- README: added link to the GUI manual

- added a conceptual explanation of instantiation (with picture)



git-svn-id: http://svn.openmoko.org/trunk/eda/fped@5636 99fdad57-331a-0410-800a-d7fa5415bdb3
This commit is contained in:
werner 2009-09-13 13:16:39 +00:00
parent 192ec568d8
commit c172870dfd
4 changed files with 64 additions and 4 deletions

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@ -76,7 +76,8 @@ endif
# ----- Rules -----------------------------------------------------------------
.PHONY: all dep depend clean install uninstall upload-manual update
.PHONY: all dep depend clean install uninstall manual upload-manual
.PHONY: update
.SUFFIXES: .fig .xpm
@ -109,10 +110,14 @@ gui_tool.o gui.o: $(XPMS:%=icons/%)
# ----- Upload the GUI manual -------------------------------------------------
upload-manual: $(XPMS:%=icons/%)
scp gui.html README $(UPLOAD)/
manual: $(XPMS:%=icons/%)
for n in $(XPMS:%.xpm=%); do \
convert icons/$$n.xpm manual/$$n.png || exit 1; done
fig2dev -L png -S 4 manual/concept-inst.fig \
>manual/concept-inst.png
upload-manual: manual
scp gui.html README $(UPLOAD)/
scp $(XPMS:%.xpm=manual/%.png) $(PNGS:%=manual/%) \
$(UPLOAD)/manual/

4
README
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@ -445,6 +445,10 @@ Parentheses can be used to change precedence.
GUI
---
Part of the GUI is described in
http://people.openmoko.org/werner/fped/gui.html
Keyboard shortcuts
- - - - - - - - -

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@ -17,8 +17,11 @@ Footprints tend to be highly repetitive, with many pads placed in a
simple geometrical pattern. With fped, the user specifies the elements
to repeat and the way they are repeated. Fped then generates the
repetitions automatically.
<H2>Hands-on example</H2>
<P>
Here is a simple example:
Here is a simple example that illustrated the basic steps of constructing
things with fled:
<UL>
<LI> Start fped without a command-line argument.
<LI> Right-click on the yellow field that says "(root)" and select
@ -64,6 +67,19 @@ The innermost vector and circle are highlighted. You can highlight other
instances of the same objects by clicking on the numbers (1 2 3 4 5) shown
next to the loop.
<H2>Conceptual view</H2>
The following picture illustrates the concept: the model is defined in
terms of objects, in this case a vector from the origin to the circle's
center, a vector for the radius, and the circle itself.
<P>
<IMG src="manual/concept-inst.png">
<P>
The vector to the center uses a variable that gets iterated through the
values 0, 1, and 2. For each iteration, an instance is generated.
<P>
Only the instances of silk screen objects and pads are exported to KiCad.
Elements used for construction, such as vectors, only appear in fped.
<H1>Frames</H1>

35
manual/concept-inst.fig Normal file
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@ -0,0 +1,35 @@
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