############################################################## # # Configuration file for Alex 4 (v1.1) # ############################################################## # # If you lose control of the contents of this file # and wants to restore to the defaults, you will have # to reinstall the game. Conclusion: Handle with care! # ############################################################## [graphics] # controls the startup resolution # Setting lower resolutions than 160x120 might result in # weird undocumented side affects in the rendering. # start in full screen or not (1 = fullscreen, 0 = windowed) fullscreen = 1 # fullscreen width and height (used if fullscreen = 1) f_width = 320 f_height = 240 # window width and height (used if fullscreen = 0) w_width = 320 w_height = 240 # turns vertical sync on or off (1 = on, 0 = off) vsync = 0 [sound] # these options controls the sound and music # controls what sound and mixing device to use # 0 = no sound whatsoever # 1 = autodetect sound device # 2 = use DirectSound device with direct mixing # 3 = use DirectSound device with Allegro mixing sound_device = 1 # controls the volume of the samples (0-255 (0 = no sound)) sample_volume = 50 # controls the volume of the music (0-255 (0 = no music)) music_volume = 120 # use the sound datafile or not (0 = no, 1 = yes) use_sound_datafile = 1 # if use_sound_datafile is set to 0 # this should point to where the # sounds can be loaded from sfx_path = sfx/22KHz ############################################################## # DUMB (mod control) ############################################################## # You can edit this section to control the playback quality of # the music in Alex 4. # dumb_resampling_quality can range from 0 (fastest) to 4 (best). # dumb_it_max_to_mix is the maximum number of samples DUMB will render at a # time. # Increase buffer_size to combat stuttering. # The module will be rendered at a sampling frequency specified by sound_freq. # This variable is also used by Allegro for initialising the sound hardware. # You can ignore the quality variable. Allegro uses it when relaying the audio # stream to the sound card. 2 is the maximum, and is only comparable in quality # to dumb_resampling_quality = 1. Only a masochist would reduce it. [dumb] dumb_resampling_quality = 4 dumb_it_max_to_mix = 256 buffer_size = 4096 sound_freq = 44100 quality = 2