/* MACHINE-GENERATED ! */

frame pin {
	set n = col*R+row+1

	__0: vec @(hole/2, hole/2)
	__1: vec @(hole*ratio/2, -hole*ratio/2)
	__2: vec @(-hole/2, -hole/2)
	hole . __0
	__3: vec @(-hole*ratio/2, hole*ratio/2)
	rpad "$n" . __1
}

frame pins {
	loop row = 0, R-1

	loop col = 0, C-1

	__1: vec @(-P*(C-1)/2, -P*(R-1)/2)
	__0: vec .(col*P, row*P)
	frame pin .
}

frame marker {
	set r = 0.3mm

	set clear = 0.2mm

	set width = 0.2mm

	__0: vec @(-x/2-r-clear-width/2, -P*(R-1)/2)
	__1: vec .(0mm, r)
	circ __0 . width
}

frame outline {
	set x = C*P

	set y = R*P

	__0: vec @(x/2, y/2)
	__1: vec @(-x/2, -y/2)
	rect . __0 width
	frame marker @
}

package "HDR-${C}x${R}-$P"
unit mm

table
    { R }
    { 1 }
    { 2 }

table
    { P, hole, ratio }
    { 100mil, 0.65mm, 2.5 }
    { 200mil, 1.1mm, 2.5 }

set width = 5mil

loop C = 2, 20

frame pins @
frame outline @
measy outline.__1 >> outline.__0 1mm
measx pin.__2 -> pin.__0 -P/2-1mm
measx pin.__3 -> pin.__1 (R-0.5)*P+1mm
