#VRML V2.0 utf8 #Exported from Wings 3D 0.99.02 DEF cube2_copy18 Transform { children [ Shape { appearance Appearance { material DEF pins Material { diffuseColor 0.700000 0.700000 0.700000 emissiveColor 0.700000 0.700000 0.700000 specularColor 0.700000 0.700000 0.700000 ambientIntensity 0.700000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.942447 1.26000 4.00000e-2, 0.942447 0.680000 0.251000, 0.848847 0.680000 0.251000, 0.848847 1.26000 4.00000e-2, 0.942447 1.26000 -2.77556e-17, 0.942447 0.680000 0.211000, 0.848847 0.680000 0.211000, 0.848847 1.26000 -2.77556e-17, 0.942447 1.04900 4.00000e-2, 0.942447 1.01800 8.10000e-2, 0.942447 0.952000 0.235000, 0.942447 0.866000 0.251000, 0.848847 0.866000 0.251000, 0.848847 0.952000 0.235000, 0.848847 1.01800 8.10000e-2, 0.848847 1.04900 4.00000e-2, 0.942447 1.04900 -2.77556e-17, 0.942447 0.988000 4.10000e-2, 0.942447 0.922000 0.195000, 0.942447 0.866000 0.211000, 0.848847 0.866000 0.211000, 0.848847 0.922000 0.195000, 0.848847 0.988000 4.10000e-2, 0.848847 1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.745034 0.297142 0.597185, 0.709707 0.609214 0.353799, 0.750017 0.413279 0.516405, 0.708603 6.48045e-2 0.702626, -0.708603 6.48045e-2 0.702626, -0.750017 0.413279 0.516405, -0.709707 0.609214 0.353799, -0.745034 0.297142 0.597185, 0.722634 -0.201556 -0.661192, 0.721719 -0.532983 -0.441645, 0.742140 -0.443008 -0.502964, 0.710532 -9.75991e-2 -0.696863, -0.710532 -9.75991e-2 -0.696863, -0.742140 -0.443008 -0.502964, -0.721719 -0.532983 -0.441645, -0.722634 -0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy17 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.848847 -1.26000 4.00000e-2, 0.848847 -0.680000 0.251000, 0.942447 -0.680000 0.251000, 0.942447 -1.26000 4.00000e-2, 0.848847 -1.26000 -2.77556e-17, 0.848847 -0.680000 0.211000, 0.942447 -0.680000 0.211000, 0.942447 -1.26000 -2.77556e-17, 0.848847 -1.04900 4.00000e-2, 0.848847 -1.01800 8.10000e-2, 0.848847 -0.952000 0.235000, 0.848847 -0.866000 0.251000, 0.942447 -0.866000 0.251000, 0.942447 -0.952000 0.235000, 0.942447 -1.01800 8.10000e-2, 0.942447 -1.04900 4.00000e-2, 0.848847 -1.04900 -2.77556e-17, 0.848847 -0.988000 4.10000e-2, 0.848847 -0.922000 0.195000, 0.848847 -0.866000 0.211000, 0.942447 -0.866000 0.211000, 0.942447 -0.922000 0.195000, 0.942447 -0.988000 4.10000e-2, 0.942447 -1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.745034 -0.297142 0.597185, -0.709707 -0.609214 0.353799, -0.750017 -0.413279 0.516405, -0.708603 -6.48045e-2 0.702626, 0.708603 -6.48045e-2 0.702626, 0.750017 -0.413279 0.516405, 0.709707 -0.609214 0.353799, 0.745034 -0.297142 0.597185, -0.722634 0.201556 -0.661192, -0.721719 0.532983 -0.441645, -0.742140 0.443008 -0.502964, -0.710532 9.75991e-2 -0.696863, 0.710532 9.75991e-2 -0.696863, 0.742140 0.443008 -0.502964, 0.721719 0.532983 -0.441645, 0.722634 0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy29 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.848853 1.26000 4.00000e-2, -0.848853 0.680000 0.251000, -0.942453 0.680000 0.251000, -0.942453 1.26000 4.00000e-2, -0.848853 1.26000 -2.77556e-17, -0.848853 0.680000 0.211000, -0.942453 0.680000 0.211000, -0.942453 1.26000 -2.77556e-17, -0.848853 1.04900 4.00000e-2, -0.848853 1.01800 8.10000e-2, -0.848853 0.952000 0.235000, -0.848853 0.866000 0.251000, -0.942453 0.866000 0.251000, -0.942453 0.952000 0.235000, -0.942453 1.01800 8.10000e-2, -0.942453 1.04900 4.00000e-2, -0.848853 1.04900 -2.77556e-17, -0.848853 0.988000 4.10000e-2, -0.848853 0.922000 0.195000, -0.848853 0.866000 0.211000, -0.942453 0.866000 0.211000, -0.942453 0.922000 0.195000, -0.942453 0.988000 4.10000e-2, -0.942453 1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.745034 0.297142 0.597185, 0.709707 0.609214 0.353799, 0.750017 0.413279 0.516405, 0.708603 6.48045e-2 0.702626, -0.708603 6.48045e-2 0.702626, -0.750017 0.413279 0.516405, -0.709707 0.609214 0.353799, -0.745034 0.297142 0.597185, 0.722634 -0.201556 -0.661192, 0.721719 -0.532983 -0.441645, 0.742140 -0.443008 -0.502964, 0.710532 -9.75991e-2 -0.696863, -0.710532 -9.75991e-2 -0.696863, -0.742140 -0.443008 -0.502964, -0.721719 -0.532983 -0.441645, -0.722634 -0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy28 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.942453 -1.26000 4.00000e-2, -0.942453 -0.680000 0.251000, -0.848853 -0.680000 0.251000, -0.848853 -1.26000 4.00000e-2, -0.942453 -1.26000 -2.77556e-17, -0.942453 -0.680000 0.211000, -0.848853 -0.680000 0.211000, -0.848853 -1.26000 -2.77556e-17, -0.942453 -1.04900 4.00000e-2, -0.942453 -1.01800 8.10000e-2, -0.942453 -0.952000 0.235000, -0.942453 -0.866000 0.251000, -0.848853 -0.866000 0.251000, -0.848853 -0.952000 0.235000, -0.848853 -1.01800 8.10000e-2, -0.848853 -1.04900 4.00000e-2, -0.942453 -1.04900 -2.77556e-17, -0.942453 -0.988000 4.10000e-2, -0.942453 -0.922000 0.195000, -0.942453 -0.866000 0.211000, -0.848853 -0.866000 0.211000, -0.848853 -0.922000 0.195000, -0.848853 -0.988000 4.10000e-2, -0.848853 -1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.745034 -0.297142 0.597185, -0.709707 -0.609214 0.353799, -0.750017 -0.413279 0.516405, -0.708603 -6.48045e-2 0.702626, 0.708603 -6.48045e-2 0.702626, 0.750017 -0.413279 0.516405, 0.709707 -0.609214 0.353799, 0.745034 -0.297142 0.597185, -0.722634 0.201556 -0.661192, -0.721719 0.532983 -0.441645, -0.742140 0.443008 -0.502964, -0.710532 9.75991e-2 -0.696863, 0.710532 9.75991e-2 -0.696863, 0.742140 0.443008 -0.502964, 0.721719 0.532983 -0.441645, 0.722634 0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy27 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.592953 1.26000 4.00000e-2, -0.592953 0.680000 0.251000, -0.686553 0.680000 0.251000, -0.686553 1.26000 4.00000e-2, -0.592953 1.26000 -2.77556e-17, -0.592953 0.680000 0.211000, -0.686553 0.680000 0.211000, -0.686553 1.26000 -2.77556e-17, -0.592953 1.04900 4.00000e-2, -0.592953 1.01800 8.10000e-2, -0.592953 0.952000 0.235000, -0.592953 0.866000 0.251000, -0.686553 0.866000 0.251000, -0.686553 0.952000 0.235000, -0.686553 1.01800 8.10000e-2, -0.686553 1.04900 4.00000e-2, -0.592953 1.04900 -2.77556e-17, -0.592953 0.988000 4.10000e-2, -0.592953 0.922000 0.195000, -0.592953 0.866000 0.211000, -0.686553 0.866000 0.211000, -0.686553 0.922000 0.195000, -0.686553 0.988000 4.10000e-2, -0.686553 1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.745034 0.297142 0.597185, 0.709707 0.609214 0.353799, 0.750017 0.413279 0.516405, 0.708603 6.48045e-2 0.702626, -0.708603 6.48045e-2 0.702626, -0.750017 0.413279 0.516405, -0.709707 0.609214 0.353799, -0.745034 0.297142 0.597185, 0.722634 -0.201556 -0.661192, 0.721719 -0.532983 -0.441645, 0.742140 -0.443008 -0.502964, 0.710532 -9.75991e-2 -0.696863, -0.710532 -9.75991e-2 -0.696863, -0.742140 -0.443008 -0.502964, -0.721719 -0.532983 -0.441645, -0.722634 -0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy26 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.686553 -1.26000 4.00000e-2, -0.686553 -0.680000 0.251000, -0.592953 -0.680000 0.251000, -0.592953 -1.26000 4.00000e-2, -0.686553 -1.26000 -2.77556e-17, -0.686553 -0.680000 0.211000, -0.592953 -0.680000 0.211000, -0.592953 -1.26000 -2.77556e-17, -0.686553 -1.04900 4.00000e-2, -0.686553 -1.01800 8.10000e-2, -0.686553 -0.952000 0.235000, -0.686553 -0.866000 0.251000, -0.592953 -0.866000 0.251000, -0.592953 -0.952000 0.235000, -0.592953 -1.01800 8.10000e-2, -0.592953 -1.04900 4.00000e-2, -0.686553 -1.04900 -2.77556e-17, -0.686553 -0.988000 4.10000e-2, -0.686553 -0.922000 0.195000, -0.686553 -0.866000 0.211000, -0.592953 -0.866000 0.211000, -0.592953 -0.922000 0.195000, -0.592953 -0.988000 4.10000e-2, -0.592953 -1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.745034 -0.297142 0.597185, -0.709707 -0.609214 0.353799, -0.750017 -0.413279 0.516405, -0.708603 -6.48045e-2 0.702626, 0.708603 -6.48045e-2 0.702626, 0.750017 -0.413279 0.516405, 0.709707 -0.609214 0.353799, 0.745034 -0.297142 0.597185, -0.722634 0.201556 -0.661192, -0.721719 0.532983 -0.441645, -0.742140 0.443008 -0.502964, -0.710532 9.75991e-2 -0.696863, 0.710532 9.75991e-2 -0.696863, 0.742140 0.443008 -0.502964, 0.721719 0.532983 -0.441645, 0.722634 0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy25 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.337053 1.26000 4.00000e-2, -0.337053 0.680000 0.251000, -0.430653 0.680000 0.251000, -0.430653 1.26000 4.00000e-2, -0.337053 1.26000 -2.77556e-17, -0.337053 0.680000 0.211000, -0.430653 0.680000 0.211000, -0.430653 1.26000 -2.77556e-17, -0.337053 1.04900 4.00000e-2, -0.337053 1.01800 8.10000e-2, -0.337053 0.952000 0.235000, -0.337053 0.866000 0.251000, -0.430653 0.866000 0.251000, -0.430653 0.952000 0.235000, -0.430653 1.01800 8.10000e-2, -0.430653 1.04900 4.00000e-2, -0.337053 1.04900 -2.77556e-17, -0.337053 0.988000 4.10000e-2, -0.337053 0.922000 0.195000, -0.337053 0.866000 0.211000, -0.430653 0.866000 0.211000, -0.430653 0.922000 0.195000, -0.430653 0.988000 4.10000e-2, -0.430653 1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.745034 0.297142 0.597185, 0.709707 0.609214 0.353799, 0.750017 0.413279 0.516405, 0.708603 6.48045e-2 0.702626, -0.708603 6.48045e-2 0.702626, -0.750017 0.413279 0.516405, -0.709707 0.609214 0.353799, -0.745034 0.297142 0.597185, 0.722634 -0.201556 -0.661192, 0.721719 -0.532983 -0.441645, 0.742140 -0.443008 -0.502964, 0.710532 -9.75991e-2 -0.696863, -0.710532 -9.75991e-2 -0.696863, -0.742140 -0.443008 -0.502964, -0.721719 -0.532983 -0.441645, -0.722634 -0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy24 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.430653 -1.26000 4.00000e-2, -0.430653 -0.680000 0.251000, -0.337053 -0.680000 0.251000, -0.337053 -1.26000 4.00000e-2, -0.430653 -1.26000 -2.77556e-17, -0.430653 -0.680000 0.211000, -0.337053 -0.680000 0.211000, -0.337053 -1.26000 -2.77556e-17, -0.430653 -1.04900 4.00000e-2, -0.430653 -1.01800 8.10000e-2, -0.430653 -0.952000 0.235000, -0.430653 -0.866000 0.251000, -0.337053 -0.866000 0.251000, -0.337053 -0.952000 0.235000, -0.337053 -1.01800 8.10000e-2, -0.337053 -1.04900 4.00000e-2, -0.430653 -1.04900 -2.77556e-17, -0.430653 -0.988000 4.10000e-2, -0.430653 -0.922000 0.195000, -0.430653 -0.866000 0.211000, -0.337053 -0.866000 0.211000, -0.337053 -0.922000 0.195000, -0.337053 -0.988000 4.10000e-2, -0.337053 -1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.745034 -0.297142 0.597185, -0.709707 -0.609214 0.353799, -0.750017 -0.413279 0.516405, -0.708603 -6.48045e-2 0.702626, 0.708603 -6.48045e-2 0.702626, 0.750017 -0.413279 0.516405, 0.709707 -0.609214 0.353799, 0.745034 -0.297142 0.597185, -0.722634 0.201556 -0.661192, -0.721719 0.532983 -0.441645, -0.742140 0.443008 -0.502964, -0.710532 9.75991e-2 -0.696863, 0.710532 9.75991e-2 -0.696863, 0.742140 0.443008 -0.502964, 0.721719 0.532983 -0.441645, 0.722634 0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy23 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.686547 1.26000 4.00000e-2, 0.686547 0.680000 0.251000, 0.592947 0.680000 0.251000, 0.592947 1.26000 4.00000e-2, 0.686547 1.26000 -2.77556e-17, 0.686547 0.680000 0.211000, 0.592947 0.680000 0.211000, 0.592947 1.26000 -2.77556e-17, 0.686547 1.04900 4.00000e-2, 0.686547 1.01800 8.10000e-2, 0.686547 0.952000 0.235000, 0.686547 0.866000 0.251000, 0.592947 0.866000 0.251000, 0.592947 0.952000 0.235000, 0.592947 1.01800 8.10000e-2, 0.592947 1.04900 4.00000e-2, 0.686547 1.04900 -2.77556e-17, 0.686547 0.988000 4.10000e-2, 0.686547 0.922000 0.195000, 0.686547 0.866000 0.211000, 0.592947 0.866000 0.211000, 0.592947 0.922000 0.195000, 0.592947 0.988000 4.10000e-2, 0.592947 1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.745034 0.297142 0.597185, 0.709707 0.609214 0.353799, 0.750017 0.413279 0.516405, 0.708603 6.48045e-2 0.702626, -0.708603 6.48045e-2 0.702626, -0.750017 0.413279 0.516405, -0.709707 0.609214 0.353799, -0.745034 0.297142 0.597185, 0.722634 -0.201556 -0.661192, 0.721719 -0.532983 -0.441645, 0.742140 -0.443008 -0.502964, 0.710532 -9.75991e-2 -0.696863, -0.710532 -9.75991e-2 -0.696863, -0.742140 -0.443008 -0.502964, -0.721719 -0.532983 -0.441645, -0.722634 -0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy22 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.592947 -1.26000 4.00000e-2, 0.592947 -0.680000 0.251000, 0.686547 -0.680000 0.251000, 0.686547 -1.26000 4.00000e-2, 0.592947 -1.26000 -2.77556e-17, 0.592947 -0.680000 0.211000, 0.686547 -0.680000 0.211000, 0.686547 -1.26000 -2.77556e-17, 0.592947 -1.04900 4.00000e-2, 0.592947 -1.01800 8.10000e-2, 0.592947 -0.952000 0.235000, 0.592947 -0.866000 0.251000, 0.686547 -0.866000 0.251000, 0.686547 -0.952000 0.235000, 0.686547 -1.01800 8.10000e-2, 0.686547 -1.04900 4.00000e-2, 0.592947 -1.04900 -2.77556e-17, 0.592947 -0.988000 4.10000e-2, 0.592947 -0.922000 0.195000, 0.592947 -0.866000 0.211000, 0.686547 -0.866000 0.211000, 0.686547 -0.922000 0.195000, 0.686547 -0.988000 4.10000e-2, 0.686547 -1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.745034 -0.297142 0.597185, -0.709707 -0.609214 0.353799, -0.750017 -0.413279 0.516405, -0.708603 -6.48045e-2 0.702626, 0.708603 -6.48045e-2 0.702626, 0.750017 -0.413279 0.516405, 0.709707 -0.609214 0.353799, 0.745034 -0.297142 0.597185, -0.722634 0.201556 -0.661192, -0.721719 0.532983 -0.441645, -0.742140 0.443008 -0.502964, -0.710532 9.75991e-2 -0.696863, 0.710532 9.75991e-2 -0.696863, 0.742140 0.443008 -0.502964, 0.721719 0.532983 -0.441645, 0.722634 0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy21 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.430647 1.26000 4.00000e-2, 0.430647 0.680000 0.251000, 0.337047 0.680000 0.251000, 0.337047 1.26000 4.00000e-2, 0.430647 1.26000 -2.77556e-17, 0.430647 0.680000 0.211000, 0.337047 0.680000 0.211000, 0.337047 1.26000 -2.77556e-17, 0.430647 1.04900 4.00000e-2, 0.430647 1.01800 8.10000e-2, 0.430647 0.952000 0.235000, 0.430647 0.866000 0.251000, 0.337047 0.866000 0.251000, 0.337047 0.952000 0.235000, 0.337047 1.01800 8.10000e-2, 0.337047 1.04900 4.00000e-2, 0.430647 1.04900 -2.77556e-17, 0.430647 0.988000 4.10000e-2, 0.430647 0.922000 0.195000, 0.430647 0.866000 0.211000, 0.337047 0.866000 0.211000, 0.337047 0.922000 0.195000, 0.337047 0.988000 4.10000e-2, 0.337047 1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.745034 0.297142 0.597185, 0.709707 0.609214 0.353799, 0.750017 0.413279 0.516405, 0.708603 6.48045e-2 0.702626, -0.708603 6.48045e-2 0.702626, -0.750017 0.413279 0.516405, -0.709707 0.609214 0.353799, -0.745034 0.297142 0.597185, 0.722634 -0.201556 -0.661192, 0.721719 -0.532983 -0.441645, 0.742140 -0.443008 -0.502964, 0.710532 -9.75991e-2 -0.696863, -0.710532 -9.75991e-2 -0.696863, -0.742140 -0.443008 -0.502964, -0.721719 -0.532983 -0.441645, -0.722634 -0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy20 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.337047 -1.26000 4.00000e-2, 0.337047 -0.680000 0.251000, 0.430647 -0.680000 0.251000, 0.430647 -1.26000 4.00000e-2, 0.337047 -1.26000 -2.77556e-17, 0.337047 -0.680000 0.211000, 0.430647 -0.680000 0.211000, 0.430647 -1.26000 -2.77556e-17, 0.337047 -1.04900 4.00000e-2, 0.337047 -1.01800 8.10000e-2, 0.337047 -0.952000 0.235000, 0.337047 -0.866000 0.251000, 0.430647 -0.866000 0.251000, 0.430647 -0.952000 0.235000, 0.430647 -1.01800 8.10000e-2, 0.430647 -1.04900 4.00000e-2, 0.337047 -1.04900 -2.77556e-17, 0.337047 -0.988000 4.10000e-2, 0.337047 -0.922000 0.195000, 0.337047 -0.866000 0.211000, 0.430647 -0.866000 0.211000, 0.430647 -0.922000 0.195000, 0.430647 -0.988000 4.10000e-2, 0.430647 -1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.745034 -0.297142 0.597185, -0.709707 -0.609214 0.353799, -0.750017 -0.413279 0.516405, -0.708603 -6.48045e-2 0.702626, 0.708603 -6.48045e-2 0.702626, 0.750017 -0.413279 0.516405, 0.709707 -0.609214 0.353799, 0.745034 -0.297142 0.597185, -0.722634 0.201556 -0.661192, -0.721719 0.532983 -0.441645, -0.742140 0.443008 -0.502964, -0.710532 9.75991e-2 -0.696863, 0.710532 9.75991e-2 -0.696863, 0.742140 0.443008 -0.502964, 0.721719 0.532983 -0.441645, 0.722634 0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy19 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 0.174747 1.26000 4.00000e-2, 0.174747 0.680000 0.251000, 8.11470e-2 0.680000 0.251000, 8.11470e-2 1.26000 4.00000e-2, 0.174747 1.26000 -2.77556e-17, 0.174747 0.680000 0.211000, 8.11470e-2 0.680000 0.211000, 8.11470e-2 1.26000 -2.77556e-17, 0.174747 1.04900 4.00000e-2, 0.174747 1.01800 8.10000e-2, 0.174747 0.952000 0.235000, 0.174747 0.866000 0.251000, 8.11470e-2 0.866000 0.251000, 8.11470e-2 0.952000 0.235000, 8.11470e-2 1.01800 8.10000e-2, 8.11470e-2 1.04900 4.00000e-2, 0.174747 1.04900 -2.77556e-17, 0.174747 0.988000 4.10000e-2, 0.174747 0.922000 0.195000, 0.174747 0.866000 0.211000, 8.11470e-2 0.866000 0.211000, 8.11470e-2 0.922000 0.195000, 8.11470e-2 0.988000 4.10000e-2, 8.11470e-2 1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.745034 0.297142 0.597185, 0.709707 0.609214 0.353799, 0.750017 0.413279 0.516405, 0.708603 6.48045e-2 0.702626, -0.708603 6.48045e-2 0.702626, -0.750017 0.413279 0.516405, -0.709707 0.609214 0.353799, -0.745034 0.297142 0.597185, 0.722634 -0.201556 -0.661192, 0.721719 -0.532983 -0.441645, 0.742140 -0.443008 -0.502964, 0.710532 -9.75991e-2 -0.696863, -0.710532 -9.75991e-2 -0.696863, -0.742140 -0.443008 -0.502964, -0.721719 -0.532983 -0.441645, -0.722634 -0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy18 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ 8.11470e-2 -1.26000 4.00000e-2, 8.11470e-2 -0.680000 0.251000, 0.174747 -0.680000 0.251000, 0.174747 -1.26000 4.00000e-2, 8.11470e-2 -1.26000 -2.77556e-17, 8.11470e-2 -0.680000 0.211000, 0.174747 -0.680000 0.211000, 0.174747 -1.26000 -2.77556e-17, 8.11470e-2 -1.04900 4.00000e-2, 8.11470e-2 -1.01800 8.10000e-2, 8.11470e-2 -0.952000 0.235000, 8.11470e-2 -0.866000 0.251000, 0.174747 -0.866000 0.251000, 0.174747 -0.952000 0.235000, 0.174747 -1.01800 8.10000e-2, 0.174747 -1.04900 4.00000e-2, 8.11470e-2 -1.04900 -2.77556e-17, 8.11470e-2 -0.988000 4.10000e-2, 8.11470e-2 -0.922000 0.195000, 8.11470e-2 -0.866000 0.211000, 0.174747 -0.866000 0.211000, 0.174747 -0.922000 0.195000, 0.174747 -0.988000 4.10000e-2, 0.174747 -1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.745034 -0.297142 0.597185, -0.709707 -0.609214 0.353799, -0.750017 -0.413279 0.516405, -0.708603 -6.48045e-2 0.702626, 0.708603 -6.48045e-2 0.702626, 0.750017 -0.413279 0.516405, 0.709707 -0.609214 0.353799, 0.745034 -0.297142 0.597185, -0.722634 0.201556 -0.661192, -0.721719 0.532983 -0.441645, -0.742140 0.443008 -0.502964, -0.710532 9.75991e-2 -0.696863, 0.710532 9.75991e-2 -0.696863, 0.742140 0.443008 -0.502964, 0.721719 0.532983 -0.441645, 0.722634 0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cylinder17 Transform { children [ Shape { appearance Appearance { material DEF dot Material { diffuseColor 1.00000 1.00000 1.00000 emissiveColor 1.00000 1.00000 1.00000 specularColor 1.00000 1.00000 1.00000 ambientIntensity 1.00000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.550000 -0.600000 0.435000, -0.561418 -0.657403 0.435000, -0.593934 -0.706066 0.435000, -0.642597 -0.738582 0.435000, -0.700000 -0.750000 0.435000, -0.757403 -0.738582 0.435000, -0.806066 -0.706066 0.435000, -0.838582 -0.657403 0.435000, -0.850000 -0.600000 0.435000, -0.838582 -0.542597 0.435000, -0.806066 -0.493934 0.435000, -0.757403 -0.461418 0.435000, -0.700000 -0.450000 0.435000, -0.642597 -0.461418 0.435000, -0.593934 -0.493934 0.435000, -0.561418 -0.542597 0.435000, -0.550000 -0.600000 0.400000, -0.561418 -0.657403 0.400000, -0.593934 -0.706066 0.400000, -0.642597 -0.738582 0.400000, -0.700000 -0.750000 0.400000, -0.757403 -0.738582 0.400000, -0.806066 -0.706066 0.400000, -0.838582 -0.657403 0.400000, -0.850000 -0.600000 0.400000, -0.838582 -0.542597 0.400000, -0.806066 -0.493934 0.400000, -0.757403 -0.461418 0.400000, -0.700000 -0.450000 0.400000, -0.642597 -0.461418 0.400000, -0.593934 -0.493934 0.400000, -0.561418 -0.542597 0.400000 ] } coordIndex [ 0, 1, 17, 16, -1, 0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1, 0, 16, 31, 15, -1, 1, 2, 18, 17, -1, 2, 3, 19, 18, -1, 3, 4, 20, 19, -1, 4, 5, 21, 20, -1, 5, 6, 22, 21, -1, 6, 7, 23, 22, -1, 7, 8, 24, 23, -1, 8, 9, 25, 24, -1, 9, 10, 26, 25, -1, 10, 11, 27, 26, -1, 11, 12, 28, 27, -1, 12, 13, 29, 28, -1, 13, 14, 30, 29, -1, 14, 15, 31, 30, -1, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ] normal Normal { vector [ 0.890909 8.44607e-16 0.454182, 0.823093 -0.340936 0.454182, 0.629968 -0.629968 0.454182, 0.340936 -0.823093 0.454182, 8.82425e-17 -0.890909 0.454182, -0.340936 -0.823093 0.454182, -0.629968 -0.629968 0.454182, -0.823093 -0.340936 0.454182, -0.890909 -6.30304e-17 0.454182, -0.823093 0.340936 0.454182, -0.629968 0.629968 0.454182, -0.340936 0.823093 0.454182, -6.30304e-17 0.890909 0.454182, 0.340936 0.823093 0.454182, 0.629968 0.629968 0.454182, 0.823093 0.340936 0.454182, 0.890909 8.44607e-16 -0.454182, 0.823093 -0.340936 -0.454182, 0.629968 -0.629968 -0.454182, 0.340936 -0.823093 -0.454182, -2.52121e-17 -0.890909 -0.454182, -0.340936 -0.823093 -0.454182, -0.629968 -0.629968 -0.454182, -0.823093 -0.340936 -0.454182, -0.890909 -6.30304e-17 -0.454182, -0.823093 0.340936 -0.454182, -0.629968 0.629968 -0.454182, -0.340936 0.823093 -0.454182, -1.76485e-16 0.890909 -0.454182, 0.340936 0.823093 -0.454182, 0.629968 0.629968 -0.454182, 0.823093 0.340936 -0.454182 ] } normalIndex [ 0, 1, 17, 16, -1, 0, 15, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, -1, 0, 16, 31, 15, -1, 1, 2, 18, 17, -1, 2, 3, 19, 18, -1, 3, 4, 20, 19, -1, 4, 5, 21, 20, -1, 5, 6, 22, 21, -1, 6, 7, 23, 22, -1, 7, 8, 24, 23, -1, 8, 9, 25, 24, -1, 9, 10, 26, 25, -1, 10, 11, 27, 26, -1, 11, 12, 28, 27, -1, 12, 13, 29, 28, -1, 13, 14, 30, 29, -1, 14, 15, 31, 30, -1, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, -1 ] } } ] } DEF cube16 Transform { children [ Shape { appearance Appearance { material DEF body Material { diffuseColor 0.100000 0.100000 0.100000 emissiveColor 0.100000 0.100000 0.100000 specularColor 0.100000 0.100000 0.100000 ambientIntensity 0.100000 transparency 0.00000e+0 shininess 1.00000 } } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.900000 -0.792000 0.430000, -0.900000 0.792000 0.430000, 0.900000 0.792000 0.430000, 0.900000 -0.792000 0.430000, -0.900000 -0.792000 3.00000e-2, -0.900000 0.792000 3.00000e-2, 0.900000 0.792000 3.00000e-2, 0.900000 -0.792000 3.00000e-2, -1.00000 -0.880000 0.296667, -1.00000 -0.880000 0.163333, -1.00000 0.880000 0.296667, -1.00000 0.880000 0.163333, 1.00000 0.880000 0.296667, 1.00000 0.880000 0.163333, 1.00000 -0.880000 0.296667, 1.00000 -0.880000 0.163333 ] } coordIndex [ 0, 1, 10, 8, -1, 0, 3, 2, 1, -1, 0, 8, 14, 3, -1, 1, 2, 12, 10, -1, 2, 3, 14, 12, -1, 4, 5, 6, 7, -1, 4, 7, 15, 9, -1, 4, 9, 11, 5, -1, 5, 11, 13, 6, -1, 6, 13, 15, 7, -1, 8, 9, 15, 14, -1, 8, 10, 11, 9, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1 ] normal Normal { vector [ -0.327619 -0.341792 0.880820, -0.327619 0.341792 0.880820, 0.327619 0.341792 0.880820, 0.327619 -0.341792 0.880820, -0.327619 -0.341792 -0.880820, -0.327619 0.341792 -0.880820, 0.327619 0.341792 -0.880820, 0.327619 -0.341792 -0.880820, -0.639189 -0.651479 0.408670, -0.639189 -0.651479 -0.408670, -0.639189 0.651479 0.408670, -0.639189 0.651479 -0.408670, 0.639189 0.651479 0.408670, 0.639189 0.651479 -0.408670, 0.639189 -0.651479 0.408670, 0.639189 -0.651479 -0.408670 ] } normalIndex [ 0, 1, 10, 8, -1, 0, 3, 2, 1, -1, 0, 8, 14, 3, -1, 1, 2, 12, 10, -1, 2, 3, 14, 12, -1, 4, 5, 6, 7, -1, 4, 7, 15, 9, -1, 4, 9, 11, 5, -1, 5, 11, 13, 6, -1, 6, 13, 15, 7, -1, 8, 9, 15, 14, -1, 8, 10, 11, 9, -1, 10, 12, 13, 11, -1, 12, 14, 15, 13, -1 ] } } ] } DEF cube2_copy14 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -8.11530e-2 1.26000 4.00000e-2, -8.11530e-2 0.680000 0.251000, -0.174753 0.680000 0.251000, -0.174753 1.26000 4.00000e-2, -8.11530e-2 1.26000 -2.77556e-17, -8.11530e-2 0.680000 0.211000, -0.174753 0.680000 0.211000, -0.174753 1.26000 -2.77556e-17, -8.11530e-2 1.04900 4.00000e-2, -8.11530e-2 1.01800 8.10000e-2, -8.11530e-2 0.952000 0.235000, -8.11530e-2 0.866000 0.251000, -0.174753 0.866000 0.251000, -0.174753 0.952000 0.235000, -0.174753 1.01800 8.10000e-2, -0.174753 1.04900 4.00000e-2, -8.11530e-2 1.04900 -2.77556e-17, -8.11530e-2 0.988000 4.10000e-2, -8.11530e-2 0.922000 0.195000, -8.11530e-2 0.866000 0.211000, -0.174753 0.866000 0.211000, -0.174753 0.922000 0.195000, -0.174753 0.988000 4.10000e-2, -0.174753 1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.745034 0.297142 0.597185, 0.709707 0.609214 0.353799, 0.750017 0.413279 0.516405, 0.708603 6.48045e-2 0.702626, -0.708603 6.48045e-2 0.702626, -0.750017 0.413279 0.516405, -0.709707 0.609214 0.353799, -0.745034 0.297142 0.597185, 0.722634 -0.201556 -0.661192, 0.721719 -0.532983 -0.441645, 0.742140 -0.443008 -0.502964, 0.710532 -9.75991e-2 -0.696863, -0.710532 -9.75991e-2 -0.696863, -0.742140 -0.443008 -0.502964, -0.721719 -0.532983 -0.441645, -0.722634 -0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] } DEF cube2_copy9 Transform { children [ Shape { appearance Appearance { material USE pins } geometry IndexedFaceSet { normalPerVertex TRUE coord Coordinate { point [ -0.174753 -1.26000 4.00000e-2, -0.174753 -0.680000 0.251000, -8.11530e-2 -0.680000 0.251000, -8.11530e-2 -1.26000 4.00000e-2, -0.174753 -1.26000 -2.77556e-17, -0.174753 -0.680000 0.211000, -8.11530e-2 -0.680000 0.211000, -8.11530e-2 -1.26000 -2.77556e-17, -0.174753 -1.04900 4.00000e-2, -0.174753 -1.01800 8.10000e-2, -0.174753 -0.952000 0.235000, -0.174753 -0.866000 0.251000, -8.11530e-2 -0.866000 0.251000, -8.11530e-2 -0.952000 0.235000, -8.11530e-2 -1.01800 8.10000e-2, -8.11530e-2 -1.04900 4.00000e-2, -0.174753 -1.04900 -2.77556e-17, -0.174753 -0.988000 4.10000e-2, -0.174753 -0.922000 0.195000, -0.174753 -0.866000 0.211000, -8.11530e-2 -0.866000 0.211000, -8.11530e-2 -0.922000 0.195000, -8.11530e-2 -0.988000 4.10000e-2, -8.11530e-2 -1.04900 -2.77556e-17 ] } coordIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] normal Normal { vector [ -0.577350 -0.577350 0.577350, -0.577350 0.577350 0.577350, 0.577350 0.577350 0.577350, 0.577350 -0.577350 0.577350, -0.577350 -0.577350 -0.577350, -0.577350 0.577350 -0.577350, 0.577350 0.577350 -0.577350, 0.577350 -0.577350 -0.577350, -0.745034 -0.297142 0.597185, -0.709707 -0.609214 0.353799, -0.750017 -0.413279 0.516405, -0.708603 -6.48045e-2 0.702626, 0.708603 -6.48045e-2 0.702626, 0.750017 -0.413279 0.516405, 0.709707 -0.609214 0.353799, 0.745034 -0.297142 0.597185, -0.722634 0.201556 -0.661192, -0.721719 0.532983 -0.441645, -0.742140 0.443008 -0.502964, -0.710532 9.75991e-2 -0.696863, 0.710532 9.75991e-2 -0.696863, 0.742140 0.443008 -0.502964, 0.721719 0.532983 -0.441645, 0.722634 0.201556 -0.661192 ] } normalIndex [ 0, 3, 15, 8, -1, 0, 4, 7, 3, -1, 0, 8, 16, 4, -1, 1, 2, 6, 5, -1, 1, 5, 19, 11, -1, 1, 11, 12, 2, -1, 2, 12, 20, 6, -1, 3, 7, 23, 15, -1, 4, 16, 23, 7, -1, 5, 6, 20, 19, -1, 8, 9, 17, 16, -1, 8, 15, 14, 9, -1, 9, 10, 18, 17, -1, 9, 14, 13, 10, -1, 10, 11, 19, 18, -1, 10, 13, 12, 11, -1, 12, 13, 21, 20, -1, 13, 14, 22, 21, -1, 14, 15, 23, 22, -1, 16, 17, 22, 23, -1, 17, 18, 21, 22, -1, 18, 19, 20, 21, -1 ] } } ] }