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openwrt-xburst/target/linux/ubicom32/files/arch/ubicom32/kernel/ldsr.c
kaloz 1a29ef8e97 [ubicom32]: move new files out from platform support patch
git-svn-id: svn://svn.openwrt.org/openwrt/trunk@19815 3c298f89-4303-0410-b956-a3cf2f4a3e73
2010-02-22 13:54:47 +00:00

1186 lines
30 KiB
C

/*
* arch/ubicom32/kernel/ldsr.c
* Ubicom32 architecture Linux Device Services Driver Interface
*
* (C) Copyright 2009, Ubicom, Inc.
*
* This file is part of the Ubicom32 Linux Kernel Port.
*
* The Ubicom32 Linux Kernel Port is free software: you can redistribute
* it and/or modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 2 of the
* License, or (at your option) any later version.
*
* The Ubicom32 Linux Kernel Port is distributed in the hope that it
* will be useful, but WITHOUT ANY WARRANTY; without even the implied
* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See
* the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with the Ubicom32 Linux Kernel Port. If not,
* see <http://www.gnu.org/licenses/>.
*
* Ubicom32 implementation derived from (with many thanks):
* arch/m68knommu
* arch/blackfin
* arch/parisc
*
* NOTES:
*
* The LDSR is a programmable interrupt controller that is written in software.
* It emulates the behavior of an pic by fielding the interrupts, choosing a
* victim thread to take the interrupt and forcing that thread to take a context
* switch to the appropriate interrupt handler.
*
* Because traps are treated as just a special class of interrupts, the LDSR
* also handles the processing of traps.
*
* Because we compile Linux both UP and SMP, we need the LDSR to use
* architectural locking that is not "compiled out" when compiling UP. For now,
* we use the single atomic bit lock.
*/
#include <linux/kernel.h>
#include <linux/init.h>
#include <linux/sched.h>
#include <linux/interrupt.h>
#include <linux/irq.h>
#include <linux/profile.h>
#include <linux/clocksource.h>
#include <linux/types.h>
#include <linux/module.h>
#include <linux/cpumask.h>
#include <linux/bug.h>
#include <linux/delay.h>
#include <asm/ip5000.h>
#include <asm/atomic.h>
#include <asm/machdep.h>
#include <asm/asm-offsets.h>
#include <asm/traps.h>
#include <asm/thread.h>
#include <asm/range-protect.h>
/*
* One can not print from the LDSR so the best we can do is
* check a condition and stall all of the threads.
*/
// #define DEBUG_LDSR 1
#if defined(DEBUG_LDSR)
#define DEBUG_ASSERT(cond) \
if (!(cond)) { \
THREAD_STALL; \
}
#else
#define DEBUG_ASSERT(cond)
#endif
/*
* Make global so that we can use it in the RFI code in assembly.
*/
unsigned int ldsr_soft_irq_mask;
EXPORT_SYMBOL(ldsr_soft_irq_mask);
static unsigned int ldsr_suspend_mask;
static unsigned int ldsr_soft_irq;
static unsigned int ldsr_stack_space[1024];
static struct ldsr_register_bank {
volatile unsigned int enabled0;
volatile unsigned int enabled1;
volatile unsigned int mask0;
volatile unsigned int mask1;
unsigned int total;
unsigned int retry;
unsigned int backout;
} ldsr_interrupt;
/*
* Which thread/cpu are we?
*/
static int ldsr_tid = -1;
#if defined(CONFIG_IRQSTACKS)
/*
* per-CPU IRQ stacks (thread information and stack)
*
* NOTE: Do not use DEFINE_PER_CPU() as it makes it harder
* to find the location of ctx from assembly language.
*/
union irq_ctx {
struct thread_info tinfo;
u32 stack[THREAD_SIZE/sizeof(u32)];
};
static union irq_ctx *percpu_irq_ctxs[NR_CPUS];
/*
* Storage for the interrupt stack.
*/
#if !defined(CONFIG_IRQSTACKS_USEOCM)
static char percpu_irq_stacks[(NR_CPUS * THREAD_SIZE) + (THREAD_SIZE - 1)];
#else
/*
* For OCM, the linker will ensure that space is allocated for the stack
* see (vmlinux.lds.S)
*/
static char percpu_irq_stacks[];
#endif
#endif
/*
* Save trap IRQ because we need to un-suspend if it gets set.
*/
static unsigned int ldsr_trap_irq_mask;
static unsigned int ldsr_trap_irq;
/*
* ret_from_interrupt_to_kernel
* Just restore the context and do nothing else.
*/
asmlinkage void ret_from_interrupt_to_kernel(void)__attribute__((naked));
/*
* ret_from_interrupt_to_user
* Call scheduler if needed. Just restore the context.
*/
asmlinkage void ret_from_interrupt_to_user(void)__attribute__((naked));
#ifdef DEBUG_LDSR
u32_t old_sp, old_pc, old_a0, old_a5, old_a3;
struct pt_regs copy_regs, *copy_save_area;
#endif
int __user_mode(unsigned long sp)
{
u32_t saved_stack_base = sp & ~(ASM_THREAD_SIZE - 1);
#if defined(CONFIG_IRQSTACKS_USEOCM)
if ((union irq_ctx *)saved_stack_base == percpu_irq_ctxs[smp_processor_id()]) {
/*
* On the interrupt stack.
*/
return 0;
}
#endif
if (!(u32_t)current) {
return 0;
}
return saved_stack_base != ((u32_t)current->stack);
}
/*
* ldsr_lock_release()
* Release the LDSR lock.
*/
static void ldsr_lock_release(void)
{
UBICOM32_UNLOCK(LDSR_LOCK_BIT);
}
/*
* ldsr_lock_acquire()
* Acquire the LDSR lock, spin if not available.
*/
static void ldsr_lock_acquire(void)
{
UBICOM32_LOCK(LDSR_LOCK_BIT);
}
/*
* ldsr_thread_irq_disable()
* Disable interrupts for the specified thread.
*/
static void ldsr_thread_irq_disable(unsigned int tid)
{
unsigned int mask = (1 << tid);
asm volatile (
" or.4 scratchpad1, scratchpad1, %0 \n\t"
:
: "d"(mask)
: "cc"
);
}
/*
* ldsr_thread_get_interrupts()
* Get the interrupt state for all threads.
*/
static unsigned long ldsr_thread_get_interrupts(void)
{
unsigned long ret = 0;
asm volatile (
" move.4 %0, scratchpad1 \n\t"
: "=r" (ret)
:
);
return ret;
}
/*
* ldsr_emulate_and_run()
* Emulate the instruction and then set the thread to run.
*/
static void ldsr_emulate_and_run(unsigned int tid)
{
unsigned int thread_mask = (1 << tid);
u32_t write_csr = (tid << 15) | (1 << 14);
/*
* Emulate the unaligned access.
*/
unaligned_emulate(tid);
/*
* Get the thread back in a running state.
*/
asm volatile (
" setcsr %0 \n\t"
" setcsr_flush 0 \n\t"
" move.4 trap_cause, #0 \n\t" /* Clear the trap cause
* register */
" setcsr #0 \n\t"
" setcsr_flush 0 \n\t"
" move.4 mt_dbg_active_set, %1 \n\t" /* Activate thread even if
* in dbg/fault state */
" move.4 mt_active_set, %1 \n\t" /* Restart target
* thread. */
:
: "r" (write_csr), "d" (thread_mask)
: "cc"
);
thread_enable_mask(thread_mask);
}
/*
* ldsr_preemptive_context_save()
* save thread context from another hardware thread. The other thread must
* be stalled.
*/
static inline void ldsr_preemptive_context_save(u32_t thread,
struct pt_regs *regs)
{
/*
* Save the current state of the specified thread
*/
asm volatile (
" move.4 a3, %0 \n\t"
/* set src1 from the target thread */
" move.4 csr, %1 \n\t"
" setcsr_flush 0 \n\t"
" setcsr_flush 0 \n\t"
/* copy state from the other thread */
" move.4 "D(PT_D0)"(a3), d0 \n\t"
" move.4 "D(PT_D1)"(a3), d1 \n\t"
" move.4 "D(PT_D2)"(a3), d2 \n\t"
" move.4 "D(PT_D3)"(a3), d3 \n\t"
" move.4 "D(PT_D4)"(a3), d4 \n\t"
" move.4 "D(PT_D5)"(a3), d5 \n\t"
" move.4 "D(PT_D6)"(a3), d6 \n\t"
" move.4 "D(PT_D7)"(a3), d7 \n\t"
" move.4 "D(PT_D8)"(a3), d8 \n\t"
" move.4 "D(PT_D9)"(a3), d9 \n\t"
" move.4 "D(PT_D10)"(a3), d10 \n\t"
" move.4 "D(PT_D11)"(a3), d11 \n\t"
" move.4 "D(PT_D12)"(a3), d12 \n\t"
" move.4 "D(PT_D13)"(a3), d13 \n\t"
" move.4 "D(PT_D14)"(a3), d14 \n\t"
" move.4 "D(PT_D15)"(a3), d15 \n\t"
" move.4 "D(PT_A0)"(a3), a0 \n\t"
" move.4 "D(PT_A1)"(a3), a1 \n\t"
" move.4 "D(PT_A2)"(a3), a2 \n\t"
" move.4 "D(PT_A3)"(a3), a3 \n\t"
" move.4 "D(PT_A4)"(a3), a4 \n\t"
" move.4 "D(PT_A5)"(a3), a5 \n\t"
" move.4 "D(PT_A6)"(a3), a6 \n\t"
" move.4 "D(PT_SP)"(a3), a7 \n\t"
" move.4 "D(PT_ACC0HI)"(a3), acc0_hi \n\t"
" move.4 "D(PT_ACC0LO)"(a3), acc0_lo \n\t"
" move.4 "D(PT_MAC_RC16)"(a3), mac_rc16 \n\t"
" move.4 "D(PT_ACC1HI)"(a3), acc1_hi \n\t"
" move.4 "D(PT_ACC1LO)"(a3), acc1_lo \n\t"
" move.4 "D(PT_SOURCE3)"(a3), source3 \n\t"
" move.4 "D(PT_INST_CNT)"(a3), inst_cnt \n\t"
" move.4 "D(PT_CSR)"(a3), csr \n\t"
" move.4 "D(PT_DUMMY_UNUSED)"(a3), #0 \n\t"
" move.4 "D(PT_INT_MASK0)"(a3), int_mask0 \n\t"
" move.4 "D(PT_INT_MASK1)"(a3), int_mask1 \n\t"
" move.4 "D(PT_TRAP_CAUSE)"(a3), trap_cause \n\t"
" move.4 "D(PT_PC)"(a3), pc \n\t"
" move.4 "D(PT_PREVIOUS_PC)"(a3), previous_pc \n\t"
/* disable csr thread select */
" movei csr, #0 \n\t"
" setcsr_flush 0 \n\t"
:
: "r" (regs->dn), "d" ((thread << 9) | (1 << 8))
: "a3"
);
}
/*
* ldsr_rotate_threads()
* Simple round robin algorithm for choosing the next cpu
*/
static int ldsr_rotate_threads(unsigned long cpus)
{
static unsigned char ldsr_bits[8] = {
3, 0, 1, 0, 2, 0, 1, 0
};
static int nextbit;
int thisbit;
/*
* Move the interrupts down so that we consider interrupts from where
* we left off, then take the interrupts we would lose and move them
* to the top half of the interrupts value.
*/
cpus = (cpus >> nextbit) | (cpus << ((sizeof(cpus) * 8) - nextbit));
/*
* 50% of the time we won't take this at all and then of the cases where
* we do about 50% of those we only execute once.
*/
if (!(cpus & 0xffff)) {
nextbit += 16;
cpus >>= 16;
}
if (!(cpus & 0xff)) {
nextbit += 8;
cpus >>= 8;
}
if (!(cpus & 0xf)) {
nextbit += 4;
cpus >>= 4;
}
nextbit += ldsr_bits[cpus & 0x7];
thisbit = (nextbit & ((sizeof(cpus) * 8) - 1));
nextbit = (thisbit + 1) & ((sizeof(cpus) * 8) - 1);
DEBUG_ASSERT(thisbit < THREAD_ARCHITECTURAL_MAX);
return thisbit;
}
/*
* ldsr_rotate_interrupts()
* Get rotating next set bit value.
*/
static int ldsr_rotate_interrupts(unsigned long long interrupts)
{
static unsigned char ldsr_bits[8] = {
3, 0, 1, 0, 2, 0, 1, 0
};
static int nextbit;
int thisbit;
/*
* Move the interrupts down so that we consider interrupts from where
* we left off, then take the interrupts we would lose and move them
* to the top half of the interrupts value.
*/
interrupts = (interrupts >> nextbit) |
(interrupts << ((sizeof(interrupts) * 8) - nextbit));
/*
* 50% of the time we won't take this at all and then of the cases where
* we do about 50% of those we only execute once.
*/
if (!(interrupts & 0xffffffff)) {
nextbit += 32;
interrupts >>= 32;
}
if (!(interrupts & 0xffff)) {
nextbit += 16;
interrupts >>= 16;
}
if (!(interrupts & 0xff)) {
nextbit += 8;
interrupts >>= 8;
}
if (!(interrupts & 0xf)) {
nextbit += 4;
interrupts >>= 4;
}
nextbit += ldsr_bits[interrupts & 0x7];
thisbit = (nextbit & ((sizeof(interrupts) * 8) - 1));
nextbit = (thisbit + 1) & ((sizeof(interrupts) * 8) - 1);
DEBUG_ASSERT(thisbit < (sizeof(interrupts) * 8));
return thisbit;
}
/*
* ldsr_backout_or_irq()
*
* One way or the other this interrupt is not being
* processed, make sure that it is reset. We are
* not going to call irq_end_vector() so unmask the
* interrupt.
*/
static void ldsr_backout_of_irq(int vector, unsigned long tid_mask)
{
#if defined(CONFIG_SMP)
if (unlikely(vector == smp_ipi_irq)) {
smp_reset_ipi(tid_mask);
}
#endif
ldsr_unmask_vector(vector);
ldsr_interrupt.backout++;
}
#if defined(CONFIG_IRQSTACKS)
/*
* ldsr_choose_savearea_and_returnvec()
* Test our current state (user, kernel, interrupt) and set things up.
*
* This version of the function uses 3 stacks and nests interrupts
* on the interrupt stack.
*/
static struct pt_regs *ldsr_choose_savearea_and_returnvec(thread_t tid, u32_t linux_sp, u32_t *pvec)
{
struct pt_regs *save_area;
u32_t masked_linux_sp = linux_sp & ~(THREAD_SIZE - 1);
struct thread_info * ti= (struct thread_info *)sw_ksp[tid];
#if defined(CONFIG_SMP)
union irq_ctx *icp = percpu_irq_ctxs[tid];
#else
union irq_ctx *icp = percpu_irq_ctxs[0];
#endif
if (masked_linux_sp == (u32_t)icp) {
/*
* Fault/Interrupt occurred while on the interrupt stack.
*/
save_area = (struct pt_regs *)((char *)linux_sp - sizeof(struct pt_regs) - 8);
*pvec = (u32_t)(&ret_from_interrupt_to_kernel);
} else {
/*
* Fault/Interrupt occurred while on user/kernel stack. This is a new
* first use of the interrupt stack.
*/
save_area = (struct pt_regs *) ((char *)icp + sizeof(icp->stack) - sizeof(struct pt_regs) - 8);
if (masked_linux_sp == (u32_t)ti) {
*pvec = (u32_t)(&ret_from_interrupt_to_kernel);
} else {
*pvec = (u32_t)(&ret_from_interrupt_to_user);
}
/*
* Because the softirq code will execute on the "interrupt" stack, we
* need to maintain the knowledge of what "task" was executing on the
* cpu. This is done by copying the thread_info->task from the cpu
* we are about to context switch into the interrupt contexts thread_info
* structure.
*/
icp->tinfo.task = ti->task;
icp->tinfo.preempt_count =
(icp->tinfo.preempt_count & ~SOFTIRQ_MASK) |
(ti->preempt_count & SOFTIRQ_MASK);
icp->tinfo.interrupt_nesting = 0;
}
save_area->nesting_level = icp->tinfo.interrupt_nesting;
return save_area;
}
#else
/*
* ldsr_choose_savearea_and_returnvec()
* Test our current state (user, kernel, interrupt) and set things up.
*
* The version of the function uses just the user & kernel stack and
* nests interrupts on the existing kernel stack.
*/
static struct pt_regs *ldsr_choose_savearea_and_returnvec(thread_t tid, u32_t linux_sp, u32_t *pvec)
{
struct pt_regs *save_area;
u32_t masked_linux_sp = linux_sp & ~(THREAD_SIZE - 1);
struct thread_info *ti = (struct thread_info *)sw_ksp[tid];
if (masked_linux_sp == (u32_t)ti) {
/*
* Fault/Interrupt occurred while on the kernel stack.
*/
save_area = (struct pt_regs *)((char *)linux_sp - sizeof(struct pt_regs) - 8);
*pvec = (u32_t) (&ret_from_interrupt_to_kernel);
} else {
/*
* Fault/Interrupt occurred while on user stack.
*/
ti->interrupt_nesting = 0;
save_area = (struct pt_regs *)((u32_t)ti + THREAD_SIZE - sizeof(struct pt_regs) - 8);
*pvec = (u32_t) (&ret_from_interrupt_to_user);
}
save_area->nesting_level = ti->interrupt_nesting;
return save_area;
}
#endif
/*
* ldsr_ctxsw_thread()
* Context switch a mainline thread to execute do_IRQ() for the specified
* vector.
*/
static void ldsr_ctxsw_thread(int vector, thread_t tid)
{
u32_t linux_sp;
u32_t return_vector;
struct pt_regs *save_area, *regs;
u32_t thread_mask = (1 << tid);
u32_t read_csr = ((tid << 9) | (1 << 8));
u32_t write_csr = (tid << 15) | (1 << 14);
u32_t interrupt_vector = (u32_t)(&do_IRQ);
unsigned int frame_type = UBICOM32_FRAME_TYPE_INTERRUPT;
DEBUG_ASSERT(!thread_is_enabled(tid));
/*
* Acquire the necessary global and per thread locks for tid.
* As a side effect, we ensure that the thread has not trapped
* and return true if it has.
*/
if (unlikely(thread_is_trapped(tid))) {
/*
* Read the trap cause, the sp and clear the MT_TRAP bits.
*/
unsigned int cause;
asm volatile (
" setcsr %3 \n\t"
" setcsr_flush 0 \n\t"
" setcsr_flush 0 \n\t"
" move.4 %0, TRAP_CAUSE \n\t"
" move.4 %1, SP \n\t"
" setcsr #0 \n\t"
" setcsr_flush 0 \n\t"
" move.4 MT_BREAK_CLR, %2\n\t"
" move.4 MT_TRAP_CLR, %2 \n\t"
: "=&r" (cause), "=&r" (linux_sp)
: "r" (thread_mask), "m" (read_csr)
);
ldsr_backout_of_irq(vector, (1 << tid));
#if !defined(CONFIG_UNALIGNED_ACCESS_DISABLED)
/*
* See if the unaligned trap handler can deal with this.
* If so, emulate the instruction and then just restart
* the thread.
*/
if (unaligned_only(cause)) {
#if defined(CONFIG_UNALIGNED_ACCESS_USERSPACE_ONLY)
/*
* Check if this is a kernel stack if so we will not
* handle the trap
*/
u32_t masked_linux_sp = linux_sp & ~(THREAD_SIZE - 1);
if ((masked_linux_sp != (u32_t)sw_ksp[tid]) &&
unaligned_only(cause)) {
ldsr_emulate_and_run(tid);
return;
}
#else
ldsr_emulate_and_run(tid);
return;
#endif
}
#endif
interrupt_vector = (u32_t)(&trap_handler);
frame_type = UBICOM32_FRAME_TYPE_TRAP;
} else {
/*
* Read the target thread's SP
*/
asm volatile (
" setcsr %1 \n\t"
" setcsr_flush 0 \n\t"
" setcsr_flush 0 \n\t"
" move.4 %0, SP \n\t"
" setcsr #0 \n\t"
" setcsr_flush 0 \n\t"
: "=m" (linux_sp)
: "m" (read_csr)
);
}
/*
* We are delivering an interrupt, count it.
*/
ldsr_interrupt.total++;
/*
* At this point, we will definitely force this thread to
* a new context, show its interrupts as disabled.
*/
ldsr_thread_irq_disable(tid);
/*
* Test our current state (user, kernel, interrupt). Save the
* appropriate data and setup for the return.
*/
save_area = ldsr_choose_savearea_and_returnvec(tid, linux_sp, &return_vector);
/*
* The pt_regs (save_area) contains the type of thread that we are dealing
* with (KERNEL/NORMAL) and is copied into each pt_regs area. We get this
* from the current tasks kernel pt_regs area that always exists at the
* top of the kernel stack.
*/
regs = (struct pt_regs *)((u32_t)sw_ksp[tid] + THREAD_SIZE - sizeof(struct pt_regs) - 8);
save_area->thread_type = regs->thread_type;
/*
* Preserve the context of the Linux thread.
*/
ldsr_preemptive_context_save(tid, save_area);
/*
* Load the fram_type into the save_area.
*/
save_area->frame_type = frame_type;
#ifdef CONFIG_STOP_ON_TRAP
/*
* Before we get backtrace and showing stacks working well, it sometimes
* helps to enter the debugger when a trap occurs before we change the
* thread to handle the fault. This optional code causes all threads to
* stop on every trap frame. One assumes that GDB connected via the
* mailbox interface will be used to recover from this state.
*/
if (frame_type == UBICOM32_FRAME_TYPE_TRAP) {
THREAD_STALL;
}
#endif
#ifdef DEBUG_LDSR
copy_regs = *save_area;
copy_save_area = save_area;
old_a0 = save_area->an[0];
old_a3 = save_area->an[3];
old_sp = save_area->an[7];
old_a5 = save_area->an[5];
old_pc = save_area->pc;
#endif
/*
* Now we have to switch the kernel thread to run do_IRQ function.
* Set pc to do_IRQ
* Set d0 to vector
* Set d1 to save_area.
* Set a5 to the proper return vector.
*/
asm volatile (
" setcsr %0 \n\t"
" setcsr_flush 0 \n\t"
" move.4 d0, %5 \n\t" /* d0 = 0 vector # */
" move.4 d1, %1 \n\t" /* d1 = save_area */
" move.4 sp, %1 \n\t" /* sp = save_area */
" move.4 a5, %2 \n\t" /* a5 = return_vector */
" move.4 pc, %3 \n\t" /* pc = do_IRQ routine. */
" move.4 trap_cause, #0 \n\t" /* Clear the trap cause
* register */
" setcsr #0 \n\t"
" setcsr_flush 0 \n\t"
" enable_kernel_ranges %4 \n\t"
" move.4 mt_dbg_active_set, %4 \n\t" /* Activate thread even if
* in dbg/fault state */
" move.4 mt_active_set, %4 \n\t" /* Restart target
* thread. */
:
: "r" (write_csr), "r" (save_area),
"r" (return_vector), "r" (interrupt_vector),
"d" (thread_mask), "r" (vector)
: "cc"
);
thread_enable_mask(thread_mask);
}
/*
* ldsr_deliver_interrupt()
* Deliver the interrupt to one of the threads or all of the threads.
*/
static void ldsr_deliver_interrupt(int vector,
unsigned long deliver_to,
int all)
{
unsigned long disabled_threads;
unsigned long possible_threads;
unsigned long trapped_threads;
unsigned long global_locks;
/*
* Disable all of the threads that we might want to send
* this interrupt to.
*/
retry:
DEBUG_ASSERT(deliver_to);
thread_disable_mask(deliver_to);
/*
* If any threads are in the trap state, we have to service the
* trap for those threads first.
*/
asm volatile (
"move.4 %0, MT_TRAP \n\t"
: "=r" (trapped_threads)
:
);
trapped_threads &= deliver_to;
if (unlikely(trapped_threads)) {
/*
* all traps will be handled, so clear the trap bit before restarting any threads
*/
ubicom32_clear_interrupt(ldsr_trap_irq);
/*
* Let the remaining untrapped threads, continue.
*/
deliver_to &= ~trapped_threads;
if (deliver_to) {
thread_enable_mask(deliver_to);
}
/*
* For the trapped threads force them to handle
* a trap.
*/
while (trapped_threads) {
unsigned long which = ffz(~trapped_threads);
trapped_threads &= ~(1 << which);
ldsr_ctxsw_thread(vector, which);
}
return;
}
/*
* Can we deliver an interrupt to any of the threads?
*/
disabled_threads = ldsr_thread_get_interrupts();
possible_threads = deliver_to & ~disabled_threads;
if (unlikely(!possible_threads)) {
#if defined(CONFIG_SMP)
/*
* In the SMP case, we can not wait because 1 cpu might be
* sending an IPI to another cpu which is currently blocked.
* The only way to ensure IPI delivery is to backout and
* keep trying. For SMP, we don't sleep until the interrupts
* are delivered.
*/
thread_enable_mask(deliver_to);
ldsr_backout_of_irq(vector, deliver_to);
return;
#else
/*
* In the UP case, we have nothing to do so we should wait.
*
* Since the INT_MASK0 and INT_MASK1 are "re-loaded" before we
* suspend in the outer loop, we do not need to save them here.
*
* We test that we were awakened for our specific interrupts
* because the ldsr mask/unmask operations will force the ldsr
* awake even if the interrupt on the mainline thread is not
* completed.
*/
unsigned int scratch = 0;
thread_enable_mask(deliver_to);
asm volatile (
" move.4 INT_MASK0, %1 \n\t"
" move.4 INT_MASK1, #0 \n\t"
"1: suspend \n\t"
" move.4 %0, INT_STAT0 \n\t"
" and.4 %0, %0, %1 \n\t"
" jmpeq.f 1b \n\t"
" move.4 INT_CLR0, %2 \n\t"
: "+r" (scratch)
: "d" (ldsr_suspend_mask), "r" (ldsr_soft_irq_mask)
: "cc"
);
/*
* This delay is sized to coincide with the time it takes a
* thread to complete the exit (see return_from_interrupt).
*/
ldsr_interrupt.retry++;
__delay(10);
goto retry;
#endif
}
/*
* If any of the global locks are held, we can not deliver any
* interrupts, we spin delay(10) and then try again. If our
* spinning becomes a bottle neck, we will need to suspend but for
* now lets just spin.
*/
asm volatile (
"move.4 %0, scratchpad1 \n\t"
: "=r" (global_locks)
:
);
if (unlikely(global_locks & 0xffff0000)) {
thread_enable_mask(deliver_to);
/*
* This delay is sized to coincide with the average time it
* takes a thread to release a global lock.
*/
ldsr_interrupt.retry++;
__delay(10);
goto retry;
}
/*
* Deliver to one cpu.
*/
if (!all) {
/*
* Find our victim and then enable everyone else.
*/
unsigned long victim = ldsr_rotate_threads(possible_threads);
DEBUG_ASSERT((deliver_to & (1 << victim)));
DEBUG_ASSERT((possible_threads & (1 << victim)));
deliver_to &= ~(1 << victim);
if (deliver_to) {
thread_enable_mask(deliver_to);
}
ldsr_ctxsw_thread(vector, victim);
return;
}
/*
* If we can't deliver to some threads, wake them
* back up and reset things to deliver to them.
*/
deliver_to &= ~possible_threads;
if (unlikely(deliver_to)) {
thread_enable_mask(deliver_to);
ldsr_backout_of_irq(vector, deliver_to);
}
/*
* Deliver to all possible threads(s).
*/
while (possible_threads) {
unsigned long victim = ffz(~possible_threads);
possible_threads &= ~(1 << victim);
ldsr_ctxsw_thread(vector, victim);
}
}
/*
* ldsr_thread()
* This thread acts as the interrupt controller for Linux.
*/
static void ldsr_thread(void *arg)
{
int stat0;
int stat1;
int interrupt0;
int interrupt1;
long long interrupts;
unsigned long cpus;
#if !defined(CONFIG_SMP)
/*
* In a non-smp configuration, we can not use the cpu(s) arrays because
* there is not a 1-1 correspondence between cpus(s) and our threads.
* Thus we must get a local idea of the mainline threads and use the
* one and only 1 set as the victim. We do this once before the ldsr
* loop.
*
* In the SMP case, we will use the cpu(s) map to determine which cpu(s)
* are valid to send interrupts to.
*/
int victim = 0;
unsigned int mainline = thread_get_mainline();
if (mainline == 0) {
panic("no mainline Linux threads to interrupt");
return;
}
victim = ffz(~mainline);
cpus = (1 << victim);
#endif
while (1) {
/*
* If one changes this code not to reload the INT_MASK(s), you
* need to know that code in the lock waiting above does not
* reset the MASK registers back; so that code will need to be
* changed.
*/
ldsr_lock_acquire();
asm volatile (
" move.4 INT_MASK0, %0 \n\t"
" move.4 INT_MASK1, %1 \n\t"
:
: "U4" (ldsr_interrupt.mask0), "U4" (ldsr_interrupt.mask1)
);
ldsr_lock_release();
thread_suspend();
/*
* Read the interrupt status registers
*/
asm volatile (
"move.4 %0, INT_STAT0 \n\t"
"move.4 %1, INT_STAT1 \n\t"
: "=r" (stat0), "=r" (stat1)
:
);
/*
* We only care about interrupts that we have been told to care
* about. The interrupt must be enabled, unmasked, and have
* occurred in the hardware.
*/
ldsr_lock_acquire();
interrupt0 = ldsr_interrupt.enabled0 &
ldsr_interrupt.mask0 & stat0;
interrupt1 = ldsr_interrupt.enabled1 &
ldsr_interrupt.mask1 & stat1;
ldsr_lock_release();
/*
* For each interrupt in the "snapshot" we will mask the
* interrupt handle the interrupt (typically calling do_IRQ()).
*
* The interrupt is unmasked by desc->chip->end() function in
* the per chip generic interrupt handling code
* (arch/ubicom32/kernel/irq.c).8
*/
interrupts = ((unsigned long long)interrupt1 << 32) |
interrupt0;
while (interrupts) {
int all = 0;
int vector = ldsr_rotate_interrupts(interrupts);
interrupts &= ~((unsigned long long)1 << vector);
/*
* Now mask off this vector so that the LDSR ignores
* it until it is acknowledged.
*/
ldsr_mask_vector(vector);
#if !defined(CONFIG_SMP)
ldsr_deliver_interrupt(vector, cpus, all);
#else
cpus = smp_get_affinity(vector, &all);
if (!cpus) {
/*
* No CPU to deliver to so just leave
* the interrupt unmasked and increase
* the backout count. We will eventually
* return and deliver it again.
*/
ldsr_unmask_vector(vector);
ldsr_interrupt.backout++;
continue;
}
ldsr_deliver_interrupt(vector, cpus, all);
#endif
}
}
/* NOTREACHED */
}
/*
* ldsr_mask_vector()
* Temporarily mask the interrupt vector, turn off the bit in the mask
* register.
*/
void ldsr_mask_vector(unsigned int vector)
{
unsigned int mask;
if (vector < 32) {
mask = ~(1 << vector);
ldsr_lock_acquire();
ldsr_interrupt.mask0 &= mask;
ldsr_lock_release();
thread_resume(ldsr_tid);
return;
}
mask = ~(1 << (vector - 32));
ldsr_lock_acquire();
ldsr_interrupt.mask1 &= mask;
ldsr_lock_release();
thread_resume(ldsr_tid);
}
/*
* ldsr_unmask_vector()
* Unmask the interrupt vector so that it can be used, turn on the bit in
* the mask register.
*
* Because it is legal for the interrupt path to disable an interrupt,
* the unmasking code must ensure that disabled interrupts are not
* unmasked.
*/
void ldsr_unmask_vector(unsigned int vector)
{
unsigned int mask;
if (vector < 32) {
mask = (1 << vector);
ldsr_lock_acquire();
ldsr_interrupt.mask0 |= (mask & ldsr_interrupt.enabled0);
ldsr_lock_release();
thread_resume(ldsr_tid);
return;
}
mask = (1 << (vector - 32));
ldsr_lock_acquire();
ldsr_interrupt.mask1 |= (mask & ldsr_interrupt.enabled1);
ldsr_lock_release();
thread_resume(ldsr_tid);
}
/*
* ldsr_enable_vector()
* The LDSR implements an interrupt controller and has a local (to the
* LDSR) copy of its interrupt mask.
*/
void ldsr_enable_vector(unsigned int vector)
{
unsigned int mask;
if (vector < 32) {
mask = (1 << vector);
ldsr_lock_acquire();
ldsr_interrupt.enabled0 |= mask;
ldsr_interrupt.mask0 |= mask;
ldsr_lock_release();
thread_resume(ldsr_tid);
return;
}
mask = (1 << (vector - 32));
ldsr_lock_acquire();
ldsr_interrupt.enabled1 |= mask;
ldsr_interrupt.mask1 |= mask;
ldsr_lock_release();
thread_resume(ldsr_tid);
}
/*
* ldsr_disable_vector()
* The LDSR implements an interrupt controller and has a local (to the
* LDSR) copy of its interrupt mask.
*/
void ldsr_disable_vector(unsigned int vector)
{
unsigned int mask;
if (vector < 32) {
mask = ~(1 << vector);
ldsr_lock_acquire();
ldsr_interrupt.enabled0 &= mask;
ldsr_interrupt.mask0 &= mask;
ldsr_lock_release();
thread_resume(ldsr_tid);
return;
}
mask = ~(1 << (vector - 32));
ldsr_lock_acquire();
ldsr_interrupt.enabled1 &= mask;
ldsr_interrupt.mask1 &= mask;
ldsr_lock_release();
thread_resume(ldsr_tid);
}
/*
* ldsr_get_threadid()
* Return the threadid of the LDSR thread.
*/
thread_t ldsr_get_threadid(void)
{
return ldsr_tid;
}
/*
* ldsr_set_trap_irq()
* Save away the trap Soft IRQ
*
* See the per thread lock suspend code above for an explination.
*/
void ldsr_set_trap_irq(unsigned int irq)
{
ldsr_trap_irq = irq;
ldsr_trap_irq_mask = (1 << irq);
ldsr_suspend_mask |= ldsr_trap_irq_mask;
}
/*
* ldsr_init()
* Initialize the LDSR (Interrupt Controller)
*/
void ldsr_init(void)
{
#if defined(CONFIG_IRQSTACKS)
int i;
union irq_ctx *icp;
#endif
void *stack_high = (void *)ldsr_stack_space;
stack_high += sizeof(ldsr_stack_space);
stack_high -= 8;
/*
* Obtain a soft IRQ to use
*/
if (irq_soft_alloc(&ldsr_soft_irq) < 0) {
panic("no software IRQ is available\n");
return;
}
ldsr_soft_irq_mask |= (1 << ldsr_soft_irq);
ldsr_suspend_mask |= ldsr_soft_irq_mask;
/*
* Now allocate and start the LDSR thread.
*/
ldsr_tid = thread_alloc();
if (ldsr_tid < 0) {
panic("no thread available to run LDSR");
return;
}
#if defined(CONFIG_IRQSTACKS)
/*
* Initialize the per-cpu irq thread_info structure that
* is at the top of each per-cpu irq stack.
*/
icp = (union irq_ctx *)
(((unsigned long)percpu_irq_stacks + (THREAD_SIZE - 1)) & ~(THREAD_SIZE - 1));
for (i = 0; i < NR_CPUS; i++) {
struct thread_info *ti = &(icp->tinfo);
ti->task = NULL;
ti->exec_domain = NULL;
ti->cpu = i;
ti->preempt_count = 0;
ti->interrupt_nesting = 0;
percpu_irq_ctxs[i] = icp++;
}
#endif
thread_start(ldsr_tid, ldsr_thread, NULL,
stack_high, THREAD_TYPE_NORMAL);
}