--- a/src/scrap.c +++ b/src/scrap.c @@ -70,7 +70,7 @@ static uint32_t _cliptype = 0; #define MAC_SCRAP #include "scrap_mac.c" #else - #error Unknown window manager for clipboard handling + #include "scrap_stub.c" #endif /* scrap type */ /** --- /dev/null +++ b/src/scrap_stub.c @@ -0,0 +1,54 @@ +/* + pygame - Python Game Library + + This library is free software; you can redistribute it and/or + modify it under the terms of the GNU Library General Public + License as published by the Free Software Foundation; either + version 2 of the License, or (at your option) any later version. + + This library is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + Library General Public License for more details. + + You should have received a copy of the GNU Library General Public + License along with this library; if not, write to the Free + Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +*/ + + +int +pygame_scrap_init (void) +{ + return 1; +} + +int +pygame_scrap_lost (void) +{ + return 0; +} + +int +pygame_scrap_put (char *type, int srclen, char *src) +{ + return 1; +} + +char* +pygame_scrap_get (char *type, unsigned long *count) +{ + return NULL; +} + +int +pygame_scrap_contains (char *type) +{ + return 0; +} + +char** +pygame_scrap_get_types (void) +{ + return NULL; +}