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openwrt-packages/liballegro/patches/050-shooter-gfx-mode.patch

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Index: allegro-4.4.2/demos/shooter/demo.c
===================================================================
--- allegro-4.4.2.orig/demos/shooter/demo.c 2011-06-02 12:32:25.000000000 +0200
+++ allegro-4.4.2/demos/shooter/demo.c 2011-06-02 12:32:44.000000000 +0200
@@ -1,3 +1,5 @@
+#define DEBUGMODE
+
#include "demo.h"
#include "data.h"
#include "expl.h"
@@ -90,7 +92,6 @@
allegro_message("Error initialising joystick\n%s\n", allegro_error);
install_joystick(JOY_TYPE_NONE);
}
-
if (set_gfx_mode(GFX_AUTODETECT, 320, 200, 0, 0) != 0) {
if (set_gfx_mode(GFX_SAFE, 320, 200, 0, 0) != 0) {
set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
Index: allegro-4.4.2/demos/shooter/display.c
===================================================================
--- allegro-4.4.2.orig/demos/shooter/display.c 2011-06-02 12:30:09.000000000 +0200
+++ allegro-4.4.2/demos/shooter/display.c 2011-06-02 12:32:44.000000000 +0200
@@ -28,18 +28,19 @@
break;
}
- set_color_depth(8);
+ set_color_depth(32);
#ifdef ALLEGRO_VRAM_SINGLE_SURFACE
if (set_gfx_mode(mode, w, h, w, h * num_pages) != 0) {
#else
if (set_gfx_mode(mode, w, h, 0, 0) != 0) {
#endif
set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
- allegro_message("Error setting 8bpp graphics mode\n%s\n",
+ allegro_message("Error setting 32bpp graphics mode\n%s\n",
allegro_error);
exit(1);
}
+ set_color_depth(8);
page1 = NULL;
page2 = NULL;
page3 = NULL;
@@ -49,7 +50,7 @@
case DOUBLE_BUFFER:
case DIRTY_RECTANGLE:
- memory_buffer = create_bitmap(SCREEN_W, SCREEN_H);
+ memory_buffer = create_bitmap_ex(8, SCREEN_W, SCREEN_H);
if (!memory_buffer) {
set_gfx_mode(GFX_TEXT, 0, 0, 0, 0);
Index: allegro-4.4.2/demos/shooter/game.c
===================================================================
--- allegro-4.4.2.orig/demos/shooter/game.c 2011-06-02 12:30:09.000000000 +0200
+++ allegro-4.4.2/demos/shooter/game.c 2011-06-02 12:36:29.000000000 +0200
@@ -58,12 +58,18 @@
static void draw_intro_item(int item, int size)
{
BITMAP *b = (BITMAP *) data[item].dat;
+ BITMAP *b_n = create_bitmap_ex(bitmap_color_depth(screen), b->w, b->h);
+ clear_to_color(b_n,0xffff);
+ set_palette(data[GAME_PAL].dat);
+ blit (b, b_n, 0, 0, 0, 0, b->w, b->h);
+
int w = MIN(SCREEN_W, (SCREEN_W * 2 / size));
int h = SCREEN_H / size;
clear_bitmap(screen);
- stretch_blit(b, screen, 0, 0, b->w, b->h, (SCREEN_W - w) / 2,
+ stretch_blit(b_n, screen, 0, 0, b->w, b->h, (SCREEN_W - w) / 2,
(SCREEN_H - h) / 2, w, h);
+ destroy_bitmap(b_n);
}
Index: allegro-4.4.2/demos/shooter/title.c
===================================================================
--- allegro-4.4.2.orig/demos/shooter/title.c 2011-06-02 12:32:26.000000000 +0200
+++ allegro-4.4.2/demos/shooter/title.c 2011-06-02 12:38:29.000000000 +0200
@@ -844,10 +844,18 @@
scroll_count = 1;
install_int(scroll_counter, 5);
+ /* fix for stretch_blit: won't work over different color depth */
+ BITMAP *title = data[TITLE_BMP].dat;
+ BITMAP *title_n = create_bitmap_ex(bitmap_color_depth(screen),
+ title->w, title->h);
+ blit (title, title_n, 0, 0, 0, 0, title->w, title->h);
while ((c = scroll_count) < 160)
- stretch_blit(data[TITLE_BMP].dat, screen, 0, 0, 320, 128,
+ {
+ stretch_blit(title_n, screen, 0, 0, 320, 128,
SCREEN_W / 2 - c, SCREEN_H / 2 - c * 64 / 160 - 32,
c * 2, c * 128 / 160);
+ }
+ destroy_bitmap(title_n);
remove_int(scroll_counter);
Index: allegro-4.4.2/demos/shooter/dirty.c
===================================================================
--- allegro-4.4.2.orig/demos/shooter/dirty.c 2011-06-02 12:30:09.000000000 +0200
+++ allegro-4.4.2/demos/shooter/dirty.c 2011-06-02 12:33:37.000000000 +0200
@@ -92,10 +92,13 @@
acquire_screen();
+ /* setup palette_color[] */
+ set_color_depth(32);
+
for (c = 0; c < old_dirty.count; c++) {
if ((old_dirty.rect[c].w == 1) && (old_dirty.rect[c].h == 1)) {
putpixel(screen, old_dirty.rect[c].x, old_dirty.rect[c].y,
- getpixel(bmp, old_dirty.rect[c].x, old_dirty.rect[c].y));
+ palette_color[getpixel(bmp, old_dirty.rect[c].x, old_dirty.rect[c].y)]);
}
else {
blit(bmp, screen, old_dirty.rect[c].x, old_dirty.rect[c].y,
@@ -103,6 +106,7 @@
old_dirty.rect[c].w, old_dirty.rect[c].h);
}
}
+ set_color_depth(8);
release_screen();
}