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fc54b9bf15
(stable-branch of Openmoko) git-svn-id: svn://svn.openwrt.org/openwrt/trunk@13613 3c298f89-4303-0410-b956-a3cf2f4a3e73
119 lines
3.7 KiB
Diff
119 lines
3.7 KiB
Diff
From 9a5d2d81c0bf5c8fe2ac58d267033876904ed925 Mon Sep 17 00:00:00 2001
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From: Andy Green <andy@openmoko.com>
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Date: Sun, 13 Apr 2008 07:25:57 +0100
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Subject: [PATCH] fix-jack-debounce.patch
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Headphone jack detection is bouncy, it can trigger multiple interrupts
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on insertion or removal. This patch adds a workqueue that waits out the
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interrupt spew in 100ms units, and if it sees no more interrupts for 100ms
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only then samples and reports the jack state. I was unable to get a bounce
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after 20 or so tries after this.
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Signed-off-by: Andy Green <andy@openmoko.com>
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---
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drivers/input/keyboard/neo1973kbd.c | 63 ++++++++++++++++++++++++++++++++--
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1 files changed, 59 insertions(+), 4 deletions(-)
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diff --git a/drivers/input/keyboard/neo1973kbd.c b/drivers/input/keyboard/neo1973kbd.c
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index 06fa8e0..6c96660 100644
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--- a/drivers/input/keyboard/neo1973kbd.c
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+++ b/drivers/input/keyboard/neo1973kbd.c
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@@ -21,6 +21,7 @@
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#include <linux/jiffies.h>
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#include <linux/module.h>
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#include <linux/slab.h>
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+#include <linux/workqueue.h>
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#include <asm/gpio.h>
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#include <asm/mach-types.h>
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@@ -28,6 +29,11 @@
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struct neo1973kbd {
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struct input_dev *input;
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unsigned int suspended;
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+ struct work_struct work;
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+ int work_in_progress;
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+ int hp_irq_count_in_work;
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+ int hp_irq_count;
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+ int jack_irq;
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};
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static irqreturn_t neo1973kbd_aux_irq(int irq, void *dev_id)
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@@ -52,14 +58,61 @@ static irqreturn_t neo1973kbd_hold_irq(int irq, void *dev_id)
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return IRQ_HANDLED;
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}
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+
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+static void neo1973kbd_debounce_jack(struct work_struct *work)
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+{
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+ struct neo1973kbd *kbd = container_of(work, struct neo1973kbd, work);
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+
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+ /* we wait out any multiple interrupt stuttering in 100ms lumps */
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+
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+ do {
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+ kbd->hp_irq_count_in_work = kbd->hp_irq_count;
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+ msleep(100);
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+ } while (kbd->hp_irq_count != kbd->hp_irq_count_in_work);
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+
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+ /* no new interrupts on jack for 100ms... ok we will report it */
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+
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+ input_report_switch(kbd->input,
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+ SW_HEADPHONE_INSERT,
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+ gpio_get_value(irq_to_gpio(kbd->jack_irq)));
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+ input_sync(kbd->input);
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+
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+ /* next time we get an interrupt on jack we need new work action */
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+ kbd->work_in_progress = 0;
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+}
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+
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+
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+
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static irqreturn_t neo1973kbd_headphone_irq(int irq, void *dev_id)
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{
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struct neo1973kbd *neo1973kbd_data = dev_id;
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- int key_pressed = gpio_get_value(irq_to_gpio(irq));
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- input_report_switch(neo1973kbd_data->input,
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- SW_HEADPHONE_INSERT, key_pressed);
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- input_sync(neo1973kbd_data->input);
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+ /*
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+ * this interrupt is prone to bouncing and userspace doesn't like
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+ * to have to deal with that kind of thing. So we do not accept
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+ * that a jack interrupt is equal to a jack event. Instead we fire
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+ * some work on the first interrupt, and it hangs about in 100ms units
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+ * until no more interrupts come. Then it accepts the state it finds
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+ * for jack insert and reports it once
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+ */
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+
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+ neo1973kbd_data->hp_irq_count++;
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+ /*
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+ * the first interrupt we see for a while, we fire the work item
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+ * and record the interrupt count when we did that. If more interrupts
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+ * come in the meanwhile, we can tell by the difference in that
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+ * stored count and hp_irq_count which increments every interrupt
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+ */
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+ if (!neo1973kbd_data->work_in_progress) {
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+ neo1973kbd_data->jack_irq = irq;
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+ neo1973kbd_data->hp_irq_count_in_work =
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+ neo1973kbd_data->hp_irq_count;
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+ if (!schedule_work(&neo1973kbd_data->work))
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+ printk(KERN_ERR
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+ "Unable to schedule headphone debounce\n");
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+ else
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+ neo1973kbd_data->work_in_progress = 1;
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+ }
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return IRQ_HANDLED;
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}
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@@ -120,6 +173,8 @@ static int neo1973kbd_probe(struct platform_device *pdev)
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neo1973kbd->input = input_dev;
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+ INIT_WORK(&neo1973kbd->work, neo1973kbd_debounce_jack);
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+
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input_dev->name = "Neo1973 Buttons";
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input_dev->phys = "neo1973kbd/input0";
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input_dev->id.bustype = BUS_HOST;
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--
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1.5.6.5
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