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mirror of git://projects.qi-hardware.com/ben-blinkenlights.git synced 2024-11-05 16:33:09 +02:00
ben-blinkenlights/ubb-la/gui.c
2013-01-30 14:38:54 -03:00

180 lines
3.1 KiB
C

/*
* gui.c - Graphical output for ubb-la
*
* Written 2013 by Werner Almesberger
* Copyright 2013 Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#include <stdint.h>
#include <stdlib.h>
#include "SDL.h"
#include "SDL_gfxPrimitives.h"
#include "gui.h"
#define XRES 320 /* canvas width */
#define YRES 240 /* canvas height */
#define LEVEL_RGBA 0xffff00ff
#define BOUNCE_RGBA 0xff8080ff
#define CH_XOFF 30
#define CH_YOFF 30
#define CH_SKIP 16
#define CH_HEIGHT 8
#define MAX_ZOOM 8
static SDL_Surface *surf;
void gui_init(void)
{
if (SDL_Init(SDL_INIT_VIDEO) < 0) {
fprintf(stderr, "SDL_init: %s\n", SDL_GetError());
exit(1);
}
atexit(SDL_Quit);
surf = SDL_SetVideoMode(XRES, YRES, 0, SDL_SWSURFACE);
if (!surf) {
fprintf(stderr, "SDL_SetVideoMode: %s\n", SDL_GetError());
exit(1);
}
}
static void clear(void)
{
SDL_LockSurface(surf);
SDL_FillRect(surf, NULL, SDL_MapRGB(surf->format, 0, 0, 0));
}
static inline int ch_y(int ch, int v)
{
return CH_YOFF+CH_SKIP*ch+(v ? 0 : CH_HEIGHT);
}
static void bounce(int x, int ch)
{
vlineColor(surf, x, ch_y(ch, 0), ch_y(ch, 1), BOUNCE_RGBA);
}
static void change(int x, int ch)
{
vlineColor(surf, x, ch_y(ch, 0), ch_y(ch, 1), LEVEL_RGBA);
}
static void level(int x, int ch, int v)
{
pixelColor(surf, x, ch_y(ch, v), LEVEL_RGBA);
}
static void show_buffer(const uint8_t *buf, int skip, int nibbles,
int x0, int x1)
{
double f = (nibbles-skip)/(x1-x0+1.0);
int x;
int i = skip-1, n, j;
int changes[4], last[4] = { -1, -1, -1, -1}, next[4];
uint8_t v, bit;
for (x = x0; x != x1+1; x++) {
n = (x-x0)*f+skip;
if (i == n) {
for (j = 0; j != 4; j++)
level(x, j, last[j]);
continue;
}
for (j = 0; j != 4; j++) {
next[j] = last[j];
changes[j] = 0;
}
while (i != n) {
i++;
v = (buf[i >> 1] >> 4*(~i & 1)) & 0xf;
for (j = 0; j != 4; j++) {
bit = (v >> j) & 1;
if (bit != next[j]) {
changes[j]++;
next[j] = bit;
}
}
}
for (j = 0; j != 4; j++) {
if (changes[j] > 1)
bounce(x, j);
else if (!changes[j] || last[j] == -1)
level(x, j, next[j]);
else
change(x, j);
last[j] = next[j];
}
}
}
static void update(void)
{
SDL_UnlockSurface(surf);
SDL_UpdateRect(surf, 0, 0, 0, 0);
}
void gui(const uint8_t *buf, int skip, int nibbles)
{
SDL_Event event;
int zoom = 0;
int m, w;
while (1) {
m = (nibbles-skip) >> 1;
w = (nibbles-skip) >> zoom;
clear();
show_buffer(buf, m-(w >> 1), m+(w >> 1), CH_XOFF, XRES-1);
update();
do {
SDL_WaitEvent(&event);
switch (event.type) {
case SDL_KEYDOWN:
switch (event.key.keysym.sym) {
case SDLK_UP:
if (zoom < MAX_ZOOM)
zoom++;
break;
case SDLK_DOWN:
if (zoom)
zoom--;
break;
case SDLK_RETURN:
case SDLK_q:
return;
default:
printf("%x\n", event.key.keysym.sym);
continue;
}
break;
case SDL_QUIT:
return;
default:
continue;
}
}
while (0);
}
}