diff --git a/nethack/Makefile b/nethack/Makefile new file mode 100644 index 0000000..4c39195 --- /dev/null +++ b/nethack/Makefile @@ -0,0 +1,55 @@ +# +# Copyright (C) 2009 Qi Hardware Inc. +# Author: Xiangfu Liu +# +# This is free software, licensed under the GNU General Public License v2. +# See /LICENSE for more information. +# + +include $(TOPDIR)/rules.mk + +PKG_NAME:=nethack +PKG_VERSION:=343 + +PKG_SOURCE:=$(PKG_NAME)-$(PKG_VERSION)-src.tgz +PKG_SOURCE_URL:=http://downloads.sourceforge.net/project/nethack/nethack/3.4.3/ +PKG_BUILD_DIR:=$(BUILD_DIR)/$(PKG_NAME)-3.4.3 + +include $(INCLUDE_DIR)/package.mk + +define Package/nethack + SECTION:=games + CATEGORY:=Games + DEPENDS:=nethack + TITLE:=single player dungeon exploration game + DEPENDS:=+libncurses +endef + +define Package/nethack/description + NetHack is a single player dungeon exploration game +endef + +TARGET_CFLAGS+=-I$(STAGING_DIR)/usr/include +TARGET_LDFLAGS+= -Wl,-rpath-link=$(STAGING_DIR)/usr/lib + +define Build/Compile + (cd $(PKG_BUILD_DIR)/sys/unix; \ + sh setup.sh; \ + cd ../../; \ + export CFLAGS="${TARGET_CFLAGS}";\ + export LDFLAGS="${TARGET_LDFLAGS}";\ + export PREFIX="${PKG_INSTALL_DIR}";\ + make;\ + ) +endef + +define Package/nethack/install + $(INSTALL_DIR) \ + $(1)/usr/bin \ + + $(INSTALL_BIN) \ + $(PKG_BUILD_DIR)/src/nethack \ + $(1)/usr/bin/ +endef + +$(eval $(call BuildPackage,nethack)) diff --git a/nethack/patches/001-nethack-3.4.3-nanonote.patch b/nethack/patches/001-nethack-3.4.3-nanonote.patch new file mode 100644 index 0000000..2c2da25 --- /dev/null +++ b/nethack/patches/001-nethack-3.4.3-nanonote.patch @@ -0,0 +1,197 @@ +diff --git a/include/config.h b/include/config.h +index 3efbfa2..4c69b32 100644 +--- a/include/config.h ++++ b/include/config.h +@@ -169,11 +169,11 @@ + + #ifdef UNIX + /* path and file name extension for compression program */ +-#define COMPRESS "/usr/bin/compress" /* Lempel-Ziv compression */ +-#define COMPRESS_EXTENSION ".Z" /* compress's extension */ ++// #define COMPRESS "/usr/bin/compress" /* Lempel-Ziv compression */ ++// #define COMPRESS_EXTENSION ".Z" /* compress's extension */ + /* An example of one alternative you might want to use: */ +-/* #define COMPRESS "/usr/local/bin/gzip" */ /* FSF gzip compression */ +-/* #define COMPRESS_EXTENSION ".gz" */ /* normal gzip extension */ ++#define COMPRESS "/bin/gzip" ++#define COMPRESS_EXTENSION ".gz" + #endif + + #ifndef COMPRESS +diff --git a/include/unixconf.h b/include/unixconf.h +index fe1b006..6038e6c 100644 +--- a/include/unixconf.h ++++ b/include/unixconf.h +@@ -37,7 +37,7 @@ + #define NETWORK /* if running on a networked system */ + /* e.g. Suns sharing a playground through NFS */ + /* #define SUNOS4 */ /* SunOS 4.x */ +-/* #define LINUX */ /* Another Unix clone */ ++#define LINUX /* Another Unix clone */ + /* #define CYGWIN32 */ /* Unix on Win32 -- use with case sensitive defines */ + /* #define GENIX */ /* Yet Another Unix Clone */ + /* #define HISX */ /* Bull Unix for XPS Machines */ +@@ -132,7 +132,7 @@ + * "extra output" method is used, but not all systems provide access to + * a fine-grained timer. + */ +-/* #define TIMED_DELAY */ /* usleep() */ ++#define TIMED_DELAY /* usleep() */ + #endif + + /* +diff --git a/sys/share/unixtty.c b/sys/share/unixtty.c +index 05b76b4..37484fa 100644 +--- a/sys/share/unixtty.c ++++ b/sys/share/unixtty.c +@@ -38,7 +38,7 @@ + # ifdef LINUX + # include + # undef delay_output /* curses redefines this */ +-# include ++# include + # endif + # define kill_sym c_cc[VKILL] + # define erase_sym c_cc[VERASE] +diff --git a/sys/unix/Makefile.src b/sys/unix/Makefile.src +index 29ad99a..3f640a3 100644 +--- a/sys/unix/Makefile.src ++++ b/sys/unix/Makefile.src +@@ -76,6 +76,8 @@ SYSOBJ = ioctl.o unixmain.o unixtty.o unixunix.o unixres.o + # + # For cross-compiling, eg. with gcc on Linux (see also CXX further down): + # CC = arm-linux-gcc ++CC = mipsel-openwrt-linux-uclibc-gcc ++LD = mipsel-openwrt-linux-uclibc-ld + # + # + # if you're debugging and want gcc to check as much as possible, use: +@@ -151,18 +153,18 @@ GNOMEINC=-I/usr/lib/glib/include -I/usr/lib/gnome-libs/include -I../win/gnome + # flags for debugging: + # CFLAGS = -g -I../include + +-CFLAGS = -O -I../include +-LFLAGS = ++CFLAGS += -O2 -I../include ++LFLAGS += ${LDFLAGS} + + # The Qt and Be window systems are written in C++, while the rest of + # NetHack is standard C. If using Qt, uncomment the LINK line here to get + # the C++ libraries linked in. + CXXFLAGS = $(CFLAGS) -I. -I$(QTDIR)/include +-CXX=g++ ++CXX=mipsel-openwrt-linux-uclibc-g++ + #LINK=g++ + # For cross-compiling, eg. with gcc on Linux (see also CC further up): + #CXX=arm-linux-g++ +-#LINK=arm-linux-gcc ++LINK=mipsel-openwrt-linux-uclibc-g++ + + # Set the WINSRC, WINOBJ, and WINLIB lines to correspond to your desired + # combination of windowing systems. Also set windowing systems in config.h. +@@ -230,8 +232,8 @@ WINOBJ = $(WINTTYOBJ) + # WINTTYLIB = -ltermcap + # WINTTYLIB = -lcurses + # WINTTYLIB = -lcurses16 +-# WINTTYLIB = -lncurses +-WINTTYLIB = -ltermlib ++WINTTYLIB = -lncurses ++# WINTTYLIB = -ltermlib + # + # libraries for X11 + # If USE_XPM is defined in config.h, you will also need -lXpm here. +diff --git a/sys/unix/Makefile.top b/sys/unix/Makefile.top +index 2f11c35..c6b7af0 100644 +--- a/sys/unix/Makefile.top ++++ b/sys/unix/Makefile.top +@@ -14,7 +14,6 @@ + # MAKE = make + + # make NetHack +-PREFIX = /usr + GAME = nethack + # GAME = nethack.prg + GAMEUID = games +@@ -35,9 +34,9 @@ DIRPERM = 0755 + # therefore there should not be anything in GAMEDIR that you want to keep + # (if there is, you'll have to do the installation by hand or modify the + # instructions) +-GAMEDIR = $(PREFIX)/games/lib/$(GAME)dir ++GAMEDIR = $(PREFIX)/lib/$(GAME)dir + VARDIR = $(GAMEDIR) +-SHELLDIR = $(PREFIX)/games ++SHELLDIR = $(PREFIX) + + # per discussion in Install.X11 and Install.Qt + VARDATND = +@@ -238,7 +237,7 @@ install: $(GAME) recover $(VARDAT) dungeon spec_levs + -mkdir -p $(GAMEDIR) $(VARDIR) $(VARDIR)/save + -rmdir ./-p + -$(CHOWN) $(GAMEUID) $(GAMEDIR) $(VARDIR) $(VARDIR)/save +- $(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save ++ -$(CHGRP) $(GAMEGRP) $(GAMEDIR) $(VARDIR) $(VARDIR)/save + chmod $(DIRPERM) $(GAMEDIR) $(VARDIR) $(VARDIR)/save + # set up the game files + ( $(MAKE) dofiles ) +diff --git a/sys/unix/Makefile.utl b/sys/unix/Makefile.utl +index e2936a8..69369cf 100644 +--- a/sys/unix/Makefile.utl ++++ b/sys/unix/Makefile.utl +@@ -27,6 +27,8 @@ + # + # For HP/UX 10.20 with GCC: + # CC = gcc -D_POSIX_SOURCE ++CC = mipsel-openwrt-linux-uclibc-gcc ++CXX = mipsel-openwrt-linux-uclibc-g++ + # + # if your make doesn't define a default SHELL properly, you may need + # the line below (Atari users will need a bourne work-alike) +@@ -95,7 +97,7 @@ LFLAGS = + LIBS = + + # If you are cross-compiling, you must use this: +-#OBJDIR = . ++OBJDIR = . + # otherwise, you can save a little bit of disk space with this: + OBJDIR = ../src + +@@ -175,7 +177,7 @@ YACCDIST = + # dependencies for makedefs + # + makedefs: $(MAKEOBJS) +- $(CC) $(LFLAGS) -o makedefs $(MAKEOBJS) ++ gcc $(LFLAGS) -o makedefs -I../include makedefs.c ../src/monst.c ../src/objects.c + + makedefs.o: makedefs.c $(CONFIG_H) ../include/permonst.h \ + ../include/objclass.h ../include/monsym.h \ +@@ -210,7 +212,7 @@ panic.o: panic.c $(CONFIG_H) + # dependencies for lev_comp + # + lev_comp: $(SPLEVOBJS) +- $(CC) $(LFLAGS) -o lev_comp $(SPLEVOBJS) $(LIBS) ++ gcc -o lev_comp lev_yacc.c lev_lex.c lev_main.c $(CALLOC) $(CNAMING) -I../include + + lev_yacc.o: lev_yacc.c $(HACK_H) ../include/sp_lev.h + lev_main.o: lev_main.c $(HACK_H) ../include/sp_lev.h ../include/tcap.h \ +@@ -243,7 +245,7 @@ lintlev: + # dependencies for dgn_comp + # + dgn_comp: $(DGNCOMPOBJS) +- $(CC) $(LFLAGS) -o dgn_comp $(DGNCOMPOBJS) $(LIBS) ++ gcc $(LFLAGS) -o dgn_comp dgn_yacc.c dgn_lex.c dgn_main.c $(CALLOC) -I../include $(LIBS) + + dgn_yacc.o: dgn_yacc.c $(CONFIG_H) ../include/dgn_file.h ../include/date.h + dgn_main.o: dgn_main.c $(CONFIG_H) ../include/dlb.h +diff --git a/sys/unix/nethack.sh b/sys/unix/nethack.sh +index 600e1da..ca7e7f4 100644 +--- a/sys/unix/nethack.sh ++++ b/sys/unix/nethack.sh +@@ -1,7 +1,7 @@ + #!/bin/sh + # SCCS Id: @(#)nethack.sh 3.4 1990/02/26 + +-HACKDIR=/usr/games/lib/nethackdir ++HACKDIR=`pwd`/lib/nethackdir + export HACKDIR + HACK=$HACKDIR/nethack + MAXNROFPLAYERS=4