Commit Graph
15 Commits
Author SHA1 Message Date
arti 6febcf00f4 feat(rx): rectangle blits for stretch-1 strips; ring depth 16 -> 32 in the encoder
Two things the 60 fps work needed, and one ceiling it found.

Rectangle blit: a strip frame with stretch 1 has one source row per screen row,
so the source advances by 1280 bits and a group of rows inside one fragment is
contiguous -- one PIXBLT with SPTCH = 1280 copies the group.  Measured on the
tile path, a blit call costs ~0.45 ms in MAME regardless of size (1,200 tile
calls accepted 9 frames where 128 strip calls accepted 73 for the same pixels),
so call count, not word count, is what a frame is charged for.  paint_rect()
takes the stretch-1 frame 9 rows at a time and falls back to the per-row path if
a row straddles a datagram.

Ring depth: vidsrc still said RING_DATAGRAMS = 16 and capped a strip frame at
144 rows, which stopped being true when the receive ring was deepened to 32 for
the dictionary upload.  It is 32 now, the encoder may send up to the header's
255 rows, and the three tests that encoded the old ceiling were updated to it.

The ceiling this found: a picture-as-strips full frame is 29 datagrams, i.e.
1,740 datagrams/s at 60 fps, while the emulated LANCE delivers ~450/s (1,935
datagrams over 4.3 s, measured).  So keyframes cannot be sent as whole strips at
60 fps in MAME whatever the decoder does -- the datagram rate binds first.  The
tile delta (about one datagram a frame) remains the right transport; what costs
is its blit-call count.

Verified: modes rx, draw and tiles still PASS (draw and tiles with their pixel
checkers); 155 unit tests pass.
2026-10-31 23:27:27 +02:00
arti 9139322892 perf(tiles): program the blit constants once per frame, not once per tile
Spec 8.3's hoist, and the 60 fps work showed it was the per-tile cost that
mattered, not the per-frame one.

Every tile_blit() call used to save 8 B registers, load B1/B3/B4/B7/B8/B9 and
write 11 I/O registers (PSIZE, CONVSP, CONVDP, PMASK, the CONTROL read-modify-
write and its read-back) -- all constants.  The user's guide marks only SADDR
and DADDR changed by PIXBLT, and the TMS34010 agent's reading of it confirms
B1/B3 survive, so those two are the only ones a per-tile call has to reload.

vram_tile.asm now exports tile_init_() (the constants, once per frame, called
from paint_tiles/paint_delta) and a tile_blit_() that is setf, two pushes, two
register loads, pixblt, two pops, rets.

Measured on the real 140-tile deltas at a 60 fps send, same window, terminal's
own status frames:

  before the hoist   162 accepted
  after the hoist    231 accepted   (+43%)

and the one-tile stream (where tile cost is nil) already runs at 60 fps with
DINT: 600 frames sent at 59.8 fps, 579 accepted (96.5%), drops=0.

Pixel verdicts unchanged: modes tiles, delta and replay all RESULT PASS with
tile_check; 155 unit tests pass.

What the remaining gap is, for the next reader: MAME's PIXBLT moves about
3.4 us per destination word (0.22 ms per 32x32 tile, measured from the accepted
rate) against the unit's measured 0.40 us/word for FILL.  A 140-tile delta is
8,960 words, i.e. ~30 ms of MAME CPU against a 16.7 ms frame -- so 60 fps for
this content is bounded by the emulator's pixel engine, not by the design.
Whether the unit can do it turns on the one number nobody has measured there:
PIXBLT B,XY's per-word rate (spec 10, risk table).
2026-10-31 22:40:42 +02:00
arti 8de6d94e84 feat(rx): mask interrupts for good -- the OS timer was halving the frame rate
Spec 8.9 decides the payload may kill the resident OS; this is the first half of
that, and it is a rate fix as much as a robustness one.

With the OS still ticking, the payload's loop is preempted and the machine
accepts ~15 frames/s **whatever the payload size**: a 5-byte one-tile delta
measured the same as a 140-tile one (195 frames in 13.4 s, MAME at 100% speed,
frames_rx from the payload's own status frames).  That is scheduling, not
decode -- the loop itself runs ~20k iterations/s.

VID_OWN_CPU (default 1) takes one DINT before the main loop and makes vid_eint_()
a no-op, so nothing preempts the LANCE poll.  Measured on the same one-tile
stream:

  OS ticking (before)   15.0 fps accepted, 400 frames in 15.4 s
  DINT at startup       24.0 fps accepted, 385/400 frames, drops=0
  and, paced differently, 31.5 fps with 387/400 -- the sender, not the terminal,
  is now the throttle (its socket blocks once the tap's drain rate is exceeded)

Consequence stated where it is made: the OS's drivers stop being serviced, so
its console and network stack are gone for good.  The payload owns the machine
once it takes the LANCE either way.  The harness reaches the payload through the
debugger, not the OS, so the replay modes are unaffected -- verified: modes
tiles, delta and replay all RESULT PASS with their pixel checkers after the
change.

Set VID_OWN_CPU=0 at build time to reproduce the old burst-EINT behaviour for a
comparison run.
2026-10-31 22:33:07 +02:00
arti 8f831eaf33 fix(video): model the real unit's VR319 monitor
The harness forced the VR150 monitor switch, so the firmware wrote the OS
screen at 1024 px / 128-byte rows.  VT1200_VRAM_REAL then re-read that
framebuffer at the VR319 pitch, which sheared the OS and wrapped the right
quarter of every row.

Model VR319 (switch 0x60) by default -- the real unit's mode -- so the
firmware itself programs 1280x1024 with a 256-byte row pitch (CONVDP=0x14).
The renderer's pitch follows VT1200_MONITOR, and the destination span now
comes from HEBLNK..HSBLNK instead of x=0, placing the active 1280 px at
x=336 in MAME's 1696-wide raster.

Verified: clean Terminal Manager at frame 600, legible faithful diagnostics
menu and level-1 error screens, tile mode PASS with tile_check 1280/1280
tiles, tablet/mouse pixel-identical.  VT1200_MONITOR=VR150 reproduces the
old geometry; the regression baseline moves 198 -> 199 (2 PCs) and is
recorded in harness/mame/README.md.
2026-10-31 20:53:51 +02:00
arti 9af7b4fb8d fix(rx): release descriptors individually instead of flipping the whole ring
The receive loop re-armed all 16 descriptors into the other slot after every
completed frame.  During a burst that re-pointed descriptors the chip had
ALREADY filled but the consumer had not read, so those frames were lost without
a trace: the LANCE DMA log shows all 23 dictionary datagrams written by the
chip, 1.132 ms apart (the MTU/bandwidth poll cadence), while the payload's own
counters accounted for 4 (DICT_BYTES=1448, dict_bad=3).  Nothing was dropped by
MAME; the ring was being rewritten under the frames it held.

rx_switch()/rx_armed are gone.  A descriptor is held (rx_hold) while its
datagram belongs to the frame being assembled, and rx_release() hands each one
back -- into the other slot -- only once that frame has been parsed or
abandoned.  Nothing the chip delivered is ever re-pointed unread.

Measured, same zero-gap 23-datagram dictionary upload:
  before                      dgram=4   DICT_BYTES=1448   dict_bad=3
  release fix, 16 descriptors dgram=18  DICT_BYTES=24616  dict_bad=0
  plus a 32-descriptor ring   dgram=23  DICT_BYTES=32768  dict_bad=0

The ring is now 32 descriptors because 23 datagrams is the burst the protocol
actually defines (a whole 32 KB dictionary at MAX_BODY 1448), and 16 could not
hold it while the consumer copied.  SLOT_BYTES grows to 49152 to hold the ring;
POOL_BYTES does NOT grow -- the 160 KB "framebuffer reserve" was unused slack
(the decoder paints straight from the fragments), so the extra 24,576 B per slot
comes out of it and the LANCE block keeps its fixed 0x3C000 tail.

RX_OK is now published after rx_release(), not inside the dispatch.  It is the
"frame done" signal a reader polls, and it used to become visible while
descriptors were still being rewritten: ring mode caught a descriptor holding
slot B's high byte with slot A's low word.  A reader that sees RX_OK move now
sees a painted picture and a consistent ring.

vidstream.lua's ring mode follows: it asserts the invariant that replaced the
flip -- the consumed descriptors move to the other slot, the untouched ones stay
-- instead of "all 16 in slot B".

Evidence: 146 unit tests pass; modes rx, draw, ring, tiles, delta and replay all
PASS with their pixel checkers (draw 1024/1024 rows, tiles and replay via
tile_check).  End to end over rdebug with the STOCK sender (no pacing): the
dictionary burst completes (DICT_READY=1, DICT_BYTES=32768, dict_bad=0) and
RX_OK=100 frames paint, TILES_DROP=0.
2026-10-31 19:45:34 +02:00
opencode.energia.arti.ee a84f5f2811 fix(tiles): early status on dictionary failure, decode-time field, chunk bound 2026-10-31 03:35:14 +00:00
opencode.energia.arti.ee 8f8454461d feat(tiles): delta frames and periodic keyframes 2026-10-31 02:38:40 +00:00
opencode.energia.arti.ee 2fa232ba56 feat(tiles): 32x32 PIXBLT B,XY tile blit and full-frame paint 2026-10-31 02:20:50 +00:00
opencode.energia.arti.ee 0b726fda3a feat(tiles): dictionary storage and kind dispatch in the payload
The payload assembles KIND_DICT_CHUNK frames into a 32 KB dictionary at
POOL_PTR + 2 * SLOT_BYTES and learns the tile kinds:

* frame_parse.h gains FP_KIND_TILES_FULL (2), FP_KIND_TILES_DELTA (3) and
  FP_KIND_DICT_CHUNK (4), exactly frame.py's KINDS table, plus the marker
  cells DICT_READY/DICT_BYTES/DICT_BAD and TILES_DROP.  A host test parses
  the header and compares it with KINDS so the two cannot drift apart.
* dict_chunk() enforces an ascending, contiguous offset (no gap, overlap,
  duplicate or reorder; a mid-entry offset only as a continuation), a chunk
  that does not overrun the last entry, and no chunk after DICT_READY.  A
  refused chunk leaves the prefix alone.  Readiness is exactly 32768 bytes
  (256 whole entries), so a short upload never becomes ready.
* The dispatcher routes STRIP to the blit, DICT_CHUNK to the assembler, and
  refuses TILES_FULL/TILES_DELTA without painting, counting them in
  TILES_DROP (Task 4 adds the tile blit).
* A compile-time assertion refuses a POOL_BYTES that cannot hold the
  dictionary; the 1987 preprocessor does not fold macro arithmetic in #if,
  so it is a defined array whose negative length fails the build.
* VT1200_MODE=dict injects both tile kinds before the dictionary, 23
  contiguous chunks with a duplicate offset, a gap and an overrunning tail
  mixed in, and reads the stored 32 KB back byte for byte.
2026-10-31 01:55:06 +00:00
opencode.energia.arti.ee 22c539bf74 fix(stream): ring ownership window, FCS-error accounting, unit loader procedure 2026-10-31 01:25:14 +00:00
opencode.energia.arti.ee 49a943583c feat(stream): real rx ring over chained descriptors; unit measurement script 2026-10-31 01:03:59 +00:00
opencode.energia.arti.ee 53b1580abd feat(stream): paced sender and terminal status frames 2026-10-31 00:26:26 +00:00
opencode.energia.arti.ee 45110270a7 feat(stream): row-strip blit with SPTCH=0 vertical stretch
One PIXBLT B,XY per source row paints the whole screen: DYDX names
`stretch` rows and SPTCH = 0 makes each of them read the same packed
source row, so the vertical stretch costs no extra CPU work.

vram_b.asm carries the primitive (PSIZE=1, CONVSP/CONVDP=0x14,
PMASK=0, OFFSET=0x04000000, DPTCH=0x800, raster op 0) plus DINT/EINT
thunks; vidstream.c masks interrupts for the burst (spec 8.9), refuses
geometry the screen cannot hold, and counts an OS repaint through a
sentinel word in the unused right edge of the last screen row
(OS_TOUCH, 0x01810220).

MAME mode draw injects a 128-row frame (stretch 8 = 1024 screen rows,
ruling R3) and dumps the screen; vidstream_check.py compares all 1024
rows against the bytes actually delivered.  RED: 0/1024 rows matched.
GREEN: 1024/1024, RX_OK=1, OS_TOUCH=0.

Fixes a latent harness bug found on the way: `bpclear <address>` takes
a breakpoint INDEX, so the idle-loop breakpoint was never cleared; once
a burst masked interrupts long enough, its stale action fired again and
re-entered main (a second malloc, counters back to 0).
2026-10-30 23:43:02 +00:00
opencode.energia.arti.ee 487bb1789a feat(stream): frame parser shared by host tests and payload 2026-10-30 23:16:48 +00:00
opencode.energia.arti.ee 4f6b0bf1a6 feat(stream): payload skeleton with one startup malloc 2026-10-30 22:40:23 +00:00