/* MACHINE-GENERATED ! */ frame pin { __0: vec @(hole/2, hole/2) __1: vec @(-hole/2, -hole/2) hole . __0 __2: vec @(-ratio*hole/2, ratio*hole/2) __3: vec @(ratio*hole/2, -ratio*hole/2) rpad "$n" __2 . } frame pin_top { set n = N-i frame pin @ } frame pin_bottom { set n = i+1 frame pin @ } frame pins { loop i = 0, side-1 __0: vec @(pitch*(i-(side-1)/2), 0mm) __1: vec .(0mm, width/2) frame pin_top . __2: vec __0(0mm, -width/2) frame pin_bottom . } frame marker { set r = (side*pitch-x)/2-w set clear = 0.3mm __0: vec @(-x/2-r-clear, -y/2+r) __1: vec .(0mm, r) circ __0 . w } frame outline { set x = (side-1)*pitch+ratio*hole set y = width-pitch set w = 5mil __0: vec @(x/2, y/2) __1: vec @(-x/2, -y/2) rect . __0 w frame marker @ } package "DIP-$N-${width}" unit mm set N = 2*side set width = 300mil set hole = 0.5mm set ratio = 2.5 set pitch = 100mil loop side = 2, 20 frame outline @ frame pins @