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7d9b7b803c
Adding blinker demo: lua_blink_led |
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luapassing.c | ||
Makefile | ||
README | ||
top2.lua |
Examples from http://www.wellho.net/mouth/1844_Calling-functions-in-C-from-your-Lua-script-a-first-HowTo.html The code is very similar, but you'll notice six additions - in the Lua: a) We have added a parameter to the call to dothis in the Lua b) We have added an assignment to collect a return value from the C summat = cstuff.dothis(value) c) We have printed out these values print ("Values in Lua now",value, summat) and in the C: d) We have used lua_tonumber to collect a numeric value that was passed from the Lua to the C; you'll note that all such numbers are treated as doubles. The parameter "1" indicates 1 down - i.e. top of - the state stack. double trouble = lua_tonumber(L, 1); e) We have performed a calculation (representative of something being done in the C code) and pushed the result of this back onto the Lua state stack so that it can be picked up once we have returned from the C to the Lua lua_pushnumber(L, 16.0 - trouble); f) We have changed return 0 into return 1 to indicate that one result is being returned. return 1; }