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More pygame cleanups. It at least compiles now.
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68
pygame/patches/020-scrup-stub.patch
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68
pygame/patches/020-scrup-stub.patch
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@@ -0,0 +1,68 @@
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--- a/src/scrap.c
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+++ b/src/scrap.c
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@@ -70,7 +70,7 @@ static uint32_t _cliptype = 0;
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#define MAC_SCRAP
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#include "scrap_mac.c"
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#else
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- #error Unknown window manager for clipboard handling
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+ #include "scrap_stub.c"
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#endif /* scrap type */
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/**
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--- /dev/null
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+++ b/src/scrap_stub.c
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@@ -0,0 +1,54 @@
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+/*
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+ pygame - Python Game Library
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+
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+ This library is free software; you can redistribute it and/or
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+ modify it under the terms of the GNU Library General Public
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+ License as published by the Free Software Foundation; either
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+ version 2 of the License, or (at your option) any later version.
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+
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+ This library is distributed in the hope that it will be useful,
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+ but WITHOUT ANY WARRANTY; without even the implied warranty of
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+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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+ Library General Public License for more details.
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+
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+ You should have received a copy of the GNU Library General Public
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+ License along with this library; if not, write to the Free
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+ Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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+*/
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+
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+
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+int
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+pygame_scrap_init (void)
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+{
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+ return 1;
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+}
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+
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+int
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+pygame_scrap_lost (void)
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+{
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+ return 0;
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+}
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+
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+int
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+pygame_scrap_put (char *type, int srclen, char *src)
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+{
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+ return 1;
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+}
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+
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+char*
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+pygame_scrap_get (char *type, unsigned long *count)
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+{
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+ return NULL;
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+}
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+
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+int
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+pygame_scrap_contains (char *type)
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+{
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+ return 0;
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+}
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+
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+char**
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+pygame_scrap_get_types (void)
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+{
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+ return NULL;
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+}
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