/* MACHINE-GENERATED ! */

frame pin {
	__0: vec @(hole/2, hole/2)
	__1: vec @(-hole/2, -hole/2)
	hole . __0
	__2: vec @(-ratio*hole/2, ratio*hole/2)
	__3: vec @(ratio*hole/2, -ratio*hole/2)
	rpad "$n" __2 .
}

frame pin_top {
	set n = N-i

	frame pin @
}

frame pin_bottom {
	set n = i+1

	frame pin @
}

frame pins {
	loop i = 0, side-1

	__0: vec @(pitch*(i-(side-1)/2), 0mm)
	__1: vec .(0mm, width/2)
	frame pin_top .
	__2: vec __0(0mm, -width/2)
	frame pin_bottom .
}

frame marker {
	set r = (side*pitch-x)/2-w

	set clear = 0.3mm

	__0: vec @(-x/2-r-clear, -y/2+r)
	__1: vec .(0mm, r)
	circ __0 . w
}

frame outline {
	set x = (side-1)*pitch+ratio*hole

	set y = width-pitch

	set w = 5mil

	__0: vec @(x/2, y/2)
	__1: vec @(-x/2, -y/2)
	rect . __0 w
	frame marker @
}

package "DIP-$N-${width}"
unit mm

set N = 2*side

set width = 300mil

set hole = 0.8mm

set ratio = 2

set pitch = 100mil

loop side = 2, 20

frame outline @
frame pins @