include $(TOPDIR)/rules.mk PKG_NAME:=nlove PKG_VERSION:=0.0.1 PKG_RELEASE:=1 PKG_SOURCE:=$(PKG_NAME)-$(PKG_VERSION).tar.gz PKG_SOURCE_URL:=http://dl.dropbox.com/u/440010/nlove/ PKG_CAT:=zcat PKG_BUILD_DIR:=$(BUILD_DIR)/$(PKG_NAME)-$(PKG_VERSION) include $(INCLUDE_DIR)/package.mk define Package/nlove SECTION:=games CATEGORY:=Games TITLE:=LÖVE DEPENDS:=+libphysfs libsdl libsdl-image libsdl-gfx libsdl-mixer URL:=http://bartbes.ath.cx/ endef define Package/nlove/description The LÖVE 2D lua game engine. endef define Build/Configure (cd $(PKG_BUILD_DIR);\ IN_OPENWRT=1 \ AR="$(TARGET_CROSS)ar" \ AS="$(TARGET_CC) -c $(TARGET_CFLAGS) $(TARGET_COPTS)" \ LD="$(TARGET_CROSS)ld" \ NM="$(TARGET_CROSS)nm" \ CC="$(TARGET_CC)" \ GCC="$(TARGET_CC)" \ CXX="$(TARGET_CROSS)g++" \ RANLIB="$(TARGET_CROSS)ranlib" \ STRIP="$(TARGET_CROSS)strip" \ OBJCOPY="$(TARGET_CROSS)objcopy" \ OBJDUMP="$(TARGET_CROSS)objdump" \ TARGET_CPPFLAGS="$(TARGET_CPPFLAGS)" \ TARGET_CFLAGS="$(TARGET_CFLAGS) $(TARGET_COPTS)" \ TARGET_LDFLAGS="$(TARGET_LDFLAGS)" \ STAGING_DIR="$(STAGING_DIR)" \ CFLAGS="-fhonour-copts -std=gnu99" \ CXXFLAGS="-fhonour-copts" \ cmake . -DCMAKE_CXX_FLAGS=-g);$ endef define Build/Compile (cd $(PKG_BUILD_DIR); \ CFLAGS="-fhonour-copts --std=gnu99" \ CXXFLAGS="-fhonour-copts --std=gnu99" \ make);$ endef define Package/nlove/install $(INSTALL_DIR) $(1)/usr/lib $(INSTALL_DIR) $(1)/usr/bin $(INSTALL_BIN) $(PKG_BUILD_DIR)/liblove.so $(1)/usr/lib/ $(INSTALL_BIN) $(PKG_BUILD_DIR)/nlove $(1)/usr/bin/ endef $(eval $(call BuildPackage,nlove))