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Tile: count moves
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@@ -9,6 +9,7 @@
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#include <QKeyEvent>
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extern bool isRunning;
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extern int Moves;
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namespace Ui {
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class Tile;
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@@ -35,6 +36,7 @@ public slots:
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void keyUp(QPushButton *button);
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void keyDown(QPushButton *button);
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bool isSolved();
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void updateMoves();
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protected:
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void changeEvent(QEvent *e);
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