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fped/gui_canvas.c

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/*
* gui_canvas.c - GUI, canvas
*
* Written 2009, 2010 by Werner Almesberger
* Copyright 2009, 2010 by Werner Almesberger
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*/
#include <math.h>
#include <gtk/gtk.h>
#include <gdk/gdkkeysyms.h>
#include "obj.h"
#include "delete.h"
#include "inst.h"
#include "gui_util.h"
#include "gui_inst.h"
#include "gui_style.h"
#include "gui_status.h"
#include "gui_tool.h"
#include "gui.h"
Working towards the dragging of frames. Changed the press/drag/release logic of tables such that items are selected on release and we can thus drag without selecting. (From a user point of view, selecting would be fine. But selecting may sometimes cause a change_world or similar, destroying the widget, which upsets drag and drop.) - gui_frame_drag.c (setup_var_drag, setup_value_drag): moved targets to file scope - gui_frame_drag.c (has_target, drag_var_motion, drag_value_motion): Gtk doesn't check target compatibility for us, so we have to do this explicitly - gui_frame_drag.c (drag_begin): don't leak the pixbuf - gui_frame_drag.c (is_dragging, drag_end), gui_frame_drag.h: for drag vs. activations on button release, we now can test what is being dragged. For this, we have to explicitly clear the variable "dragging" when done. - gui_frame_drag.c (setup_var_drag, setup_value_drag): moved common setup to setup_drag_common - gui_frame_drag.c (setup_frame_drag, drag_frame_motion), gui_frame_drag.h, gui_frame.c (frame_select_event, build_frame_label): added infrastructure for dragging frames - gui_frame_drag.c (setup_canvas_drag, drag_canvas_motion), gui_frame_drag.h, gui_canvas.c (motion_notify_event, make_canvas): added infrastructure for dragging to the canvas - gui_frame.c (table_var_select_event, table_value_select_event, build_table): split logic into press and release action, so that we can drag without implicitly selecting git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5930 99fdad57-331a-0410-800a-d7fa5415bdb3
2010-04-24 01:01:56 +03:00
#include "gui_frame_drag.h"
#include "gui_canvas.h"
#if 0
#define DPRINTF(fmt, ...) fprintf(stderr, fmt "\n", ##__VA_ARGS__)
#else
#define DPRINTF(fmt, ...)
#endif
void (*highlight)(void) = NULL;
static struct coord curr_pos; /* canvas coordinates ! */
static struct coord user_origin = { 0, 0 };
static int dragging = 0;
static int drag_escaped = 0; /* 1 once we've made it out of the drag radius */
static struct coord drag_start;
static struct inst *selected_before_drag;
/* instance selected before dragging. we use it to do the click-to-select
routine in case we later find out the drag was really just a click. */
/* ----- status display ---------------------------------------------------- */
static void update_zoom(void)
{
status_set_zoom("Zoom factor", "x%d", draw_ctx.scale);
}
static void update_pos(struct coord pos)
{
struct coord user;
unit_type diag;
set_with_units(status_set_sys_x, "X ", pos.x, "Absolute X position");
set_with_units(status_set_sys_y, "Y ", pos.y, "Absolute Y position");
user.x = pos.x-user_origin.x;
user.y = pos.y-user_origin.y;
set_with_units(status_set_user_x, "x ", user.x,
"User X position. Press SPACE to zero.");
set_with_units(status_set_user_y, "y ", user.y,
"User Y position. Press SPACE to zero.");
if (!selected_inst) {
diag = hypot(user.x, user.y);
set_with_units(status_set_r, "r = ", diag,
"Distance from user origin");
status_set_angle_xy("Angle from user origin", user);
}
}
void refresh_pos(void)
{
update_pos(canvas_to_coord(curr_pos.x, curr_pos.y));
}
/* ----- coordinate system ------------------------------------------------- */
static void center(const struct bbox *this_bbox)
{
struct bbox bbox;
bbox = this_bbox ? *this_bbox : inst_get_bbox();
draw_ctx.center.x = (bbox.min.x+bbox.max.x)/2;
draw_ctx.center.y = (bbox.min.y+bbox.max.y)/2;
}
static void auto_scale(const struct bbox *this_bbox)
{
struct bbox bbox;
unit_type h, w;
int sx, sy;
float aw, ah;
bbox = this_bbox ? *this_bbox : inst_get_bbox();
aw = draw_ctx.widget->allocation.width;
ah = draw_ctx.widget->allocation.height;
h = bbox.max.x-bbox.min.x;
w = bbox.max.y-bbox.min.y;
aw -= 2*CANVAS_CLEARANCE;
ah -= 2*CANVAS_CLEARANCE;
if (aw < 1)
aw = 1;
if (ah < 1)
ah = 1;
sx = ceil(h/aw);
sy = ceil(w/ah);
draw_ctx.scale = sx > sy ? sx : sy > 0 ? sy : 1;
update_zoom();
}
/* ----- drawing ----------------------------------------------------------- */
void redraw(void)
{
float aw, ah;
aw = draw_ctx.widget->allocation.width;
ah = draw_ctx.widget->allocation.height;
gdk_draw_rectangle(draw_ctx.widget->window,
instantiation_error ? gc_bg_error : gc_bg, TRUE, 0, 0, aw, ah);
DPRINTF("--- redraw: inst_draw ---");
inst_draw();
if (highlight)
highlight();
DPRINTF("--- redraw: tool_redraw ---");
tool_redraw();
DPRINTF("--- redraw: done ---");
}
/* ----- drag -------------------------------------------------------------- */
static void drag_left(struct coord pos)
{
if (!dragging)
return;
if (!drag_escaped &&
hypot(pos.x-drag_start.x, pos.y-drag_start.y)/draw_ctx.scale <
DRAG_MIN_R)
return;
drag_escaped = 1;
tool_drag(pos);
}
static void drag_middle(struct coord pos)
{
}
static gboolean motion_notify_event(GtkWidget *widget, GdkEventMotion *event,
gpointer data)
{
struct coord pos = canvas_to_coord(event->x, event->y);
DPRINTF("--- motion ---");
curr_pos.x = event->x;
curr_pos.y = event->y;
tool_hover(pos);
if (event->state & GDK_BUTTON1_MASK)
drag_left(pos);
if (event->state & GDK_BUTTON2_MASK)
drag_middle(pos);
update_pos(pos);
Working towards the dragging of frames. Changed the press/drag/release logic of tables such that items are selected on release and we can thus drag without selecting. (From a user point of view, selecting would be fine. But selecting may sometimes cause a change_world or similar, destroying the widget, which upsets drag and drop.) - gui_frame_drag.c (setup_var_drag, setup_value_drag): moved targets to file scope - gui_frame_drag.c (has_target, drag_var_motion, drag_value_motion): Gtk doesn't check target compatibility for us, so we have to do this explicitly - gui_frame_drag.c (drag_begin): don't leak the pixbuf - gui_frame_drag.c (is_dragging, drag_end), gui_frame_drag.h: for drag vs. activations on button release, we now can test what is being dragged. For this, we have to explicitly clear the variable "dragging" when done. - gui_frame_drag.c (setup_var_drag, setup_value_drag): moved common setup to setup_drag_common - gui_frame_drag.c (setup_frame_drag, drag_frame_motion), gui_frame_drag.h, gui_frame.c (frame_select_event, build_frame_label): added infrastructure for dragging frames - gui_frame_drag.c (setup_canvas_drag, drag_canvas_motion), gui_frame_drag.h, gui_canvas.c (motion_notify_event, make_canvas): added infrastructure for dragging to the canvas - gui_frame.c (table_var_select_event, table_value_select_event, build_table): split logic into press and release action, so that we can drag without implicitly selecting git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5930 99fdad57-331a-0410-800a-d7fa5415bdb3
2010-04-24 01:01:56 +03:00
return FALSE;
}
/* ----- drag and drop (frame to canvas) ----------------------------------- */
void canvas_frame_begin(struct frame *frame)
{
inst_deselect(); /* don't drag away bits of the selected object */
redraw();
tool_push_frame(frame);
}
int canvas_frame_motion(struct frame *frame, int x, int y)
{
struct coord pos = canvas_to_coord(x, y);
return tool_hover(pos);
}
void canvas_frame_end(void)
{
tool_dehover();
tool_pop_frame();
}
int canvas_frame_drop(struct frame *frame, int x, int y)
{
struct coord pos = canvas_to_coord(x, y);
if (!tool_place_frame(frame, pos))
return FALSE;
change_world();
return TRUE;
}
/* ----- button press and release ------------------------------------------ */
static void click_to_select(struct coord pos)
{
const struct inst *prev;
tool_reset();
prev = selected_inst;
inst_select(pos);
if (prev != selected_inst)
redraw();
}
static gboolean button_press_event(GtkWidget *widget, GdkEventButton *event,
gpointer data)
{
struct coord pos = canvas_to_coord(event->x, event->y);
int res;
DPRINTF("--- button press ---");
gtk_widget_grab_focus(widget);
switch (event->button) {
case 1:
if (dragging) {
fprintf(stderr, "HUH ?!?\n");
tool_cancel_drag();
dragging = 0;
}
res = tool_consider_drag(pos);
/* tool doesn't do drag */
if (res < 0) {
change_world();
inst_deselect();
break;
}
if (res) {
selected_before_drag = selected_inst;
inst_deselect();
redraw();
dragging = 1;
drag_escaped = 0;
drag_start = pos;
break;
}
click_to_select(pos);
break;
case 2:
tool_dehover();
draw_ctx.center = pos;
redraw();
tool_hover(canvas_to_coord(event->x, event->y));
break;
}
return TRUE;
}
static gboolean button_release_event(GtkWidget *widget, GdkEventButton *event,
gpointer data)
{
struct coord pos = canvas_to_coord(event->x, event->y);
DPRINTF("--- button release ---");
switch (event->button) {
case 1:
if (is_dragging_anything())
return FALSE;
if (!dragging)
break;
drag_left(pos);
dragging = 0;
if (!drag_escaped) {
tool_cancel_drag();
selected_inst = selected_before_drag;
click_to_select(pos);
break;
}
if (tool_end_drag(pos))
change_world();
break;
}
return TRUE;
}
/* ----- zoom control ------------------------------------------------------ */
static void zoom_in(struct coord pos)
{
if (draw_ctx.scale < 2)
return;
tool_dehover();
draw_ctx.scale /= 2;
draw_ctx.center.x = (draw_ctx.center.x+pos.x)/2;
draw_ctx.center.y = (draw_ctx.center.y+pos.y)/2;
update_zoom();
redraw();
tool_hover(pos);
}
static void zoom_out(struct coord pos)
{
struct bbox bbox;
bbox = inst_get_bbox();
bbox.min = translate(bbox.min);
bbox.max = translate(bbox.max);
if (bbox.min.x >= ZOOM_STOP_BORDER &&
bbox.max.y >= ZOOM_STOP_BORDER &&
bbox.max.x < draw_ctx.widget->allocation.width-ZOOM_STOP_BORDER &&
bbox.min.y < draw_ctx.widget->allocation.height-ZOOM_STOP_BORDER)
return;
tool_dehover();
draw_ctx.scale *= 2;
draw_ctx.center.x = 2*draw_ctx.center.x-pos.x;
draw_ctx.center.y = 2*draw_ctx.center.y-pos.y;
update_zoom();
redraw();
tool_hover(pos);
}
void zoom_in_center(void)
{
zoom_in(draw_ctx.center);
}
void zoom_out_center(void)
{
zoom_out(draw_ctx.center);
}
void zoom_to_frame(void)
{
tool_dehover();
center(&active_frame_bbox);
auto_scale(&active_frame_bbox);
redraw();
tool_hover(canvas_to_coord(curr_pos.x, curr_pos.y));
}
void zoom_to_extents(void)
{
tool_dehover();
center(NULL);
auto_scale(NULL);
redraw();
tool_hover(canvas_to_coord(curr_pos.x, curr_pos.y));
}
static gboolean scroll_event(GtkWidget *widget, GdkEventScroll *event,
gpointer data)
{
struct coord pos = canvas_to_coord(event->x, event->y);
gtk_widget_grab_focus(widget);
switch (event->direction) {
case GDK_SCROLL_UP:
zoom_in(pos);
break;
case GDK_SCROLL_DOWN:
zoom_out(pos);
break;
default:
/* ignore */;
}
return TRUE;
}
/* ----- keys -------------------------------------------------------------- */
static gboolean key_press_event(GtkWidget *widget, GdkEventKey *event,
gpointer data)
{
struct coord pos = canvas_to_coord(curr_pos.x, curr_pos.y);
DPRINTF("--- key press ---");
switch (event->keyval) {
case ' ':
user_origin = pos;
update_pos(pos);
break;
case '+':
case '=':
zoom_in(pos);
break;
case '-':
zoom_out(pos);
break;
case '*':
zoom_to_extents();
break;
case '#':
zoom_to_frame();
break;
case '.':
tool_dehover();
draw_ctx.center = pos;
redraw();
tool_hover(canvas_to_coord(curr_pos.x, curr_pos.y));
break;
case GDK_BackSpace:
case GDK_Delete:
#if 0
case GDK_KP_Delete:
if (selected_inst) {
inst_delete(selected_inst);
change_world();
}
break;
#endif
case 'u':
if (undelete())
change_world();
break;
case '/':
{
/* @@@ find a better place for this */
extern int show_vars;
show_vars = !show_vars;
change_world();
}
}
return TRUE;
}
/* ----- expose event ------------------------------------------------------ */
static gboolean expose_event(GtkWidget *widget, GdkEventExpose *event,
gpointer data)
{
static int first = 1;
DPRINTF("--- expose ---");
if (first) {
init_canvas();
first = 0;
}
tool_dehover();
redraw();
return TRUE;
}
/* ----- enter/leave ------------------------------------------------------- */
static gboolean enter_notify_event(GtkWidget *widget, GdkEventCrossing *event,
gpointer data)
{
DPRINTF("--- enter ---");
gtk_widget_grab_focus(widget);
return FALSE;
}
static gboolean leave_notify_event(GtkWidget *widget, GdkEventCrossing *event,
gpointer data)
{
DPRINTF("--- leave ---");
if (dragging)
tool_cancel_drag();
tool_dehover();
dragging = 0;
return FALSE;
}
/* ----- tooltip ----------------------------------------------------------- */
static gboolean canvas_tooltip(GtkWidget *widget, gint x, gint y,
gboolean keyboard_mode, GtkTooltip *tooltip, gpointer user_data)
{
struct coord pos = canvas_to_coord(x, y);
const char *res;
res = tool_tip(pos);
if (!res)
return FALSE;
gtk_tooltip_set_markup(tooltip, res);
return TRUE;
}
/* ----- canvas setup ------------------------------------------------------ */
/*
* Note that we call init_canvas twice: first to make sure we'll make it safely
* through select_frame, and the second time to set the geometry for the actual
* screen.
*/
void init_canvas(void)
{
center(NULL);
auto_scale(NULL);
}
GtkWidget *make_canvas(void)
{
GtkWidget *canvas;
GdkColor black = { 0, 0, 0, 0 };
/* Canvas */
canvas = gtk_drawing_area_new();
gtk_widget_modify_bg(canvas, GTK_STATE_NORMAL, &black);
g_signal_connect(G_OBJECT(canvas), "motion_notify_event",
G_CALLBACK(motion_notify_event), NULL);
g_signal_connect(G_OBJECT(canvas), "button_press_event",
G_CALLBACK(button_press_event), NULL);
g_signal_connect(G_OBJECT(canvas), "button_release_event",
G_CALLBACK(button_release_event), NULL);
g_signal_connect(G_OBJECT(canvas), "scroll_event",
G_CALLBACK(scroll_event), NULL);
GTK_WIDGET_SET_FLAGS(canvas, GTK_CAN_FOCUS);
g_signal_connect(G_OBJECT(canvas), "key_press_event",
G_CALLBACK(key_press_event), NULL);
g_signal_connect(G_OBJECT(canvas), "expose_event",
G_CALLBACK(expose_event), NULL);
g_signal_connect(G_OBJECT(canvas), "enter_notify_event",
G_CALLBACK(enter_notify_event), NULL);
g_signal_connect(G_OBJECT(canvas), "leave_notify_event",
G_CALLBACK(leave_notify_event), NULL);
gtk_widget_set(canvas, "has-tooltip", TRUE, NULL);
g_signal_connect(G_OBJECT(canvas), "query_tooltip",
G_CALLBACK(canvas_tooltip), NULL);
gtk_widget_set_events(canvas,
GDK_EXPOSE | GDK_ENTER_NOTIFY_MASK | GDK_LEAVE_NOTIFY_MASK |
GDK_KEY_PRESS_MASK |
GDK_BUTTON_PRESS_MASK | GDK_BUTTON_RELEASE_MASK |
GDK_SCROLL |
GDK_POINTER_MOTION_MASK);
gtk_widget_set_double_buffered(canvas, FALSE);
Working towards the dragging of frames. Changed the press/drag/release logic of tables such that items are selected on release and we can thus drag without selecting. (From a user point of view, selecting would be fine. But selecting may sometimes cause a change_world or similar, destroying the widget, which upsets drag and drop.) - gui_frame_drag.c (setup_var_drag, setup_value_drag): moved targets to file scope - gui_frame_drag.c (has_target, drag_var_motion, drag_value_motion): Gtk doesn't check target compatibility for us, so we have to do this explicitly - gui_frame_drag.c (drag_begin): don't leak the pixbuf - gui_frame_drag.c (is_dragging, drag_end), gui_frame_drag.h: for drag vs. activations on button release, we now can test what is being dragged. For this, we have to explicitly clear the variable "dragging" when done. - gui_frame_drag.c (setup_var_drag, setup_value_drag): moved common setup to setup_drag_common - gui_frame_drag.c (setup_frame_drag, drag_frame_motion), gui_frame_drag.h, gui_frame.c (frame_select_event, build_frame_label): added infrastructure for dragging frames - gui_frame_drag.c (setup_canvas_drag, drag_canvas_motion), gui_frame_drag.h, gui_canvas.c (motion_notify_event, make_canvas): added infrastructure for dragging to the canvas - gui_frame.c (table_var_select_event, table_value_select_event, build_table): split logic into press and release action, so that we can drag without implicitly selecting git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5930 99fdad57-331a-0410-800a-d7fa5415bdb3
2010-04-24 01:01:56 +03:00
setup_canvas_drag(canvas);
draw_ctx.widget = canvas;
return canvas;
}