Utils/BukkitUtils/src/main/java/eu/mikroskeem/utils/bukkit/PlayerUtils.java

49 lines
1.8 KiB
Java

package eu.mikroskeem.utils.bukkit;
import eu.mikroskeem.utils.reflect.Reflect;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.jetbrains.annotations.NotNull;
import java.lang.reflect.Field;
import java.lang.reflect.Method;
public class PlayerUtils {
/**
* Return player ping (via NMS reflection)
*
* Note: I'm bit disappointed, that Bukkit API doesn't expose method to get player's ping
*
* @param player Player who ping to query
* @return Player's ping (-1 if reflection failed)
*/
public static int getNMSPing(@NotNull Player player){
int ping = -1;
String bukkitPackageName = Bukkit.getServer().getClass().getPackage().getName();
String nmsVer = bukkitPackageName.substring(bukkitPackageName.lastIndexOf(".") + 1);
Class<?> craftPlayerClass = Reflect.getClass(
String.format("org.bukkit.craftbukkit.%s.entity.CraftPlayer", nmsVer));
Class<?> craftEntityPlayerClass = Reflect.getClass(
String.format("net.minecraft.server.%s.EntityPlayer", nmsVer));
if(craftPlayerClass != null && craftEntityPlayerClass != null){
Method getHandle = Reflect.getMethod(craftPlayerClass, "getHandle");
if(getHandle != null){
Object handle = Reflect.invokeMethod(getHandle, player);
if(handle != null){
Field pingField = Reflect.getField(craftEntityPlayerClass, "ping");
if(pingField != null){
Integer nmsPing = (Integer)Reflect.readField(pingField, handle);
if(nmsPing != null){
return nmsPing;
}
}
}
}
}
return ping;
}
}