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Converted public fields of InputManager to private.
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@@ -64,6 +64,10 @@ private:
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vector<Uint32> interval;
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SDLEventList events;
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vector <SDL_Joystick*> joysticks;
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vector<bool> actions;
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vector<MappingList> mappings;
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public:
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static const int MAPPING_TYPE_UNDEFINED = -1;
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static const int MAPPING_TYPE_BUTTON = 0;
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@@ -74,10 +78,6 @@ public:
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~InputManager();
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void init(const string &conffile = "input.conf");
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vector <SDL_Joystick*> joysticks;
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vector<bool> actions;
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vector<MappingList> mappings;
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bool update();
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int count();
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void setActionsCount(int count);
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