2010-09-05 15:55:07 +03:00
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include $(TOPDIR)/rules.mk
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PKG_NAME:=nlove
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2010-09-06 19:46:08 +03:00
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PKG_VERSION:=0.0.2
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2010-09-05 15:55:07 +03:00
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PKG_RELEASE:=1
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PKG_SOURCE:=$(PKG_NAME)-$(PKG_VERSION).tar.gz
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PKG_SOURCE_URL:=http://dl.dropbox.com/u/440010/nlove/
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PKG_CAT:=zcat
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PKG_BUILD_DIR:=$(BUILD_DIR)/$(PKG_NAME)-$(PKG_VERSION)
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include $(INCLUDE_DIR)/package.mk
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define Package/nlove
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SECTION:=games
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CATEGORY:=Games
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TITLE:=LÖVE
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2010-09-05 20:07:43 +03:00
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DEPENDS:=+libphysfs +libsdl +libsdl-image +libsdl-gfx +libsdl-mixer +lua
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2010-09-05 15:55:07 +03:00
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URL:=http://bartbes.ath.cx/
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endef
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define Package/nlove/description
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The LÖVE 2D lua game engine.
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endef
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define Build/Configure
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(cd $(PKG_BUILD_DIR);\
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IN_OPENWRT=1 \
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AR="$(TARGET_CROSS)ar" \
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AS="$(TARGET_CC) -c $(TARGET_CFLAGS) $(TARGET_COPTS)" \
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LD="$(TARGET_CROSS)ld" \
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NM="$(TARGET_CROSS)nm" \
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CC="$(TARGET_CC)" \
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GCC="$(TARGET_CC)" \
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CXX="$(TARGET_CROSS)g++" \
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RANLIB="$(TARGET_CROSS)ranlib" \
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STRIP="$(TARGET_CROSS)strip" \
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OBJCOPY="$(TARGET_CROSS)objcopy" \
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OBJDUMP="$(TARGET_CROSS)objdump" \
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TARGET_CPPFLAGS="$(TARGET_CPPFLAGS)" \
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TARGET_CFLAGS="$(TARGET_CFLAGS) $(TARGET_COPTS)" \
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TARGET_LDFLAGS="$(TARGET_LDFLAGS)" \
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STAGING_DIR="$(STAGING_DIR)" \
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CFLAGS="-fhonour-copts -std=gnu99" \
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CXXFLAGS="-fhonour-copts" \
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cmake . -DCMAKE_CXX_FLAGS=-g);$
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endef
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define Build/Compile
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(cd $(PKG_BUILD_DIR); \
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CFLAGS="-fhonour-copts --std=gnu99" \
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CXXFLAGS="-fhonour-copts --std=gnu99" \
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make);$
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endef
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define Package/nlove/install
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$(INSTALL_DIR) $(1)/usr/lib
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$(INSTALL_DIR) $(1)/usr/bin
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$(INSTALL_BIN) $(PKG_BUILD_DIR)/liblove.so $(1)/usr/lib/
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$(INSTALL_BIN) $(PKG_BUILD_DIR)/nlove $(1)/usr/bin/
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endef
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$(eval $(call BuildPackage,nlove))
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