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fw/: base sweep start time on absolute time
This way, we can define the next sweep while the previous one is still in progress.
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@ -25,7 +25,6 @@
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static struct sweep sweep = {
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.wait_ticks = 60000, /* 60 ms */
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.pixel_ticks = 1000, /* 1 ms */
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.left = 0,
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.right = MAX_LINES-1,
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@ -128,6 +127,7 @@ sei();
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#if 1
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if (state == FWD_START_SWEEP && !sweeping) {
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state = FWD_SWEEP;
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sweep.start_ticks = uptime()+60000; /* 60 ms */
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sweep_image(&sweep);
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}
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#endif
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15
fw/sweep.c
15
fw/sweep.c
@ -118,6 +118,15 @@ uint32_t uptime(void)
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void sweep_image(const struct sweep *sweep)
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{
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uint32_t t;
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/* calculate start time */
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t = uptime();
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if (sweep->start_ticks <= t)
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return;
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t = sweep->start_ticks-t;
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TCCR1B = 0; /* stop the timer */
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cli();
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@ -142,9 +151,9 @@ void sweep_image(const struct sweep *sweep)
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/* timing parameters */
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pixel_ticks = sweep->pixel_ticks;
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wait_periods = sweep->wait_ticks >> 16;
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wait_periods = t >> 16;
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if (wait_periods) {
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wait_short = sweep->wait_ticks;
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wait_short = t;
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wait_period = 0xffff;
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/*
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@ -157,7 +166,7 @@ void sweep_image(const struct sweep *sweep)
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}
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ICR1 = wait_period;
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} else {
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ICR1 = sweep->wait_ticks;
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ICR1 = t;
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}
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/* prepare the hardware timer */
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@ -19,7 +19,7 @@
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struct sweep {
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uint32_t wait_ticks; /* number of ticks to wait before image */
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uint32_t start_ticks; /* absolute start time */
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uint16_t pixel_ticks; /* number of ticks per pixel */
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uint8_t left; /* leftmost line of image */
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uint8_t right; /* rightmost line of image */
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