heap.pop_back();
if ( heap.size() > 1 )
Downheap( 1 );
insertedNodes[removedIndex].key = 0;
CheckHeap();
return insertedNodes[removedIndex].node;
}
void DeleteAll() {
for ( typename std::vector< HeapElement >::iterator i = heap.begin() + 1, iend = heap.end(); i != iend; ++i )
insertedNodes[i->index].key = 0;
heap.resize( 1 );
heap[0].weight = 0;
}
void DecreaseKey( NodeID node, Weight weight ) {
const Key index = nodeIndex[node];
Key key = insertedNodes[index].key;
assert ( key != 0 );
insertedNodes[index].weight = weight;
heap[key].weight = weight;
Upheap( key );
CheckHeap();
}
private:
class HeapNode {
public:
HeapNode() {
}
HeapNode( NodeID n, Key k, Weight w, Data d )
: node( n ), key( k ), weight( w ), data( d ) {
}
NodeID node;
Key key;
Weight weight;
Data data;
};
struct HeapElement {
Key index;
Weight weight;
};
std::vector< HeapNode > insertedNodes;
std::vector< HeapElement > heap;
IndexStorage nodeIndex;
void Downheap( Key key ) {
const Key droppingIndex = heap[key].index;
const Weight weight = heap[key].weight;
Key nextKey = key << 1;
while ( nextKey < ( Key ) heap.size() ) {
const Key nextKeyOther = nextKey + 1;
if ( ( nextKeyOther < ( Key ) heap.size() ) )
if ( heap[nextKey].weight > heap[nextKeyOther].weight )
nextKey = nextKeyOther;
if ( weight <= heap[nextKey].weight )
break;
heap[key] = heap[nextKey];
insertedNodes[heap[key].index].key = key;
key = nextKey;
nextKey <<= 1;
}
heap[key].index = droppingIndex;
heap[key].weight = weight;
insertedNodes[droppingIndex].key = key;
}
void Upheap( Key key ) {
const Key risingIndex = heap[key].index;
const Weight weight = heap[key].weight;
Key nextKey = key >> 1;
while ( heap[nextKey].weight > weight ) {
assert( nextKey != 0 );
heap[key] = heap[nextKey];
insertedNodes[heap[key].index].key = key;
key = nextKey;
nextKey >>= 1;
}
heap[key].index = risingIndex;
heap[key].weight = weight;
insertedNodes[risingIndex].key = key;
}
void CheckHeap() {
/*for ( Key i = 2; i < heap.size(); ++i ) {
assert( heap[i].weight >= heap[i >> 1].weight );
}*/
}
};
#endif //#ifndef BINARYHEAP_H_INCLUDED