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ptrude/: many major math fixes, especially in stretch_path

This commit is contained in:
Werner Almesberger 2011-07-31 19:17:05 -03:00
parent ee634458dc
commit 26a0f4cf2b
6 changed files with 161 additions and 25 deletions

View File

@ -44,6 +44,9 @@ $(MAIN): $(OBJS)
try: $(MAIN)
./$(MAIN) -d try 1 0.1 | tee out
t2: $(MAIN)
./$(MAIN) tp ts 25 0.1 >out.stl
clean:
rm -f $(OBJS) $(OBJS:.o=.d)

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@ -14,14 +14,14 @@
* Known bugs:
*
* - negative x coordinates in shape produce overlapping faces
* - the rounding is only accurate for x = 0. For x > 0, we need to add
* more points. Tricky.
*/
#include <stdlib.h>
#include <math.h>
#include <assert.h>
#include "ptrude.h"
#include "path.h"
#include "extrude.h"
@ -34,6 +34,26 @@ static void cvt_3d(struct point *p, const struct vertex *v, double z)
}
static void size(const struct path *p)
{
const struct vertex *v, *next;
double s = 0, sl = 0;
int n = 0;
if (!debug)
return;
for (v = p->vertices; v; v = next) {
next = v->next;
if (next)
s += hypot(v->x-next->x, v->y-next->y);
sl += v->len;
n++;
}
fprintf(stderr, "%d virt %g real %g\n", n, sl, s);
}
static void mesh(const struct path *pa, double za,
const struct path *pb, double zb,
void (*face)(void *data, struct point a, struct point b, struct point c),
@ -47,6 +67,7 @@ static void mesh(const struct path *pa, double za,
cvt_3d(&a3, a, za);
cvt_3d(&b3, b, zb);
while (a->next || b->next) {
da = fabs(sa+a->len-sb);
db = fabs(sb+b->len-sa);
@ -83,14 +104,18 @@ void extrude(const struct path *path, const struct path *shape,
if (!v || !v->next)
return;
tmp = stretch_path(path, v->x);
tmp = stretch_path(path, v->x, r);
size(tmp);
prev = round_path(tmp, r, d);
free_path(tmp);
size(prev);
while (v->next) {
next = v->next;
tmp = stretch_path(path, next->x);
tmp = stretch_path(path, next->x, r);
size(tmp);
curr = round_path(tmp, r, d);
size(curr);
free_path(tmp);
mesh(prev, v->y, curr, next->y, face, data);

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@ -14,6 +14,7 @@
#include <stdio.h>
#include <string.h>
#include <math.h>
#include <assert.h>
#include "ptrude.h"
#include "path.h"
@ -127,14 +128,16 @@ static void adjust_length(struct vertex *from, struct vertex *to, double len)
struct vertex *v;
double sum, f;
if (from == to)
return;
sum = 0;
for (v = from; v != to; v = v->next) {
for (v = from->next; v != to; v = v->next) {
v->len = hypot(v->x-v->next->x, v->y-v->next->y);
sum += v->len;
}
f = len/sum;
for (v = from; v != to; v = v->next)
for (v = from->next; v != to; v = v->next)
v->len *= f;
}
@ -178,6 +181,7 @@ static struct vertex *corner(struct path *path, struct vertex *a,
int n; /* number of connecting segments (0 if none) */
double f; /* scale factor; various uses */
double fa, fb; /* scale factors for first and last vertex */
double ang; /* current angle, for iteration */
double x, y; /* current position; for iteration */
int i; /* segment; for iteration */
@ -226,15 +230,21 @@ static struct vertex *corner(struct path *path, struct vertex *a,
* available length in half, one for the inbound arc, the other for the
* outbound arc.
*/
/*
* @@@ Our error checking is a bit overzealous and doesn't provide
* enough information to debug any problems. Turn errors into warnings
* for now.
*/
if (aa/2 < s) {
fprintf(stderr, "first vector is too short (%g/2 < %g)\n",
aa, s);
exit(1);
// exit(1);
}
if (bb/2 < s) {
fprintf(stderr, "second vector is too short (%g/2 < %g)\n",
bb, s);
exit(1);
// exit(1);
}
/*
@ -279,11 +289,11 @@ static struct vertex *corner(struct path *path, struct vertex *a,
* Step 4: emit the starting point of the arc
*/
f = s/aa;
x = b->x-f*ax;
y = b->y-f*ay;
fa = s/aa;
x = b->x-fa*ax;
y = b->y-fa*ay;
v0 = add_vertex(path, x, y, b->r, b->d, b->tag);
a->len = a->len-s;
v0->len = a->len*(1-fa);
/*
* Step 5: determine if we need intermediate points. If yes, how many,
@ -337,15 +347,15 @@ static struct vertex *corner(struct path *path, struct vertex *a,
* Step 6: emit the finishing point of the arc
*/
f = s/bb;
v1 = add_vertex(path, b->x+f*bx, b->y+f*by, 0, 0, NULL);
v1->len = b->len-s;
fb = s/bb;
v1 = add_vertex(path, b->x+fb*bx, b->y+fb*by, 0, 0, NULL);
v1->len = b->len*(1-fb);
/*
* Step 7: adjust the nominal length of the segments
*/
adjust_length(v0, v1, 2*s);
adjust_length(v0, v1, a->len*fa+b->len*fb);
return v1;
@ -386,18 +396,19 @@ struct path *round_path(const struct path *path, double r, double d)
static void move_vertex(struct path *path, const struct vertex *v,
double nx, double ny, double d)
double nx, double ny, double dist, double r)
{
struct vertex *new;
new = clone_vertex(v);
new->x += nx*d;
new->y += ny*d;
new->x += nx*dist;
new->y += ny*dist;
new->r = r;
append_vertex(path, new);
}
struct path *stretch_path(const struct path *path, double d)
struct path *stretch_path(const struct path *path, double dist, double r)
{
struct path *new; /* new path */
const struct vertex *v; /* current vertex (for iteration) */
@ -413,9 +424,13 @@ struct path *stretch_path(const struct path *path, double d)
nx = b->y-a->y;
ny = a->x-b->x;
f = hypot(nx, ny);
move_vertex(new, a, nx/f, ny/f, d);
if (a->r)
r = a->r;
move_vertex(new, a, nx/f, ny/f, dist, r);
for (v = path->vertices->next; v->next; v = v->next) {
double tmp;
b = v;
c = v->next;
@ -425,12 +440,40 @@ struct path *stretch_path(const struct path *path, double d)
nx = tx/f;
ny = ty/f;
tmp = f;
tx = c->y-b->y;
ty = b->x-c->x;
f = hypot(tx, ty);
nx += tx/f;
ny += ty/f;
move_vertex(new, b, nx/2, ny/2, d);
if (b->r)
r = b->r;
f = hypot(nx, ny);
nx /= f;
ny /= f;
/*
* We have this far:
* nx, ny = normal on corner, normalized
* tmp = |a|, length of vector "a" (A -> B)
* dist = the distance by which we stretch
*
* As shown in stretch.fig, we the length we need is
* d' = d/cos(90-t)
*
* With
* http://en.wikipedia.org/wiki/Trigonometric_identities#Symmetry
* cos(90-t) = sin t = (n x a)/(|n|*|a|)
*
* Thus
* d' = d/sin(t) - d*(|n|*|a|)/(n x a)
* = d/sin(t) - d*|a|/(n x a)
*/
tmp = dist*tmp/(nx*(b->y-a->y)-ny*(b->x-a->x));
move_vertex(new, b, nx, ny, tmp, r+dist);
a = v;
}
@ -438,7 +481,9 @@ struct path *stretch_path(const struct path *path, double d)
nx = v->y-a->y;
ny = a->x-v->x;
f = hypot(nx, ny);
move_vertex(new, v, nx/f, ny/f, d);
if (v->r)
r = v->r;
move_vertex(new, v, nx/f, ny/f, dist, r);
return new;
}
@ -485,6 +530,7 @@ struct path *load_path(FILE *file)
tag = NULL;
}
path_set_length(path);
return path;
}

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@ -42,7 +42,7 @@ void free_path(struct path *path);
double path_set_length(struct path *path);
struct path *round_path(const struct path *path, double r, double d);
struct path *stretch_path(const struct path *path, double d);
struct path *stretch_path(const struct path *path, double dist, double r);
struct path *load_path(FILE *file);
void save_path(FILE *file, const struct path *path);

62
ptrude/stretch.fig Normal file
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@ -0,0 +1,62 @@
#FIG 3.2 Produced by xfig version 3.2.5b
Landscape
Center
Metric
A4
100.00
Single
-2
1200 2
5 1 0 1 0 7 50 -1 -1 0.000 0 1 0 0 4275.476 4948.766 4725 4770 4507 4524 4275 4465
5 1 0 1 0 7 50 -1 -1 0.000 0 1 0 0 3184.134 5404.540 4275 5400 4160 4917 3912 4592
5 1 0 1 0 7 50 -1 -1 0.000 0 1 0 0 3189.289 5402.777 8865 5400 8394 3139 7314 1504
2 1 0 2 0 7 50 -1 -1 0.000 0 0 -1 1 0 2
0 0 2.00 90.00 120.00
4275 7875 4275 4950
2 1 0 2 0 7 50 -1 -1 0.000 0 0 -1 1 0 2
0 0 2.00 90.00 120.00
4275 4950 2250 2925
2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 1 0 2
0 0 1.00 90.00 120.00
5647 4927 6592 3982
2 1 0 2 0 7 50 -1 -1 0.000 0 0 -1 1 0 2
0 0 2.00 90.00 120.00
4275 4950 6570 4005
2 1 0 1 0 7 50 -1 -1 0.000 0 0 7 1 0 2
0 0 1.00 90.00 120.00
4275 4950 5625 4950
2 1 0 1 0 7 50 -1 -1 0.000 0 0 7 1 0 2
0 0 1.00 90.00 120.00
4275 4950 5220 4005
2 1 0 1 0 7 50 -1 -1 0.000 0 0 7 1 0 2
0 0 1.00 90.00 120.00
5220 4005 6570 4005
2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 1 0 2
0 0 1.00 90.00 120.00
4275 4950 4275 2475
2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 1 1 2
0 0 1.00 90.00 120.00
0 0 1.00 90.00 120.00
4320 5850 8820 5850
2 1 0 2 0 7 50 -1 -1 0.000 0 0 -1 0 0 3
8865 6705 8865 3060 7245 1440
2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 1 1 2
0 0 1.00 90.00 120.00
0 0 1.00 90.00 120.00
4365 4995 8775 3150
2 1 0 2 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
3195 5310 3195 5490
2 1 0 2 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
3105 5400 3285 5400
2 1 0 1 0 7 50 -1 -1 0.000 0 0 -1 0 0 2
3195 5400 4275 5400
4 1 0 50 -1 18 18 0.0000 4 150 165 4095 6570 a\001
4 1 0 50 -1 18 18 0.0000 4 210 180 3465 3825 b\001
4 1 0 50 -1 18 18 0.0000 4 150 330 4995 5220 na\001
4 1 0 50 -1 18 18 0.0000 4 150 165 5490 4365 n\001
4 1 0 50 -1 18 18 0.0000 4 210 345 4770 4230 nb\001
4 1 0 50 -1 18 18 0.0000 4 195 90 4410 4770 t\001
4 1 0 50 -1 18 18 0.0000 4 270 1455 7470 3330 d/cos(90-t)\001
4 1 0 50 -1 18 18 0.0000 4 210 180 6525 5805 d\001
4 0 0 50 -1 18 18 0.0000 4 270 4845 4950 7875 cos(90-t) = sin t = n x a (normalized)\001
4 1 0 50 -1 18 18 0.0000 4 150 105 3735 5310 r\001

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@ -7,4 +7,4 @@
0 300
-100 200
-100 100
0 100
50 100