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mirror of git://projects.qi-hardware.com/openwrt-packages.git synced 2024-11-25 19:52:50 +02:00

gottet: use maximum Ben's screen height for board

This commit is contained in:
kyak 2011-01-23 13:10:31 +03:00
parent 31e8e5bb39
commit 677918caf4

View File

@ -1,5 +1,5 @@
diff --git a/src/board.cpp b/src/board.cpp
index 4b1888f..877a7ec 100644
index 4b1888f..db17c0a 100644
--- a/src/board.cpp
+++ b/src/board.cpp
@@ -54,10 +54,6 @@ Board::Board(QWidget* parent)
@ -22,7 +22,42 @@ index 4b1888f..877a7ec 100644
unsetCursor();
emit pauseAvailable(false);
@@ -402,7 +398,7 @@ void Board::gameOver()
@@ -206,7 +202,20 @@ void Board::keyPressEvent(QKeyEvent* event)
return;
switch (event->key()) {
- case Qt::Key_Left:
+ case Qt::Key_A:
+ m_piece->moveLeft();
+ break;
+ case Qt::Key_S:
+ m_piece->moveRight();
+ break;
+ case Qt::Key_K:
+ m_piece->rotate();
+ break;
+ case Qt::Key_Space:
+ m_piece->drop();
+ landPiece();
+ break;
+ case Qt::Key_Left:
m_piece->moveLeft();
break;
case Qt::Key_Right:
@@ -283,9 +292,9 @@ void Board::focusOutEvent(QFocusEvent*)
void Board::resizeEvent(QResizeEvent* event)
{
m_piece_size = qMin(event->size().width() / 10, event->size().height() / 20);
- int w = m_piece_size * 10 + 1;
- int h = m_piece_size * 20 + 1;
- m_background = QRect((width() - w) / 2, (height() - h) / 2, w, h);
+ int w = m_piece_size * 10 + 1;
+ int h = m_piece_size * 20 + 1;
+ m_background = QRect((width() - w) / 2, (height() - h) / 2, w, h);
QPainter painter;
@@ -402,7 +411,7 @@ void Board::gameOver()
m_piece = 0;
m_done = true;
unsetCursor();
@ -31,7 +66,7 @@ index 4b1888f..877a7ec 100644
emit gameOver(m_level, m_removed_lines, m_score);
}
@@ -495,11 +491,7 @@ QPixmap Board::renderPiece(int type) const
@@ -495,11 +504,7 @@ QPixmap Board::renderPiece(int type) const
painter.drawRoundRect(piece[i].x * 20, piece[i].y * 20, 19, 19);
}
}
@ -90,22 +125,28 @@ index bc3c73a..4d475ed 100644
}
-#endif
diff --git a/src/window.cpp b/src/window.cpp
index c691ae5..f7e970b 100644
index c691ae5..24cdb1c 100644
--- a/src/window.cpp
+++ b/src/window.cpp
@@ -34,11 +34,7 @@
@@ -30,16 +30,11 @@
#include <QGridLayout>
#include <QLabel>
#include <QMenu>
+#include <QPushButton>
#include <QMessageBox>
#include <QPixmap>
#include <QSettings>
-#if defined(QTOPIA_PHONE)
-#include <QSoftMenuBar>
-#else
#include <QMenuBar>
-#include <QMenuBar>
-#endif
-
/*****************************************************************************/
@@ -53,11 +49,7 @@ Window::Window(QWidget *parent, Qt::WindowFlags wf)
Window::Window(QWidget *parent, Qt::WindowFlags wf)
@@ -53,11 +48,7 @@ Window::Window(QWidget *parent, Qt::WindowFlags wf)
// Create preview
m_preview = new QLabel(contents);
@ -114,11 +155,11 @@ index c691ae5..f7e970b 100644
-#else
- m_preview->setFixedSize(30, 40);
-#endif
+ m_preview->setFixedSize(40, 40);
+ m_preview->setFixedSize(30, 40);
m_preview->setAutoFillBackground(true);
{
QPalette palette = m_preview->palette();
@@ -99,7 +91,7 @@ Window::Window(QWidget *parent, Qt::WindowFlags wf)
@@ -99,7 +90,7 @@ Window::Window(QWidget *parent, Qt::WindowFlags wf)
connect(m_board, SIGNAL(gameStarted()), this, SLOT(newGame()));
// Create overlay message
@ -127,7 +168,7 @@ index c691ae5..f7e970b 100644
message->setAttribute(Qt::WA_TransparentForMouseEvents);
message->setAlignment(Qt::AlignCenter);
message->setStyleSheet(
@@ -117,19 +109,6 @@ Window::Window(QWidget *parent, Qt::WindowFlags wf)
@@ -117,19 +108,7 @@ Window::Window(QWidget *parent, Qt::WindowFlags wf)
connect(m_board, SIGNAL(hideMessage()), message, SLOT(clear()));
// Create menus
@ -144,14 +185,76 @@ index c691ae5..f7e970b 100644
- QAction* action = menu->addAction(tr("&New Game"), m_board, SLOT(newGame()));
- connect(action, SIGNAL(triggered(bool)), this, SLOT(newGame()));
-#else
+ /*
QMenu* menu = menuBar()->addMenu(tr("&Game"));
menu->addAction(tr("&New"), m_board, SLOT(newGame()), tr("Ctrl+N"));
m_pause_action = menu->addAction(tr("&Pause"), m_board, SLOT(pauseGame()), tr("P"));
@@ -143,7 +122,6 @@ Window::Window(QWidget *parent, Qt::WindowFlags wf)
@@ -143,28 +122,52 @@ Window::Window(QWidget *parent, Qt::WindowFlags wf)
menu = menuBar()->addMenu(tr("&Help"));
menu->addAction(tr("&About"), this, SLOT(about()));
menu->addAction(tr("About &Qt"), qApp, SLOT(aboutQt()));
-#endif
+ */
+ QPushButton* game_button = new QPushButton(this);
+ QMenu* game_menu = new QMenu(this);
+ game_menu->addAction(tr("&New"), m_board, SLOT(newGame()), tr("Ctrl+N"));
+ m_pause_action = game_menu->addAction(tr("&Pause"), m_board, SLOT(pauseGame()), tr("P"));
+ m_pause_action->setEnabled(false);
+ m_resume_action = game_menu->addAction(tr("&Resume"), m_board, SLOT(resumeGame()), tr("P"));
+ m_resume_action->setVisible(false);
+ game_menu->addSeparator();
+ game_menu->addAction(tr("&Scores"), m_score_board, SLOT(show()));
+ game_menu->addSeparator();
+ game_menu->addAction(tr("&Quit"), this, SLOT(close()), tr("Ctrl+Q"));
+ game_button->setText(tr("&Game"));
+ game_button->setMenu(game_menu);
+ game_button->setFocusPolicy(Qt::NoFocus);
+
+ QPushButton* help_button = new QPushButton(this);
+ QMenu* help_menu = new QMenu(this);
+ help_menu->addAction(tr("&About"), this, SLOT(about()));
+ help_menu->addAction(tr("About &Qt"), qApp, SLOT(aboutQt()));
+ help_button->setText(tr("&Help"));
+ help_button->setMenu(help_menu);
+ help_button->setFocusPolicy(Qt::NoFocus);
// Layout window
QGridLayout* layout = new QGridLayout(contents);
- layout->setMargin(12);
+ layout->setMargin(0);
layout->setSpacing(0);
layout->setColumnStretch(0, 1);
- layout->setColumnMinimumWidth(1, 12);
- layout->setRowStretch(11, 1);
- layout->setRowMinimumHeight(2, 24);
+ layout->setColumnMinimumWidth(1, 100);
+ layout->setRowStretch(11, 1);
+ layout->setRowMinimumHeight(2, 24);
layout->setRowMinimumHeight(5, 24);
- layout->setRowMinimumHeight(8, 24);
- layout->addWidget(m_board, 0, 0, 12, 1);
- layout->addWidget(message, 0, 0, 12, 1, Qt::AlignCenter);
- layout->addWidget(new QLabel(tr("Next Piece"), contents), 0, 2, 1, 1, Qt::AlignCenter);
- layout->addWidget(m_preview, 1, 2, Qt::AlignCenter);
- layout->addWidget(new QLabel(tr("Level"), contents), 3, 2, 1, 1, Qt::AlignCenter);
- layout->addWidget(m_level, 4, 2);
- layout->addWidget(new QLabel(tr("Removed Lines"), contents), 6, 2, 1, 1, Qt::AlignCenter);
- layout->addWidget(m_lines, 7, 2);
- layout->addWidget(new QLabel(tr("Score"), contents), 9, 2, 1, 1, Qt::AlignCenter);
- layout->addWidget(m_score, 10, 2);
+ layout->setRowMinimumHeight(8, 24);
+ layout->addWidget(m_board, 0, 0, 12, 1);
+ layout->addWidget(message, 0, 0, 12, 1, Qt::AlignCenter);
+ layout->addWidget(new QLabel(tr("Next Piece"), contents), 0, 1, 1, 1, Qt::AlignCenter);
+ layout->addWidget(m_preview, 1, 1, Qt::AlignCenter);
+ layout->addWidget(new QLabel(tr("Level"), contents), 3, 2, 1, 1, Qt::AlignCenter);
+ layout->addWidget(m_level, 4, 2);
+ layout->addWidget(new QLabel(tr("Removed Lines"), contents), 6, 2, 1, 1, Qt::AlignCenter);
+ layout->addWidget(m_lines, 7, 2);
+ layout->addWidget(new QLabel(tr("Score"), contents), 9, 2, 1, 1, Qt::AlignCenter);
+ layout->addWidget(m_score, 10, 2);
+ layout->addWidget(game_button, 0, 2);
+ layout->addWidget(help_button, 1, 2);
// Restore window
restoreGeometry(QSettings().value("Geometry").toByteArray());