Add ProtocolLib version of Player#sendBlockChange
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@ -7,6 +7,7 @@ import java.util.Map;
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import java.util.concurrent.ConcurrentHashMap;
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import com.comphenix.packetwrapper.WrapperPlayClientUpdateSign;
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import com.comphenix.packetwrapper.WrapperPlayServerBlockChange;
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import com.comphenix.packetwrapper.WrapperPlayServerOpenSignEditor;
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import com.comphenix.protocol.PacketType;
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import com.comphenix.protocol.ProtocolLibrary;
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@ -16,6 +17,7 @@ import com.comphenix.protocol.events.PacketAdapter;
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import com.comphenix.protocol.events.PacketContainer;
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import com.comphenix.protocol.events.PacketEvent;
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import com.comphenix.protocol.wrappers.BlockPosition;
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import com.comphenix.protocol.wrappers.WrappedBlockData;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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@ -100,6 +102,14 @@ public class FakeSignFactory {
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/* Send block change */
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player.sendBlockChange(signLocation, Material.WALL_SIGN, (byte)0);
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/*
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TODO: those didn't seem to work
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WrapperPlayServerBlockChange block = new WrapperPlayServerBlockChange();
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block.setBlockData(WrappedBlockData.createData(Material.WALL_SIGN));
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block.setLocation(new BlockPosition(signLocation.toVector()));
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block.sendPacket(player);
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*/
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/* Set sign content */
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player.sendSignChange(signLocation, defaultText);
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}
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@ -116,7 +126,17 @@ public class FakeSignFactory {
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if (defaultText != null) {
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/* Make sign disappear */
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Location signLocation = new Location(player.getWorld(), (double)x, (double)y, (double)z);
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/* Send block change */
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player.sendBlockChange(signLocation, Material.AIR, (byte)0);
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/*
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TODO: those didn't seem to work
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WrapperPlayServerBlockChange block = new WrapperPlayServerBlockChange();
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block.setBlockData(WrappedBlockData.createData(Material.AIR));
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block.setLocation(new BlockPosition(signLocation.toVector()));
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block.sendPacket(player);
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*/
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}
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signLocations.put(player.getName(), new Vector(x, y, z));
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listeners.put(player.getName(), response);
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