--- a/src/scrap.c
+++ b/src/scrap.c
@@ -70,7 +70,7 @@ static uint32_t _cliptype = 0;
     #define MAC_SCRAP
     #include "scrap_mac.c"
 #else
-    #error Unknown window manager for clipboard handling
+    #include "scrap_stub.c"
 #endif /* scrap type */
 
 /**
--- /dev/null
+++ b/src/scrap_stub.c
@@ -0,0 +1,54 @@
+/*
+    pygame - Python Game Library
+
+    This library is free software; you can redistribute it and/or
+    modify it under the terms of the GNU Library General Public
+    License as published by the Free Software Foundation; either
+    version 2 of the License, or (at your option) any later version.
+
+    This library is distributed in the hope that it will be useful,
+    but WITHOUT ANY WARRANTY; without even the implied warranty of
+    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+    Library General Public License for more details.
+
+    You should have received a copy of the GNU Library General Public
+    License along with this library; if not, write to the Free
+    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
+*/
+
+
+int
+pygame_scrap_init (void)
+{
+    return 1;
+}
+
+int
+pygame_scrap_lost (void)
+{
+    return 0;
+}
+
+int
+pygame_scrap_put (char *type, int srclen, char *src)
+{
+    return 1;
+}
+
+char*
+pygame_scrap_get (char *type, unsigned long *count)
+{
+       return NULL;
+}
+
+int
+pygame_scrap_contains (char *type)
+{
+   return 0;
+}
+
+char**
+pygame_scrap_get_types (void)
+{
+    return NULL;
+}