#define _U 0x01 /* upper */ #define _L 0x02 /* lower */ #define _D 0x04 /* digit */ #define _C 0x08 /* cntrl */ #define _P 0x10 /* punct */ #define _S 0x20 /* white space (space/lf/tab) */ #define _X 0x40 /* hex digit */ #define _SP 0x80 /* hard space (0x20) */ extern unsigned char _ctype[]; #define __ismask(x) (_ctype[(int)(unsigned char)(x)]) #define isalnum(c) ((__ismask(c)&(_U|_L|_D)) != 0) #define isalpha(c) ((__ismask(c)&(_U|_L)) != 0) #define iscntrl(c) ((__ismask(c)&(_C)) != 0) #define isdigit(c) ((__ismask(c)&(_D)) != 0) #define isgraph(c) ((__ismask(c)&(_P|_U|_L|_D)) != 0) #define islower(c) ((__ismask(c)&(_L)) != 0) #define isprint(c) ((__ismask(c)&(_P|_U|_L|_D|_SP)) != 0) #define ispunct(c) ((__ismask(c)&(_P)) != 0) #define isspace(c) ((__ismask(c)&(_S)) != 0) #define isupper(c) ((__ismask(c)&(_U)) != 0) #define isxdigit(c) ((__ismask(c)&(_D|_X)) != 0) #define isascii(c) (((unsigned char)(c))<=0x7f) #define toascii(c) (((unsigned char)(c))&0x7f) static inline unsigned char __tolower(unsigned char c) { if (isupper(c)) c -= 'A'-'a'; return c; } static inline unsigned char __toupper(unsigned char c) { if (islower(c)) c -= 'a'-'A'; return c; } #define tolower(c) __tolower(c) #define toupper(c) __toupper(c)